blender/intern/SoundSystem/make/msvc_9_0/openal/OpenALSoundSystem.vcproj

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2008-11-10 15:36:58 +00:00
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="INT_OpenALSoundSystem"
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ProjectGUID="{213356A9-3A1F-41DA-9819-1297BCD17DEE}"
RootNamespace="OpenALSoundSystem"
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TargetFrameworkVersion="131072"
>
<Platforms>
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Name="Win32"
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<ToolFiles>
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OutputDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\debug"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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ATLMinimizesCRunTimeLibraryUsage="false"
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Name="VCPreBuildEventTool"
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Name="VCWebServiceProxyGeneratorTool"
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Name="VCMIDLTool"
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<Tool
Name="VCCLCompilerTool"
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BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
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PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\debug\OpenALSoundSystem.pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\debug\"
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<Tool
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<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
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<Tool
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<Tool
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OutputFile="..\..\..\..\..\..\build\msvc_9\libs\intern\debug\libOpenALSoundSystem.lib"
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<Tool
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PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
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PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\OpenALSoundSystem.pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\"
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Name="VCManagedResourceCompilerTool"
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Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
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Name="VCPreLinkEventTool"
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Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\intern\libOpenALSoundSystem.lib"
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CharacterSet="2"
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OutputFile="..\..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libOpenALSoundSystem.lib"
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</Configuration>
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<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\openal\SND_OpenALDevice.cpp"
>
</File>
<File
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>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\..\openal\SND_OpenALDevice.h"
>
</File>
<File
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>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>