blender/intern/cycles/bvh/bvh_embree.cpp

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/*
* Copyright 2018, Blender Foundation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/* This class implemens a ray accelerator for Cycles using Intel's Embree library.
* It supports triangles, curves, object and deformation blur and instancing.
* Not supported are thick line segments, those have no native equivalent in Embree.
* They could be implemented using Embree's thick curves, at the expense of wasted memory.
* User defined intersections for Embree could also be an option, but since Embree only uses aligned BVHs
* for user geometry, this would come with reduced performance and/or higher memory usage.
*
* Since Embree allows object to be either curves or triangles but not both, Cycles object IDs are maapped
* to Embree IDs by multiplying by two and adding one for curves.
*
* This implementation shares RTCDevices between Cycles instances. Eventually each instance should get
* a separate RTCDevice to correctly keep track of memory usage.
*
* Vertex and index buffers are duplicated between Cycles device arrays and Embree. These could be merged,
* which would requrie changes to intersection refinement, shader setup, mesh light sampling and a few
* other places in Cycles where direct access to vertex data is required.
*/
#ifdef WITH_EMBREE
#include <pmmintrin.h>
#include <xmmintrin.h>
#include <embree3/rtcore_geometry.h>
#include "bvh/bvh_embree.h"
/* Kernel includes are necessary so that the filter function for Embree can access the packed BVH. */
#include "kernel/bvh/bvh_embree.h"
#include "kernel/kernel_compat_cpu.h"
#include "kernel/split/kernel_split_data_types.h"
#include "kernel/kernel_globals.h"
#include "kernel/kernel_random.h"
#include "render/mesh.h"
#include "render/object.h"
#include "util/util_foreach.h"
#include "util/util_logging.h"
#include "util/util_progress.h"
CCL_NAMESPACE_BEGIN
#define IS_HAIR(x) (x & 1)
/* This gets called by Embree at every valid ray/object intersection.
* Things like recording subsurface or shadow hits for later evaluation
* as well as filtering for volume objects happen here.
* Cycles' own BVH does that directly inside the traversal calls.
*/
static void rtc_filter_func(const RTCFilterFunctionNArguments *args)
{
/* Current implementation in Cycles assumes only single-ray intersection queries. */
assert(args->N == 1);
const RTCRay *ray = (RTCRay*)args->ray;
const RTCHit *hit = (RTCHit*)args->hit;
CCLIntersectContext *ctx = ((IntersectContext*)args->context)->userRayExt;
KernelGlobals *kg = ctx->kg;
/* Check if there is backfacing hair to ignore. */
if(IS_HAIR(hit->geomID) && (kernel_data.curve.curveflags & CURVE_KN_INTERPOLATE)
&& !(kernel_data.curve.curveflags & CURVE_KN_BACKFACING)
&& !(kernel_data.curve.curveflags & CURVE_KN_RIBBONS)) {
if(dot(make_float3(ray->dir_x, ray->dir_y, ray->dir_z), make_float3(hit->Ng_x, hit->Ng_y, hit->Ng_z)) > 0.0f) {
*args->valid = 0;
return;
}
}
}
static void rtc_filter_occluded_func(const RTCFilterFunctionNArguments* args)
{
assert(args->N == 1);
const RTCRay *ray = (RTCRay*)args->ray;
RTCHit *hit = (RTCHit*)args->hit;
CCLIntersectContext *ctx = ((IntersectContext*)args->context)->userRayExt;
KernelGlobals *kg = ctx->kg;
/* For all ray types: Check if there is backfacing hair to ignore */
if(IS_HAIR(hit->geomID) && (kernel_data.curve.curveflags & CURVE_KN_INTERPOLATE)
