blender/source/creator/CMakeLists.txt

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CMake
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# $Id$
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# The Original Code is Copyright (C) 2006, Blender Foundation
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): Jacques Beaurain.
#
# ***** END GPL LICENSE BLOCK *****
SETUP_LIBDIRS()
INCLUDE_DIRECTORIES(../../intern/guardedalloc
../blender/blenlib
../blender/blenkernel
../blender/editors/include
../blender/makesrna
../blender/makesrna/intern
../blender/nodes
../blender/include
../blender/blenloader
../blender/imbuf
../blender/renderconverter
../blender/render/extern/include
../blender/makesdna
../blender/gpu
../blender/windowmanager
../kernel/gen_messaging
../kernel/gen_system
../../extern/glew/include
)
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IF(WITH_QUICKTIME)
ADD_DEFINITIONS(-DWITH_QUICKTIME)
ENDIF(WITH_QUICKTIME)
IF(WITH_OPENEXR)
ADD_DEFINITIONS(-DWITH_OPENEXR)
ENDIF(WITH_OPENEXR)
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IF(WITH_PYTHON)
INCLUDE_DIRECTORIES(../blender/python)
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ELSE(WITH_PYTHON)
ADD_DEFINITIONS(-DDISABLE_PYTHON)
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ENDIF(WITH_PYTHON)
IF(NOT WITH_SDL)
ADD_DEFINITIONS(-DDISABLE_SDL)
ENDIF(NOT WITH_SDL)
IF(UNIX AND NOT APPLE)
SET(BLENDERPATH ${CMAKE_INSTALL_PREFIX}/share/blender/${BLENDER_VERSION})
CMAKE_POLICY(SET CMP0005 NEW)
# blender_path in creator.c
ADD_DEFINITIONS(-DBLENDERPATH="${BLENDERPATH}")
ENDIF(UNIX AND NOT APPLE)
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IF(CMAKE_SYSTEM_NAME MATCHES "Linux")
ADD_DEFINITIONS(-DWITH_BINRELOC)
INCLUDE_DIRECTORIES(${BINRELOC_INC})
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ENDIF(CMAKE_SYSTEM_NAME MATCHES "Linux")
MESSAGE(STATUS "Configuring blender")
IF(WIN32)
ADD_EXECUTABLE(blender ${EXETYPE} creator.c ../icons/winblender.rc)
ELSE(WIN32)
ADD_EXECUTABLE(blender ${EXETYPE} creator.c)
ENDIF(WIN32)
# Post build steps for bundling/packaging.
SET(TARGETDIR ${EXECUTABLE_OUTPUT_PATH}/${CMAKE_CFG_INTDIR})
IF(WITH_INSTALL)
IF(UNIX)
ADD_CUSTOM_COMMAND(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
#COMMAND cp -R ${CMAKE_SOURCE_DIR}/release/plugins ${TARGETDIR}/
#COMMAND cp -R ${CMAKE_SOURCE_DIR}/release/text/* ${TARGETDIR}/
)
ENDIF(UNIX)
IF(UNIX AND NOT APPLE)
# Local installation, "make install" can be done after this optionally
ADD_CUSTOM_COMMAND(
TARGET blender POST_BUILD MAIN_DEPENDENCY blender
COMMAND rm -Rf ${TARGETDIR}/.blender
COMMAND mkdir ${TARGETDIR}/.blender/
COMMAND cp ${CMAKE_SOURCE_DIR}/bin/.blender/.bfont.ttf ${TARGETDIR}/.blender/
)
IF(WITH_INTERNATIONAL)
ADD_CUSTOM_COMMAND(
TARGET blender POST_BUILD MAIN_DEPENDENCY blender
COMMAND cp ${CMAKE_SOURCE_DIR}/bin/.blender/.Blanguages ${TARGETDIR}/.blender/
COMMAND cp -R ${CMAKE_SOURCE_DIR}/bin/.blender/locale ${TARGETDIR}/.blender/
)
ENDIF(WITH_INTERNATIONAL)
IF(WITH_PYTHON)
ADD_CUSTOM_COMMAND(
TARGET blender POST_BUILD MAIN_DEPENDENCY blender
COMMENT "copying blender scripts..."
