forked from bartvdbraak/blender
35 lines
1.3 KiB
CMake
35 lines
1.3 KiB
CMake
|
# defaults for building blender as a python module 'bpy'
|
||
|
#
|
||
|
# Example usage:
|
||
|
# cmake -C../blender/build_files/cmake/config/bpy_module.cmake ../blender
|
||
|
#
|
||
|
|
||
|
set(WITH_PYTHON_MODULE ON CACHE FORCE BOOL)
|
||
|
|
||
|
# install into the systems python dir
|
||
|
set(WITH_INSTALL_PORTABLE OFF CACHE FORCE BOOL)
|
||
|
|
||
|
# no point int copying python into python
|
||
|
set(WITH_PYTHON_INSTALL OFF CACHE FORCE BOOL)
|
||
|
|
||
|
# dont build the game engine
|
||
|
set(WITH_GAMEENGINE OFF CACHE FORCE BOOL)
|
||
|
|
||
|
# disable audio, its possible some devs may want this but for now disable
|
||
|
# so the python module doesnt hold the audio device and loads quickly.
|
||
|
set(WITH_AUDASPACE OFF CACHE FORCE BOOL)
|
||
|
set(WITH_SAMPLERATE OFF CACHE FORCE BOOL)
|
||
|
set(WITH_FFTW3 OFF CACHE FORCE BOOL)
|
||
|
set(WITH_JACK OFF CACHE FORCE BOOL)
|
||
|
set(WITH_SDL OFF CACHE FORCE BOOL)
|
||
|
set(WITH_OPENAL OFF CACHE FORCE BOOL)
|
||
|
set(WITH_CODEC_FFMPEG OFF CACHE FORCE BOOL)
|
||
|
set(WITH_CODEC_SNDFILE OFF CACHE FORCE BOOL)
|
||
|
|
||
|
# other features which are not especially useful as a python module
|
||
|
set(WITH_X11_XINPUT OFF CACHE FORCE BOOL)
|
||
|
set(WITH_INPUT_NDOF OFF CACHE FORCE BOOL)
|
||
|
set(WITH_OPENCOLLADA OFF CACHE FORCE BOOL)
|
||
|
set(WITH_INTERNATIONAL OFF CACHE FORCE BOOL)
|
||
|
set(WITH_BULLET OFF CACHE FORCE BOOL)
|