&& !(kernel_data.curve.curveflags & CURVE_KN_BACKFACING)
&& !(kernel_data.curve.curveflags & CURVE_KN_RIBBONS)) {
if(dot(make_float3(ray->dir_x, ray->dir_y, ray->dir_z), make_float3(hit->Ng_x, hit->Ng_y, hit->Ng_z)) > 0.0f) {
*args->valid = 0;
return;
}
}
switch(ctx->type) {
case CCLIntersectContext::RAY_SHADOW_ALL: {
/* Append the intersection to the end of the array. */
if(ctx->num_hits < ctx->max_hits) {
Intersection current_isect;
kernel_embree_convert_hit(kg, ray, hit, &current_isect);
for(size_t i = 0; i < ctx->max_hits; ++i) {
if(current_isect.object == ctx->isect_s[i].object &&
current_isect.prim == ctx->isect_s[i].prim &&
current_isect.t == ctx->isect_s[i].t) {
/* This intersection was already recorded, skip it. */
*args->valid = 0;
break;
}
}
Intersection *isect = &ctx->isect_s[ctx->num_hits];
++ctx->num_hits;
*isect = current_isect;
int prim = kernel_tex_fetch(__prim_index, isect->prim);
int shader = 0;
if(kernel_tex_fetch(__prim_type, isect->prim) & PRIMITIVE_ALL_TRIANGLE) {
shader = kernel_tex_fetch(__tri_shader, prim);
}
else {
float4 str = kernel_tex_fetch(__curves, prim);
shader = __float_as_int(str.z);
}
int flag = kernel_tex_fetch(__shaders, shader & SHADER_MASK).flags;
/* If no transparent shadows, all light is blocked. */
if(flag & (SD_HAS_TRANSPARENT_SHADOW)) {
/* This tells Embree to continue tracing. */
*args->valid = 0;
}
}
else {
/* Increase the number of hits beyond ray.max_hits
* so that the caller can detect this as opaque. */
++ctx->num_hits;
}
break;
}
case CCLIntersectContext::RAY_SSS: {
/* No intersection information requested, just return a hit. */
if(ctx->max_hits == 0) {
break;
}
/* See triangle_intersect_subsurface() for the native equivalent. */
for(int i = min(ctx->max_hits, ctx->ss_isect->num_hits) - 1; i >= 0; --i) {
if(ctx->ss_isect->hits[i].t == ray->tfar) {
/* This tells Embree to continue tracing. */
*args->valid = 0;
break;
}
}
++ctx->ss_isect->num_hits;
int hit_idx;
if(ctx->ss_isect->num_hits <= ctx->max_hits) {
hit_idx = ctx->ss_isect->num_hits - 1;
}
else {
/* reservoir sampling: if we are at the maximum number of
* hits, randomly replace element or skip it */
hit_idx = lcg_step_uint(ctx->lcg_state) % ctx->ss_isect->num_hits;
if(hit_idx >= ctx->max_hits) {
/* This tells Embree to continue tracing. */
*args->valid = 0;
break;
}
}
/* record intersection */
kernel_embree_convert_local_hit(kg, ray, hit, &ctx->ss_isect->hits[hit_idx], ctx->sss_object_id);
ctx->ss_isect->Ng[hit_idx].x = hit->Ng_x;
ctx->ss_isect->Ng[hit_idx].y = hit->Ng_y;
ctx->ss_isect->Ng[hit_idx].z = hit->Ng_z;
ctx->ss_isect->Ng[hit_idx] = normalize(ctx->ss_isect->Ng[hit_idx]);
/* This tells Embree to continue tracing .*/
*args->valid = 0;
break;
}
case CCLIntersectContext::RAY_VOLUME_ALL: {
/* Append the intersection to the end of the array. */
if(ctx->num_hits < ctx->max_hits) {
Intersection current_isect;
kernel_embree_convert_hit(kg, ray, hit, &current_isect);
for(size_t i = 0; i < ctx->max_hits; ++i) {
if(current_isect.object == ctx->isect_s[i].object &&
current_isect.prim == ctx->isect_s[i].prim &&
current_isect.t == ctx->isect_s[i].t) {
/* This intersection was already recorded, skip it. */
*args->valid = 0;
break;
}
}
Intersection *isect = &ctx->isect_s[ctx->num_hits];
++ctx->num_hits;
*isect = current_isect;
/* Only primitives from volume object. */
uint tri_object = (isect->object == OBJECT_NONE) ?
