2004-05-16 13:07:20 +00:00
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#!/usr/bin/python
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2004-03-09 21:14:03 +00:00
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import sys
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2005-05-06 13:37:18 +00:00
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2006-02-04 14:15:10 +00:00
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Import('env')
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2004-03-09 21:14:03 +00:00
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2006-02-04 14:15:10 +00:00
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defs = 'USE_DOUBLES QHULL _LIB'
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cflags = []
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2004-03-09 21:14:03 +00:00
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2006-02-04 14:15:10 +00:00
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if env['OURPLATFORM']=='win32-vc':
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defs += ' WIN32 NDEBUG _WINDOWS _LIB'
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cflags += ['/MT', '/W3', '/GX', '/Og', '/Ot', '/Ob1', '/Op', '/G6']
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elif env['OURPLATFORM']=='win32-mingw':
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defs += ' NDEBUG'
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cflags += ['-O2']
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2006-08-03 02:46:37 +00:00
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elif sys.platform=='linux2' or sys.platform=='linux-i386' or sys.platform=='freebsd4' or sys.platform=='freebsd5' or sys.platform=='openbsd3' or sys.platform=='sunos5':
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2006-02-04 14:15:10 +00:00
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defs += ' NDEBUG'
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cflags += ['-O2']
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2004-05-08 01:34:39 +00:00
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elif sys.platform=='darwin' :
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2006-02-04 14:15:10 +00:00
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defs += ' NDEBUG'
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2007-01-28 14:55:57 +00:00
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cflags += ['-O2','-pipe', '-fPIC', '-funsigned-char', '-ffast-math']
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2004-05-08 01:34:39 +00:00
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2004-03-09 21:14:03 +00:00
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else:
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print "################################################"
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print
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print "Check if solid builds on your platform correctly"
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print "Add your platform specific defines"
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print "and cflags / cxxflags to the"
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print "extern/solid/SConscript file"
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2006-02-04 14:15:10 +00:00
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sources = env.Glob('src/*.cpp') + env.Glob('src/convex/*.cpp') + env.Glob('src/complex/*.cpp') + env.Glob('src/broad/*.cpp')
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2004-03-09 21:14:03 +00:00
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2006-02-04 14:15:10 +00:00
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incs = 'include src src/broad src/complex src/convex ../qhull/include'
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2004-03-09 21:14:03 +00:00
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2006-02-07 21:24:36 +00:00
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env.BlenderLib ( libname='extern_solid', sources=sources, includes=Split(incs), defines=Split(defs), libtype=['game2','player'], priority=[45, 75] , compileflags = cflags)
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