blender/intern/audaspace/FX/AUD_EffectReader.cpp

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_EffectReader.h"
AUD_EffectReader::AUD_EffectReader(AUD_IReader* reader)
{
m_reader = reader;
}
AUD_EffectReader::~AUD_EffectReader()
{
delete m_reader;
}
bool AUD_EffectReader::isSeekable() const
{
return m_reader->isSeekable();
}
void AUD_EffectReader::seek(int position)
{
m_reader->seek(position);
}
int AUD_EffectReader::getLength() const
{
return m_reader->getLength();
}
int AUD_EffectReader::getPosition() const
{
return m_reader->getPosition();
}
AUD_Specs AUD_EffectReader::getSpecs() const
{
return m_reader->getSpecs();
}
void AUD_EffectReader::read(int & length, sample_t* & buffer)
{
m_reader->read(length, buffer);
}