kernel_tex_fetch(__prim_object, isect->prim) : isect->object;
int object_flag = kernel_tex_fetch(__object_flag, tri_object);
if((object_flag & SD_OBJECT_HAS_VOLUME) == 0) {
--ctx->num_hits;
}
/* This tells Embree to continue tracing. */
*args->valid = 0;
break;
}
}
case CCLIntersectContext::RAY_REGULAR:
default:
/* Nothing to do here. */
break;
}
}
static size_t unaccounted_mem = 0;
static bool rtc_memory_monitor_func(void* userPtr, const ssize_t bytes, const bool)
{
Stats *stats = (Stats*)userPtr;
if(stats) {
if(bytes > 0) {
stats->mem_alloc(bytes);
}
else {
stats->mem_free(-bytes);
}
}
else {
/* A stats pointer may not yet be available. Keep track of the memory usage for later. */
if(bytes >= 0) {
atomic_add_and_fetch_z(&unaccounted_mem, bytes);
}
else {
atomic_sub_and_fetch_z(&unaccounted_mem, -bytes);
}
}
return true;
}
static void rtc_error_func(void*, enum RTCError, const char* str)
{
VLOG(1) << str;
}
static double progress_start_time = 0.0f;
static bool rtc_progress_func(void* user_ptr, const double n)
{
Progress *progress = (Progress*)user_ptr;
if(time_dt() - progress_start_time < 0.25) {
return true;
}
string msg = string_printf("Building BVH %.0f%%", n * 100.0);
progress->set_substatus(msg);
progress_start_time = time_dt();
return !progress->get_cancel();
}
/* This is to have a shared device between all BVH instances.
It would be useful to actually to use a separte RTCDevice per Cycles instance. */
RTCDevice BVHEmbree::rtc_shared_device = NULL;
int BVHEmbree::rtc_shared_users = 0;
thread_mutex BVHEmbree::rtc_shared_mutex;
BVHEmbree::BVHEmbree(const BVHParams& params_, const vector<Object*>& objects_)
: BVH(params_, objects_), scene(NULL), mem_used(0), top_level(NULL), stats(NULL),
curve_subdivisions(params.curve_subdivisions), build_quality(RTC_BUILD_QUALITY_REFIT),
use_curves(params_.curve_flags & CURVE_KN_INTERPOLATE),
use_ribbons(params.curve_flags & CURVE_KN_RIBBONS), dynamic_scene(true)
{
_MM_SET_FLUSH_ZERO_MODE(_MM_FLUSH_ZERO_ON);
_MM_SET_DENORMALS_ZERO_MODE(_MM_DENORMALS_ZERO_ON);
thread_scoped_lock lock(rtc_shared_mutex);
if(rtc_shared_users == 0) {
rtc_shared_device = rtcNewDevice("verbose=0");
/* Check here if Embree was built with the correct flags. */
ssize_t ret = rtcGetDeviceProperty (rtc_shared_device,RTC_DEVICE_PROPERTY_RAY_MASK_SUPPORTED);
if(ret != 1) {
assert(0);
VLOG(1) << "Embree is compiled without the RTC_DEVICE_PROPERTY_RAY_MASK_SUPPORTED flag."\
"Ray visiblity will not work.";
}
ret = rtcGetDeviceProperty (rtc_shared_device,RTC_DEVICE_PROPERTY_FILTER_FUNCTION_SUPPORTED);
if(ret != 1) {
assert(0);
VLOG(1) << "Embree is compiled without the RTC_DEVICE_PROPERTY_FILTER_FUNCTION_SUPPORTED flag."\
"Renders may not look as expected.";
}
ret = rtcGetDeviceProperty (rtc_shared_device,RTC_DEVICE_PROPERTY_CURVE_GEOMETRY_SUPPORTED);
if(ret != 1) {
assert(0);
VLOG(1) << "Embree is compiled without the RTC_DEVICE_PROPERTY_CURVE_GEOMETRY_SUPPORTED flag. "\
"Line primitives will not be rendered.";
}
ret = rtcGetDeviceProperty (rtc_shared_device,RTC_DEVICE_PROPERTY_TRIANGLE_GEOMETRY_SUPPORTED);
if(ret != 1) {
assert(0);
VLOG(1) << "Embree is compiled without the RTC_DEVICE_PROPERTY_TRIANGLE_GEOMETRY_SUPPORTED flag. "\
"Triangle primitives will not be rendered.";
}
ret = rtcGetDeviceProperty (rtc_shared_device,RTC_DEVICE_PROPERTY_BACKFACE_CULLING_ENABLED);
if(ret != 0) {
assert(0);
