blender/intern/audaspace/FX/AUD_LimiterFactory.h

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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* Copyright 2009-2011 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* Audaspace is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Audaspace; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* ***** END GPL LICENSE BLOCK *****
*/
2011-02-25 10:21:56 +00:00
/** \file audaspace/FX/AUD_LimiterFactory.h
* \ingroup audfx
*/
#ifndef __AUD_LIMITERFACTORY_H__
#define __AUD_LIMITERFACTORY_H__
#include "AUD_EffectFactory.h"
/**
* This factory limits another factory in start and end time.
*/
class AUD_LimiterFactory : public AUD_EffectFactory
{
private:
/**
* The start time.
*/
const float m_start;
/**
* The end time.
*/
const float m_end;
// hide copy constructor and operator=
AUD_LimiterFactory(const AUD_LimiterFactory&);
AUD_LimiterFactory& operator=(const AUD_LimiterFactory&);
public:
/**
* Creates a new limiter factory.
* \param factory The input factory.
* \param start The desired start time.
* \param end The desired end time, a negative value signals that it should
* play to the end.
*/
AUD_LimiterFactory(AUD_Reference<AUD_IFactory> factory,
float start = 0, float end = -1);
/**
* Returns the start time.
*/
float getStart() const;
/**
* Returns the end time.
*/
float getEnd() const;
virtual AUD_Reference<AUD_IReader> createReader();
};
#endif //__AUD_LIMITERFACTORY_H__