2002-10-12 11:37:38 +00:00
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#
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# $Id$
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#
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2008-01-07 19:13:47 +00:00
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# ***** BEGIN GPL LICENSE BLOCK *****
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2002-10-12 11:37:38 +00:00
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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2008-01-07 19:13:47 +00:00
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# of the License, or (at your option) any later version.
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2002-10-12 11:37:38 +00:00
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#
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# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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# All rights reserved.
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#
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# The Original Code is: all of this file.
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#
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# Contributor(s): none yet.
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#
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2008-01-07 19:13:47 +00:00
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# ***** END GPL LICENSE BLOCK *****
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2002-10-12 11:37:38 +00:00
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#
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#
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2003-07-16 19:53:53 +00:00
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LIBNAME = soundsystem
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DIR = $(OCGDIR)/intern/SoundSystem
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2002-10-12 11:37:38 +00:00
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ALLTARGETS = $(OBJS) $(DIR)/$(DEBUG_DIR)SoundSystem
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include nan_compile.mk
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CPPFLAGS += $(NAN_LEVEL_1_WARNINGS)
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CPPFLAGS += -I$(NAN_MOTO)/include
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CPPFLAGS += -I.. -I../SND_BlenderWaveCache -I../SND_OpenAL
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TESTLIB = $(OCGDIR)/gameengine/OpenALSoundSystem/$(DEBUG_DIR)libOpenALSoundSystem.a
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TESTLIB += $(OCGDIR)/gameengine/BlenderWaveCache/$(DEBUG_DIR)libBlenderWaveCache.a
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2003-07-16 19:53:53 +00:00
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TESTLIB += $(OCGDIR)/intern/SoundSystem/$(DEBUG_DIR)libsoundsystem.a
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2002-10-12 11:37:38 +00:00
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TESTLIB += $(NAN_OPENAL)/lib/libopenal.a
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$(DIR)/$(DEBUG_DIR)SoundSystem: $(OBJS) $(TESTLIB)
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$(CC) $(LDFLAGS) -o $@ $(OBJS) $(TESTLIB) -lm -pthread -ldl -lstdc++
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