VLOG(1) << "Embree is compiled with the RTC_DEVICE_PROPERTY_BACKFACE_CULLING_ENABLED flag. "\
"Renders may not look as expected.";
}
}
++rtc_shared_users;
rtcSetDeviceErrorFunction(rtc_shared_device, rtc_error_func, NULL);
pack.root_index = -1;
}
BVHEmbree::~BVHEmbree()
{
if(!params.top_level) {
destroy(scene);
}
}
void BVHEmbree::destroy(RTCScene scene)
{
if(scene) {
rtcReleaseScene(scene);
scene = NULL;
}
thread_scoped_lock lock(rtc_shared_mutex);
--rtc_shared_users;
if(rtc_shared_users == 0) {
rtcReleaseDevice (rtc_shared_device);
rtc_shared_device = NULL;
}
}
void BVHEmbree::delete_rtcScene()
{
if(scene) {
/* When this BVH is used as an instance in a top level BVH, don't delete now
* Let the top_level BVH know that it should delete it later. */
if(top_level) {
top_level->add_delayed_delete_scene(scene);
}
else {
rtcReleaseScene(scene);
if(delayed_delete_scenes.size()) {
foreach(RTCScene s, delayed_delete_scenes) {
rtcReleaseScene(s);
}
}
delayed_delete_scenes.clear();
}
scene = NULL;
}
}
void BVHEmbree::build(Progress& progress, Stats *stats_)
{
assert(rtc_shared_device);
stats = stats_;
rtcSetDeviceMemoryMonitorFunction(rtc_shared_device, rtc_memory_monitor_func, stats);
progress.set_substatus("Building BVH");
if(scene) {
rtcReleaseScene(scene);
scene = NULL;
}
const bool dynamic = params.bvh_type == SceneParams::BVH_DYNAMIC;
scene = rtcNewScene(rtc_shared_device);
const RTCSceneFlags scene_flags = (dynamic ? RTC_SCENE_FLAG_DYNAMIC : RTC_SCENE_FLAG_NONE) |
RTC_SCENE_FLAG_COMPACT | RTC_SCENE_FLAG_ROBUST;
rtcSetSceneFlags(scene, scene_flags);
build_quality = dynamic ? RTC_BUILD_QUALITY_LOW :
(params.use_spatial_split ? RTC_BUILD_QUALITY_HIGH : RTC_BUILD_QUALITY_MEDIUM);
rtcSetSceneBuildQuality(scene, build_quality);
int i = 0;
pack.object_node.clear();
foreach(Object *ob, objects) {
if(params.top_level) {
if(!ob->is_traceable()) {
++i;
continue;
}
if(!ob->mesh->is_instanced()) {
add_object(ob, i);
}
else {
add_instance(ob, i);
}
}
else {
add_object(ob, i);
}
++i;
if(progress.get_cancel()) return;
}
if(progress.get_cancel()) {
delete_rtcScene();
stats = NULL;
return;
}
rtcSetSceneProgressMonitorFunction(scene, rtc_progress_func, &progress);
rtcCommitScene(scene);
pack_primitives();
if(progress.get_cancel()) {
delete_rtcScene();
stats = NULL;
return;
}
progress.set_substatus("Packing geometry");
pack_nodes(NULL);
stats = NULL;
}
void BVHEmbree::add_object(Object *ob, int i)
{
Mesh *mesh = ob->mesh;
if(params.primitive_mask & PRIMITIVE_ALL_TRIANGLE && mesh->num_triangles() > 0) {
add_triangles(ob, i);
}
if(params.primitive_mask & PRIMITIVE_ALL_CURVE && mesh->num_curves() > 0) {
add_curves(ob, i);
}
}
void BVHEmbree::add_instance(Object *ob, int i)
{
if(!ob || !ob->mesh) {
assert(0);
return;
}
BVHEmbree *instance_bvh = (BVHEmbree*)(ob->mesh->bvh);
if(instance_bvh->top_level != this) {
instance_bvh->top_level = this;
}
const size_t num_motion_steps = ob->use_motion() ? ob->motion.size() : 1;
RTCGeometry geom_id = rtcNewGeometry(rtc_shared_device, RTC_GEOMETRY_TYPE_INSTANCE);
rtcSetGeometryInstancedScene(geom_id, instance_bvh->scene);
rtcSetGeometryTimeStepCount(geom_id, num_motion_steps);
if(ob->use_motion()) {
for(size_t step = 0; step < num_motion_steps; ++step) {
rtcSetGeometryTransform(geom_id, step, RTC_FORMAT_FLOAT3X4_ROW_MAJOR, (const float*)&ob->motion[step]);
}
}
else {