COMMAND cp -R ${CMAKE_SOURCE_DIR}/release/ui ${TARGETDIR}/.blender/
COMMAND cp -R ${CMAKE_SOURCE_DIR}/release/io ${TARGETDIR}/.blender/
COMMAND find ${TARGETDIR} -name "*.py?" -prune -exec rm -rf {} "\;"
)
# Copy the systems python into the install directory
# Scons copy in tools/Blender.py
ADD_CUSTOM_COMMAND(
TARGET blender POST_BUILD MAIN_DEPENDENCY blender
COMMENT "copying a subset of the systems python..."
COMMAND mkdir ${TARGETDIR}/.blender/python # PYTHONPATH and PYTHONHOME is set here
COMMAND mkdir ${TARGETDIR}/.blender/python/lib/
COMMAND cp -R ${PYTHON_LIBPATH}/python${PYTHON_VERSION} ${TARGETDIR}/.blender/python/lib/
COMMAND rm -rf ${TARGETDIR}/.blender/python/lib/python${PYTHON_VERSION}/distutils
COMMAND rm -rf ${TARGETDIR}/.blender/python/lib/python${PYTHON_VERSION}/lib2to3
COMMAND rm -rf ${TARGETDIR}/.blender/python/lib/python${PYTHON_VERSION}/idlelib
COMMAND rm -rf ${TARGETDIR}/.blender/python/lib/python${PYTHON_VERSION}/tkinter
COMMAND rm -rf ${TARGETDIR}/.blender/python/lib/python${PYTHON_VERSION}/config
COMMAND rm -rf ${TARGETDIR}/.blender/python/lib/python${PYTHON_VERSION}/site-packages
COMMAND mkdir ${TARGETDIR}/.blender/python/lib/python${PYTHON_VERSION}/site-packages # python needs it.
COMMAND rm -f ${TARGETDIR}/.blender/python/lib/python${PYTHON_VERSION}/lib-dynload/_tkinter.so
COMMAND find ${TARGETDIR}/.blender/python/lib/python${PYTHON_VERSION} -name "test" -prune -exec rm -rf {} "\;"
COMMAND find ${TARGETDIR}/.blender/python/lib/python${PYTHON_VERSION} -name "*.py?" -exec rm -rf {} "\;"
COMMAND find ${TARGETDIR}/.blender/python/lib/python${PYTHON_VERSION} -name "*.so"-exec strip -s {} "\;"
)
ENDIF(WITH_PYTHON)
ADD_CUSTOM_COMMAND(
TARGET blender POST_BUILD MAIN_DEPENDENCY blender
COMMAND find ${TARGETDIR} -name .svn -prune -exec rm -rf {} "\;"
)
