blender/extern/bFTGL/include/FTGLBitmapFont.h

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#ifndef __FTGLBitmapFont__
#define __FTGLBitmapFont__
#include "FTFont.h"
#include "FTGL.h"
class FTGlyph;
/**
* FTGLBitmapFont is a specialisation of the FTFont class for handling
* Bitmap fonts
*
* @see FTFont
*/
class FTGL_EXPORT FTGLBitmapFont : public FTFont
{
public:
/**
* Open and read a font file. Sets Error flag.
*
* @param fontname font file name.
*/
FTGLBitmapFont( const char* fontname);
/**
* Open and read a font from a buffer in memory. Sets Error flag.
*
* @param pBufferBytes the in-memory buffer
* @param bufferSizeInBytes the length of the buffer in bytes
*/
FTGLBitmapFont( const unsigned char *pBufferBytes, size_t bufferSizeInBytes);
/**
* Destructor
*/
~FTGLBitmapFont();
/**
* Renders a string of characters
*
* @param string 'C' style string to be output.
*/
void Render( const char* string);
/**
* Renders a string of characters
*
* @param string 'C' style wide string to be output.
*/
void Render( const wchar_t* string);
// attributes
private:
/**
* Construct a FTBitmapGlyph.
*
* @param g The glyph index NOT the char code.
* @return An FTBitmapGlyph or <code>null</code> on failure.
*/
inline virtual FTGlyph* MakeGlyph( unsigned int g);
};
#endif // __FTGLBitmapFont__