rtcSetGeometryTransform(geom_id, 0, RTC_FORMAT_FLOAT3X4_ROW_MAJOR, (const float*)&ob->tfm);
}
pack.prim_index.push_back_slow(-1);
pack.prim_object.push_back_slow(i);
pack.prim_type.push_back_slow(PRIMITIVE_NONE);
pack.prim_tri_index.push_back_slow(-1);
rtcSetGeometryUserData(geom_id, (void*) instance_bvh->scene);
rtcSetGeometryMask(geom_id, ob->visibility);
rtcCommitGeometry(geom_id);
rtcAttachGeometryByID(scene, geom_id, i*2);
rtcReleaseGeometry(geom_id);
}
void BVHEmbree::add_triangles(Object *ob, int i)
{
size_t prim_offset = pack.prim_index.size();
Mesh *mesh = ob->mesh;
const Attribute *attr_mP = NULL;
size_t num_motion_steps = 1;
if(mesh->has_motion_blur()) {
attr_mP = mesh->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
if(attr_mP) {
num_motion_steps = mesh->motion_steps;
if(num_motion_steps > RTC_MAX_TIME_STEP_COUNT) {
assert(0);
num_motion_steps = RTC_MAX_TIME_STEP_COUNT;
}
}
}
const size_t num_triangles = mesh->num_triangles();
RTCGeometry geom_id = rtcNewGeometry(rtc_shared_device, RTC_GEOMETRY_TYPE_TRIANGLE);
rtcSetGeometryBuildQuality(geom_id, build_quality);
rtcSetGeometryTimeStepCount(geom_id, num_motion_steps);
unsigned *rtc_indices = (unsigned*)rtcSetNewGeometryBuffer(geom_id, RTC_BUFFER_TYPE_INDEX, 0,
RTC_FORMAT_UINT3, sizeof (int) * 3, num_triangles);
assert(rtc_indices);
if(!rtc_indices) {
VLOG(1) << "Embree could not create new geometry buffer for mesh " << mesh->name.c_str() << ".\n";
return;
}
for(size_t j = 0; j < num_triangles; ++j) {
Mesh::Triangle t = mesh->get_triangle(j);
rtc_indices[j*3] = t.v[0];
rtc_indices[j*3+1] = t.v[1];
rtc_indices[j*3+2] = t.v[2];
}
update_tri_vertex_buffer(geom_id, mesh);
pack.prim_object.reserve(pack.prim_object.size() + num_triangles);
pack.prim_type.reserve(pack.prim_type.size() + num_triangles);
pack.prim_index.reserve(pack.prim_index.size() + num_triangles);
pack.prim_tri_index.reserve(pack.prim_index.size() + num_triangles);
for(size_t j = 0; j < num_triangles; ++j) {
pack.prim_object.push_back_reserved(i);
pack.prim_type.push_back_reserved(num_motion_steps > 1 ? PRIMITIVE_MOTION_TRIANGLE : PRIMITIVE_TRIANGLE);
pack.prim_index.push_back_reserved(j);
pack.prim_tri_index.push_back_reserved(j);
}
rtcSetGeometryUserData(geom_id, (void*) prim_offset);
rtcSetGeometryIntersectFilterFunction(geom_id, rtc_filter_func);
rtcSetGeometryOccludedFilterFunction(geom_id, rtc_filter_occluded_func);
rtcSetGeometryMask(geom_id, ob->visibility);
rtcCommitGeometry(geom_id);
rtcAttachGeometryByID(scene, geom_id, i*2);
rtcReleaseGeometry(geom_id);
}
void BVHEmbree::update_tri_vertex_buffer(RTCGeometry geom_id, const Mesh* mesh)
{
const Attribute *attr_mP = NULL;
size_t num_motion_steps = 1;
int t_mid = 0;
if(mesh->has_motion_blur()) {
attr_mP = mesh->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
if(attr_mP) {
num_motion_steps = mesh->motion_steps;
t_mid = (num_motion_steps - 1) / 2;
if(num_motion_steps > RTC_MAX_TIME_STEP_COUNT) {
assert(0);
num_motion_steps = RTC_MAX_TIME_STEP_COUNT;
}
}
}
const size_t num_verts = mesh->verts.size();
for(int t = 0; t < num_motion_steps; ++t) {
const float3 *verts;
if(t == t_mid) {
verts = &mesh->verts[0];
}
else {
int t_ = (t > t_mid) ? (t - 1) : t;
verts = &attr_mP->data_float3()[t_ * num_verts];
}
float *rtc_verts = (float*) rtcSetNewGeometryBuffer(geom_id, RTC_BUFFER_TYPE_VERTEX, t,
RTC_FORMAT_FLOAT3, sizeof(float) * 3, num_verts + 1);
