2011-04-27 11:58:34 +00:00
|
|
|
/*
|
|
|
|
* Copyright 2011, Blender Foundation.
|
|
|
|
*
|
|
|
|
* This program is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU General Public License
|
|
|
|
* as published by the Free Software Foundation; either version 2
|
|
|
|
* of the License, or (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "background.h"
|
|
|
|
#include "device.h"
|
2012-02-28 19:43:33 +00:00
|
|
|
#include "integrator.h"
|
2011-04-27 11:58:34 +00:00
|
|
|
#include "graph.h"
|
|
|
|
#include "nodes.h"
|
|
|
|
#include "scene.h"
|
|
|
|
#include "shader.h"
|
|
|
|
|
|
|
|
#include "util_foreach.h"
|
|
|
|
#include "util_math.h"
|
|
|
|
#include "util_types.h"
|
|
|
|
|
|
|
|
CCL_NAMESPACE_BEGIN
|
|
|
|
|
|
|
|
Background::Background()
|
|
|
|
{
|
2012-02-28 16:45:08 +00:00
|
|
|
ao_factor = 0.0f;
|
|
|
|
ao_distance = FLT_MAX;
|
|
|
|
|
2011-08-28 13:55:59 +00:00
|
|
|
transparent = false;
|
2011-04-27 11:58:34 +00:00
|
|
|
need_update = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
Background::~Background()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void Background::device_update(Device *device, DeviceScene *dscene, Scene *scene)
|
|
|
|
{
|
|
|
|
if(!need_update)
|
|
|
|
return;
|
|
|
|
|
|
|
|
device_free(device, dscene);
|
|
|
|
|
2011-08-28 13:55:59 +00:00
|
|
|
/* set shader index and transparent option */
|
2011-04-27 11:58:34 +00:00
|
|
|
KernelBackground *kbackground = &dscene->data.background;
|
2012-02-28 16:45:08 +00:00
|
|
|
|
|
|
|
kbackground->ao_factor = ao_factor;
|
|
|
|
kbackground->ao_distance = ao_distance;
|
|
|
|
|
2011-08-28 13:55:59 +00:00
|
|
|
kbackground->transparent = transparent;
|
2011-04-27 11:58:34 +00:00
|
|
|
kbackground->shader = scene->shader_manager->get_shader_id(scene->default_background);
|
|
|
|
|
|
|
|
need_update = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Background::device_free(Device *device, DeviceScene *dscene)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
bool Background::modified(const Background& background)
|
|
|
|
{
|
2012-02-28 16:45:08 +00:00
|
|
|
return !(transparent == background.transparent &&
|
|
|
|
ao_factor == background.ao_factor &&
|
|
|
|
ao_distance == background.ao_distance);
|
2011-04-27 11:58:34 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void Background::tag_update(Scene *scene)
|
|
|
|
{
|
2012-02-28 19:43:33 +00:00
|
|
|
scene->integrator->tag_update(scene);
|
2011-04-27 11:58:34 +00:00
|
|
|
need_update = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
CCL_NAMESPACE_END
|
|
|
|
|