blender/extern/recastnavigation/Detour/Source/DetourNode.cpp

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//
// Copyright (c) 2009 Mikko Mononen memon@inside.org
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
//
#include "DetourNode.h"
#include <string.h>
//////////////////////////////////////////////////////////////////////////////////////////
dtNodePool::dtNodePool(int maxNodes, int hashSize) :
m_nodes(0),
m_first(0),
m_next(0),
m_maxNodes(maxNodes),
m_hashSize(hashSize),
m_nodeCount(0)
{
m_nodes = new dtNode[m_maxNodes];
m_next = new unsigned short[m_maxNodes];
m_first = new unsigned short[hashSize];
memset(m_first, 0xff, sizeof(unsigned short)*m_hashSize);
memset(m_next, 0xff, sizeof(unsigned short)*m_maxNodes);
}
dtNodePool::~dtNodePool()
{
delete [] m_nodes;
delete [] m_next;
delete [] m_first;
}
void dtNodePool::clear()
{
memset(m_first, 0xff, sizeof(unsigned short)*m_hashSize);
m_nodeCount = 0;
}
const dtNode* dtNodePool::findNode(unsigned int id) const
{
unsigned int bucket = hashint(id) & (m_hashSize-1);
unsigned short i = m_first[bucket];
while (i != 0xffff)
{
if (m_nodes[i].id == id)
return &m_nodes[i];
i = m_next[i];
}
return 0;
}
dtNode* dtNodePool::getNode(unsigned int id)
{
unsigned int bucket = hashint(id) & (m_hashSize-1);
unsigned short i = m_first[bucket];
dtNode* node = 0;
while (i != 0xffff)
{
if (m_nodes[i].id == id)
return &m_nodes[i];
i = m_next[i];
}
if (m_nodeCount >= m_maxNodes)
return 0;
i = (unsigned short)m_nodeCount;
m_nodeCount++;
// Init node
node = &m_nodes[i];
node->pidx = 0;
node->cost = 0;
node->total = 0;
node->id = id;
node->flags = 0;
m_next[i] = m_first[bucket];
m_first[bucket] = i;
return node;
}
//////////////////////////////////////////////////////////////////////////////////////////
dtNodeQueue::dtNodeQueue(int n) :
m_heap(0),
m_capacity(n),
m_size(0)
{
m_heap = new dtNode*[m_capacity+1];
}
dtNodeQueue::~dtNodeQueue()
{
delete [] m_heap;
}
void dtNodeQueue::bubbleUp(int i, dtNode* node)
{
int parent = (i-1)/2;
// note: (index > 0) means there is a parent
while ((i > 0) && (m_heap[parent]->total > node->total))
{
m_heap[i] = m_heap[parent];
i = parent;
parent = (i-1)/2;
}
m_heap[i] = node;
}
void dtNodeQueue::trickleDown(int i, dtNode* node)
{
int child = (i*2)+1;
while (child < m_size)
{
if (((child+1) < m_size) &&
(m_heap[child]->total > m_heap[child+1]->total))
{
child++;
}
m_heap[i] = m_heap[child];
i = child;
child = (i*2)+1;
}
bubbleUp(i, node);
}