assert(rtc_verts);
if(rtc_verts) {
for(size_t j = 0; j < num_verts; ++j) {
rtc_verts[0] = verts[j].x;
rtc_verts[1] = verts[j].y;
rtc_verts[2] = verts[j].z;
rtc_verts += 3;
}
}
}
}
void BVHEmbree::update_curve_vertex_buffer(RTCGeometry geom_id, const Mesh* mesh)
{
const Attribute *attr_mP = NULL;
size_t num_motion_steps = 1;
if(mesh->has_motion_blur()) {
attr_mP = mesh->curve_attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
if(attr_mP) {
num_motion_steps = mesh->motion_steps;
}
}
const size_t num_curves = mesh->num_curves();
size_t num_keys = 0;
for(size_t j = 0; j < num_curves; ++j) {
const Mesh::Curve c = mesh->get_curve(j);
num_keys += c.num_keys;
}
/* Copy the CV data to Embree */
const int t_mid = (num_motion_steps - 1) / 2;
const float *curve_radius = &mesh->curve_radius[0];
for(int t = 0; t < num_motion_steps; ++t) {
const float3 *verts;
if(t == t_mid || attr_mP == NULL) {
verts = &mesh->curve_keys[0];
}
else {
int t_ = (t > t_mid) ? (t - 1) : t;
verts = &attr_mP->data_float3()[t_ * num_keys];
}
float4 *rtc_verts = (float4*)rtcSetNewGeometryBuffer(geom_id, RTC_BUFFER_TYPE_VERTEX, t,
RTC_FORMAT_FLOAT4, sizeof (float) * 4, num_keys);
float4 *rtc_tangents = NULL;
if(use_curves) {
rtc_tangents = (float4*)rtcSetNewGeometryBuffer(geom_id, RTC_BUFFER_TYPE_TANGENT, t,
RTC_FORMAT_FLOAT4, sizeof (float) * 4, num_keys);
assert(rtc_tangents);
}
assert(rtc_verts);
if(rtc_verts) {
if(use_curves && rtc_tangents) {
const size_t num_curves = mesh->num_curves();
for(size_t j = 0; j < num_curves; ++j) {
Mesh::Curve c = mesh->get_curve(j);
int fk = c.first_key;
rtc_verts[0] = float3_to_float4(verts[fk]);
rtc_verts[0].w = curve_radius[fk];
rtc_tangents[0] = float3_to_float4(verts[fk + 1] - verts[fk]);
rtc_tangents[0].w = curve_radius[fk + 1] - curve_radius[fk];
++fk;
int k = 1;
for(;k < c.num_segments(); ++k, ++fk) {
rtc_verts[k] = float3_to_float4(verts[fk]);
rtc_verts[k].w = curve_radius[fk];
rtc_tangents[k] = float3_to_float4((verts[fk + 1] - verts[fk - 1]) * 0.5f);
rtc_tangents[k].w = (curve_radius[fk + 1] - curve_radius[fk - 1]) * 0.5f;
}
rtc_verts[k] = float3_to_float4(verts[fk]);
rtc_verts[k].w = curve_radius[fk];
rtc_tangents[k] = float3_to_float4(verts[fk] - verts[fk - 1]);
rtc_tangents[k].w = curve_radius[fk] - curve_radius[fk - 1];
rtc_verts += c.num_keys;
rtc_tangents += c.num_keys;
}
}
else {
for(size_t j = 0; j < num_keys; ++j) {
rtc_verts[j] = float3_to_float4(verts[j]);
rtc_verts[j].w = curve_radius[j];
}
}
}
}
}
void BVHEmbree::add_curves(Object *ob, int i)
{
size_t prim_offset = pack.prim_index.size();
const Mesh *mesh = ob->mesh;
const Attribute *attr_mP = NULL;
size_t num_motion_steps = 1;
if(mesh->has_motion_blur()) {
attr_mP = mesh->curve_attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
if(attr_mP) {
num_motion_steps = mesh->motion_steps;
}
}
const size_t num_curves = mesh->num_curves();
size_t num_segments = 0;
for(size_t j = 0; j < num_curves; ++j) {
Mesh::Curve c = mesh->get_curve(j);
assert(c.num_segments() > 0);
num_segments += c.num_segments();
}
/* Make room for Cycles specific data. */
pack.prim_object.reserve(pack.prim_object.size() + num_segments);
pack.prim_type.reserve(pack.prim_type.size() + num_segments);
pack.prim_index.reserve(pack.prim_index.size() + num_segments);
pack.prim_tri_index.reserve(pack.prim_index.size() + num_segments);