# Above we bundle a portable distrobution in ./bin
# This is an optional "make install" which installs blender on the system.
INSTALL(
PROGRAMS ${TARGETDIR}/blender
DESTINATION ${CMAKE_INSTALL_PREFIX}/bin
)
IF(WITH_GAMEENGINE AND WITH_PLAYER)
INSTALL(
PROGRAMS ${TARGETDIR}/blenderplayer
DESTINATION ${CMAKE_INSTALL_PREFIX}/bin
)
ENDIF(WITH_GAMEENGINE AND WITH_PLAYER)
INSTALL(
DIRECTORY ${TARGETDIR}/.blender/
DESTINATION ${BLENDERPATH}
)
# end "make install"
ENDIF(UNIX AND NOT APPLE)
IF(APPLE)
SET(SOURCEDIR ${CMAKE_SOURCE_DIR}/source/darwin/blender.app)
SET(SOURCEINFO ${SOURCEDIR}/Contents/Info.plist)
SET(TARGETINFO ${TARGETDIR}/blender.app/Contents/Info.plist)
ADD_CUSTOM_COMMAND(
TARGET blender POST_BUILD MAIN_DEPENDENCY blender
COMMAND cp -R ${SOURCEINFO} ${TARGETDIR}/blender.app/Contents/
COMMAND cp -R ${SOURCEDIR}/Contents/PkgInfo ${TARGETDIR}/blender.app/Contents/
COMMAND cp -R ${SOURCEDIR}/Contents/Resources ${TARGETDIR}/blender.app/Contents/
COMMAND cat ${SOURCEINFO} | sed s/VERSION/`cat ${CMAKE_SOURCE_DIR}/release/VERSION`/ | sed s/DATE/`date +'%Y-%b-%d'`/ > ${TARGETINFO}
COMMAND rm -Rf ${TARGETDIR}/blender.app/Contents/MacOS/.blender
COMMAND mkdir ${TARGETDIR}/blender.app/Contents/MacOS/.blender/
COMMAND cp ${CMAKE_SOURCE_DIR}/bin/.blender/.bfont.ttf ${TARGETDIR}/blender.app/Contents/MacOS/.blender/
)
IF(WITH_INTERNATIONAL)
ADD_CUSTOM_COMMAND(
TARGET blender POST_BUILD MAIN_DEPENDENCY blender
COMMAND cp ${CMAKE_SOURCE_DIR}/bin/.blender/.Blanguages ${TARGETDIR}/blender.app/Contents/MacOS/.blender/
COMMAND cp -R ${CMAKE_SOURCE_DIR}/bin/.blender/locale ${TARGETDIR}/blender.app/Contents/Resources/
COMMAND cp -R ${CMAKE_SOURCE_DIR}/bin/.blender/locale ${TARGETDIR}/blender.app/Contents/MacOS/.blender/
COMMAND cp ${CMAKE_SOURCE_DIR}/bin/.blender/.Blanguages ${TARGETDIR}/blender.app/Contents/Resources/
)
ENDIF(WITH_INTERNATIONAL)
IF(WITH_PYTHON)
ADD_CUSTOM_COMMAND(
TARGET blender POST_BUILD MAIN_DEPENDENCY blender
COMMAND cp -Rf ${CMAKE_SOURCE_DIR}/release/ui ${TARGETDIR}/blender.app/Contents/MacOS/.blender/
COMMAND cp -Rf ${CMAKE_SOURCE_DIR}/release/io ${TARGETDIR}/blender.app/Contents/MacOS/.blender/
COMMAND mkdir ${TARGETDIR}/blender.app/Contents/MacOS/.blender/python/
COMMAND unzip -q ${LIBDIR}/release/python.zip -d ${TARGETDIR}/blender.app/Contents/MacOS/.blender/python/
COMMAND find ${TARGETDIR}/blender.app -name "*.py?" -prune -exec rm -rf {} "\;"
)
ENDIF(WITH_PYTHON)
ADD_CUSTOM_COMMAND(
TARGET blender POST_BUILD MAIN_DEPENDENCY blender
COMMAND find ${TARGETDIR}/blender.app -name .DS_Store -prune -exec rm -rf {} "\;"
COMMAND find ${TARGETDIR}/blender.app -name .svn -prune -exec rm -rf {} "\;"
)
ENDIF(APPLE)
IF(WIN32)
FILE(TO_NATIVE_PATH ${CMAKE_SOURCE_DIR} WIN_SOURCE_DIR)
ADD_CUSTOM_COMMAND(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND if not exist \"${TARGETDIR}\\.blender\" mkdir \"${TARGETDIR}\\.blender\"
COMMAND if not exist \"${TARGETDIR}\\.blender\\locale\" mkdir \"${TARGETDIR}\\.blender\\locale\"
COMMAND if not exist \"${TARGETDIR}\\.blender\\ui\" mkdir \"${TARGETDIR}\\.blender\\ui\"
