blender/intern/audaspace/SConscript

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#!/usr/bin/python
Import ('env')
sources = env.Glob('intern/*.cpp') + env.Glob('FX/*.cpp') + env.Glob('SRC/*.cpp')
incs = '. intern FX SRC ' + env['BF_PTHREADS_INC'] + ' ' + env['BF_LIBSAMPLERATE_INC']
defs = []
if env['WITH_BF_FFMPEG']:
sources += env.Glob('ffmpeg/*.cpp')
incs += ' ffmpeg ' + env['BF_FFMPEG_INC']
defs.append('WITH_FFMPEG')
if env['WITH_BF_SDL']:
sources += env.Glob('SDL/*.cpp')
incs += ' SDL ' + env['BF_SDL_INC']
defs.append('WITH_SDL')
if env['WITH_BF_OPENAL']:
sources += env.Glob('OpenAL/*.cpp')
incs += ' OpenAL ' + env['BF_OPENAL_INC']
defs.append('WITH_OPENAL')
if env['WITH_BF_JACK']:
sources += env.Glob('jack/*.cpp')
incs += ' jack ' + env['BF_JACK_INC']
defs.append('WITH_JACK')
if env['WITH_BF_SNDFILE']:
sources += env.Glob('sndfile/*.cpp')
incs += ' sndfile ' + env['BF_SNDFILE_INC']
defs.append('WITH_SNDFILE')
if env['WITH_BF_FFTW3']:
sources += env.Glob('fftw/*.cpp')
incs += ' fftw ' + env['BF_FFTW3_INC']
defs.append('WITH_FFTW3')
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if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc'):
incs += ' ' + env['BF_PTHREADS_INC']
env.BlenderLib ('bf_audaspace', sources, Split(incs), defs, libtype=['intern','player'], priority = [25,215] )