enum RTCGeometryType type = (!use_curves) ? RTC_GEOMETRY_TYPE_FLAT_LINEAR_CURVE :
(use_ribbons ? RTC_GEOMETRY_TYPE_FLAT_HERMITE_CURVE :
RTC_GEOMETRY_TYPE_ROUND_HERMITE_CURVE);
RTCGeometry geom_id = rtcNewGeometry(rtc_shared_device, type);
rtcSetGeometryTessellationRate(geom_id, curve_subdivisions);
unsigned *rtc_indices = (unsigned*) rtcSetNewGeometryBuffer(geom_id, RTC_BUFFER_TYPE_INDEX, 0,
RTC_FORMAT_UINT, sizeof (int), num_segments);
size_t rtc_index = 0;
for(size_t j = 0; j < num_curves; ++j) {
Mesh::Curve c = mesh->get_curve(j);
for(size_t k = 0; k < c.num_segments(); ++k) {
rtc_indices[rtc_index] = c.first_key + k;
/* Cycles specific data. */
pack.prim_object.push_back_reserved(i);
pack.prim_type.push_back_reserved(PRIMITIVE_PACK_SEGMENT(num_motion_steps > 1 ?
PRIMITIVE_MOTION_CURVE : PRIMITIVE_CURVE, k));
pack.prim_index.push_back_reserved(j);
pack.prim_tri_index.push_back_reserved(rtc_index);
++rtc_index;
}
}
rtcSetGeometryBuildQuality(geom_id, build_quality);
rtcSetGeometryTimeStepCount(geom_id, num_motion_steps);
update_curve_vertex_buffer(geom_id, mesh);
rtcSetGeometryUserData(geom_id, (void*) prim_offset);
rtcSetGeometryIntersectFilterFunction(geom_id, rtc_filter_func);
rtcSetGeometryOccludedFilterFunction(geom_id, rtc_filter_occluded_func);
rtcSetGeometryMask(geom_id, ob->visibility);
rtcCommitGeometry(geom_id);
rtcAttachGeometryByID(scene, geom_id, i * 2 + 1);
rtcReleaseGeometry(geom_id);
}
void BVHEmbree::pack_nodes(const BVHNode *)
{
/* Quite a bit of this code is for compatibility with Cycles' native BVH. */
if(!params.top_level) {
return;
}
for(size_t i = 0; i < pack.prim_index.size(); ++i) {
if(pack.prim_index[i] != -1) {
if(pack.prim_type[i] & PRIMITIVE_ALL_CURVE)
pack.prim_index[i] += objects[pack.prim_object[i]]->mesh->curve_offset;
else
pack.prim_index[i] += objects[pack.prim_object[i]]->mesh->tri_offset;
}
}
size_t prim_offset = pack.prim_index.size();
/* reserve */
size_t prim_index_size = pack.prim_index.size();
size_t prim_tri_verts_size = pack.prim_tri_verts.size();
size_t pack_prim_index_offset = prim_index_size;
size_t pack_prim_tri_verts_offset = prim_tri_verts_size;
size_t object_offset = 0;
map<Mesh*, int> mesh_map;
foreach(Object *ob, objects) {
Mesh *mesh = ob->mesh;
BVH *bvh = mesh->bvh;
if(mesh->need_build_bvh()) {
if(mesh_map.find(mesh) == mesh_map.end()) {
prim_index_size += bvh->pack.prim_index.size();
prim_tri_verts_size += bvh->pack.prim_tri_verts.size();
mesh_map[mesh] = 1;
}
}
}
mesh_map.clear();
pack.prim_index.resize(prim_index_size);
pack.prim_type.resize(prim_index_size);
pack.prim_object.resize(prim_index_size);
pack.prim_visibility.clear();
pack.prim_tri_verts.resize(prim_tri_verts_size);
pack.prim_tri_index.resize(prim_index_size);
pack.object_node.resize(objects.size());
int *pack_prim_index = (pack.prim_index.size())? &pack.prim_index[0]: NULL;
int *pack_prim_type = (pack.prim_type.size())? &pack.prim_type[0]: NULL;
int *pack_prim_object = (pack.prim_object.size())? &pack.prim_object[0]: NULL;
float4 *pack_prim_tri_verts = (pack.prim_tri_verts.size())? &pack.prim_tri_verts[0]: NULL;
uint *pack_prim_tri_index = (pack.prim_tri_index.size())? &pack.prim_tri_index[0]: NULL;
/* merge */
foreach(Object *ob, objects) {
Mesh *mesh = ob->mesh;
/* We assume that if mesh doesn't need own BVH it was already included
* into a top-level BVH and no packing here is needed.