COMMAND if not exist \"${TARGETDIR}\\.blender\\io\" mkdir \"${TARGETDIR}\\.blender\\io\"
COMMAND if not exist \"${TARGETDIR}\\plugins\" mkdir \"${TARGETDIR}\\plugins\"
COMMAND copy /Y \"${WIN_SOURCE_DIR}\\bin\\.blender\\.Blanguages\" \"${TARGETDIR}\\.blender\\\"
COMMAND copy /Y \"${WIN_SOURCE_DIR}\\bin\\.blender\\.bfont.ttf\" \"${TARGETDIR}\\.blender\\\"
COMMAND xcopy /E /Y \"${WIN_SOURCE_DIR}\\bin\\.blender\\locale\\*.*\" \"${TARGETDIR}\\.blender\\locale\"
COMMAND xcopy /E /Y \"${WIN_SOURCE_DIR}\\release\\scripts\\*.*\" \"${TARGETDIR}\\.blender\\scripts\"
COMMAND xcopy /E /Y \"${WIN_SOURCE_DIR}\\release\\ui\\*.*\" \"${TARGETDIR}\\.blender\\ui\"
COMMAND xcopy /E /Y \"${WIN_SOURCE_DIR}\\release\\io\\*.*\" \"${TARGETDIR}\\.blender\\io\"
COMMAND xcopy /E /Y \"${WIN_SOURCE_DIR}\\release\\plugins\\*.*\" \"${TARGETDIR}\\plugins\"
COMMAND copy /Y \"${WIN_SOURCE_DIR}\\release\\text\\*.*\" \"${TARGETDIR}\"
COMMAND copy /Y \"${WIN_SOURCE_DIR}\\release\\windows\\extra\\python26.zip\" \"${TARGETDIR}\\\"
)
FILE(TO_NATIVE_PATH "${LIBDIR}" WIN_LIBDIR)
ADD_CUSTOM_COMMAND(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND copy /Y \"${WIN_LIBDIR}\\release\\python31.zip\" \"${TARGETDIR}\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\gettext\\lib\\gnu_gettext.dll\" \"${TARGETDIR}\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\png\\lib\\libpng.dll\" \"${TARGETDIR}\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\sdl\\lib\\SDL.dll\" \"${TARGETDIR}\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\zlib\\lib\\zlib.dll\" \"${TARGETDIR}\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\tiff\\lib\\libtiff.dll\" \"${TARGETDIR}\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\python\\lib\\python31.dll\" \"${TARGETDIR}\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\python\\lib\\python31_d.dll\" \"${TARGETDIR}\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\pthreads\\lib\\pthreadVC2.dll\" \"${TARGETDIR}\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\samplerate\\lib\\libsamplerate-0.dll\" \"${TARGETDIR}\\\"
)
IF(WITH_INTERNATIONAL)
ADD_CUSTOM_COMMAND(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND copy /Y \"${WIN_LIBDIR}\\iconv\\lib\\iconv.dll\" \"${TARGETDIR}\\\"
)
ENDIF(WITH_INTERNATIONAL)
IF(WITH_FFMPEG)
ADD_CUSTOM_COMMAND(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\avcodec-52.dll\" \"${TARGETDIR}\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\avformat-52.dll\" \"${TARGETDIR}\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\avdevice-52.dll\" \"${TARGETDIR}\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\avutil-50.dll\" \"${TARGETDIR}\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\libfaac-0.dll\" \"${TARGETDIR}\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\libfaad-2.dll\" \"${TARGETDIR}\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\libmp3lame-0.dll\" \"${TARGETDIR}\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\libx264-67.dll\" \"${TARGETDIR}\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\swscale-0.dll\" \"${TARGETDIR}\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\xvidcore.dll\" \"${TARGETDIR}\\\"