*/
if(!mesh->need_build_bvh()) {
pack.object_node[object_offset++] = prim_offset;
continue;
}
/* if mesh already added once, don't add it again, but used set
* node offset for this object */
map<Mesh*, int>::iterator it = mesh_map.find(mesh);
if(mesh_map.find(mesh) != mesh_map.end()) {
int noffset = it->second;
pack.object_node[object_offset++] = noffset;
continue;
}
BVHEmbree *bvh = (BVHEmbree*)mesh->bvh;
rtc_memory_monitor_func(stats, unaccounted_mem, true);
unaccounted_mem = 0;
int mesh_tri_offset = mesh->tri_offset;
int mesh_curve_offset = mesh->curve_offset;
/* fill in node indexes for instances */
pack.object_node[object_offset++] = prim_offset;
mesh_map[mesh] = pack.object_node[object_offset-1];
/* merge primitive, object and triangle indexes */
if(bvh->pack.prim_index.size()) {
size_t bvh_prim_index_size = bvh->pack.prim_index.size();
int *bvh_prim_index = &bvh->pack.prim_index[0];
int *bvh_prim_type = &bvh->pack.prim_type[0];
uint *bvh_prim_tri_index = &bvh->pack.prim_tri_index[0];
for(size_t i = 0; i < bvh_prim_index_size; ++i) {
if(bvh->pack.prim_type[i] & PRIMITIVE_ALL_CURVE) {
pack_prim_index[pack_prim_index_offset] = bvh_prim_index[i] + mesh_curve_offset;
pack_prim_tri_index[pack_prim_index_offset] = -1;
}
else {
pack_prim_index[pack_prim_index_offset] = bvh_prim_index[i] + mesh_tri_offset;
pack_prim_tri_index[pack_prim_index_offset] =
bvh_prim_tri_index[i] + pack_prim_tri_verts_offset;
}
pack_prim_type[pack_prim_index_offset] = bvh_prim_type[i];
pack_prim_object[pack_prim_index_offset] = 0;
++pack_prim_index_offset;
}
}
/* Merge triangle vertices data. */
if(bvh->pack.prim_tri_verts.size()) {
const size_t prim_tri_size = bvh->pack.prim_tri_verts.size();
memcpy(pack_prim_tri_verts + pack_prim_tri_verts_offset,
&bvh->pack.prim_tri_verts[0],
prim_tri_size*sizeof(float4));
pack_prim_tri_verts_offset += prim_tri_size;
}
prim_offset += bvh->pack.prim_index.size();
}
}
void BVHEmbree::refit_nodes()
{
/* Update all vertex buffers, then tell Embree to rebuild/-fit the BVHs. */
unsigned geom_id = 0;
foreach(Object *ob, objects) {
if(!params.top_level || (ob->is_traceable() && !ob->mesh->is_instanced())) {
if(params.primitive_mask & PRIMITIVE_ALL_TRIANGLE && ob->mesh->num_triangles() > 0) {
update_tri_vertex_buffer(rtcGetGeometry(scene, geom_id), ob->mesh);
rtcCommitGeometry(rtcGetGeometry(scene,geom_id));
}
if(params.primitive_mask & PRIMITIVE_ALL_CURVE && ob->mesh->num_curves() > 0) {
update_curve_vertex_buffer(rtcGetGeometry(scene, geom_id+1), ob->mesh);
rtcCommitGeometry(rtcGetGeometry(scene,geom_id+1));
}
}
geom_id += 2;
}
rtcCommitScene(scene);
}
CCL_NAMESPACE_END
#endif /* WITH_EMBREE */