)
ENDIF(WITH_FFMPEG)
IF(WITH_SNDFILE)
ADD_CUSTOM_COMMAND(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND copy /Y \"${WIN_LIBDIR}\\sndfile\\lib\\libsndfile-1.dll\" \"${TARGETDIR}\\\"
)
ENDIF(WITH_SNDFILE)
IF(WITH_JACK)
ADD_CUSTOM_COMMAND(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND copy /Y \"${WIN_LIBDIR}\\jack\\lib\\libjack.dll\" \"${TARGETDIR}\\\"
)
ENDIF(WITH_JACK)
IF(WITH_OPENAL)
ADD_CUSTOM_COMMAND(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND copy /Y \"${WIN_LIBDIR}\\openal\\lib\\OpenAL32.dll\" \"${TARGETDIR}\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\openal\\lib\\wrap_oal.dll\" \"${TARGETDIR}\\\"
)
ENDIF(WITH_OPENAL)
ENDIF(WIN32)
ENDIF(WITH_INSTALL)
ADD_DEPENDENCIES(blender makesdna)
FILE(READ ${CMAKE_BINARY_DIR}/cmake_blender_libs.txt BLENDER_LINK_LIBS)
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SET(BLENDER_LINK_LIBS bf_nodes ${BLENDER_LINK_LIBS} bf_windowmanager bf_editors blender_render)
IF(WITH_ELBEEM)
SET(BLENDER_LINK_LIBS ${BLENDER_LINK_LIBS} bf_elbeem)
ENDIF(WITH_ELBEEM)
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IF(CMAKE_SYSTEM_NAME MATCHES "Linux")
SET(BLENDER_LINK_LIBS ${BLENDER_LINK_LIBS} extern_binreloc)
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ENDIF(CMAKE_SYSTEM_NAME MATCHES "Linux")
IF(UNIX)
# Sort libraries
SET(BLENDER_SORTED_LIBS
bf_windowmanager
bf_editors
bf_decimation
blender_BSP
bf_ghost
bf_string
blender_render
blender_ONL
bf_python
bf_gen_python
bf_blenkernel
bf_nodes
bf_gpu
bf_blenloader
bf_blenpluginapi
bf_imbuf
bf_blenlib
bf_avi
bf_cineon
bf_openexr
bf_dds
bf_readblenfile
blender_bop
bf_kernel
bf_decimation
bf_elbeem
bf_IK
bf_memutil
bf_guardedalloc
blender_CTR
bf_moto
bf_windowmanager
bf_editors
bf_blroutines
bf_converter
bf_dummy
bf_bullet
bf_smoke
bf_minilzo
bf_lzma
bf_common
bf_ketsji
bf_logic
bf_rasterizer
bf_oglrasterizer
bf_expressions
bf_scenegraph
bf_moto
bf_blroutines
kx_network
bf_kernel
bf_ngnetwork
extern_bullet
bf_loopbacknetwork
bf_common
bf_moto
bf_python
bf_gen_python
extern_binreloc
extern_glew
extern_libopenjpeg
bf_videotex
bf_rna
bf_dna
bf_blenfont
bf_audaspace
)
IF(WITH_CXX_GUARDEDALLOC)
SET(BLENDER_SORTED_LIBS ${BLENDER_SORTED_LIBS} bf_guardedalloc_cpp)
ENDIF(WITH_CXX_GUARDEDALLOC)
IF(WITH_QUICKTIME)
SET(BLENDER_SORTED_LIBS ${BLENDER_SORTED_LIBS} bf_quicktime)
ENDIF(WITH_QUICKTIME)
FOREACH(SORTLIB ${BLENDER_SORTED_LIBS})
SET(REMLIB ${SORTLIB})
FOREACH(SEARCHLIB ${BLENDER_LINK_LIBS})
IF(${SEARCHLIB} STREQUAL ${SORTLIB})
SET(REMLIB "")
ENDIF(${SEARCHLIB} STREQUAL ${SORTLIB})
ENDFOREACH(SEARCHLIB)
IF(REMLIB)
MESSAGE(STATUS "Removing library ${REMLIB} from blender linking because: not configured")
LIST(REMOVE_ITEM BLENDER_SORTED_LIBS ${REMLIB})
ENDIF(REMLIB)
ENDFOREACH(SORTLIB)
TARGET_LINK_LIBRARIES(blender ${BLENDER_SORTED_LIBS})
ELSE(UNIX)
TARGET_LINK_LIBRARIES(blender ${BLENDER_LINK_LIBS})
ENDIF(UNIX)
SETUP_LIBLINKS(blender)