forked from bartvdbraak/blender
32 lines
987 B
Plaintext
32 lines
987 B
Plaintext
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"DepotBuildConfig"
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{
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// Set your assigned depot ID here
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"DepotID" "[WINID]"
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// Set a root for all content.
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// All relative paths specified below (LocalPath in FileMapping entries, and FileExclusion paths)
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// will be resolved relative to this root.
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// If you don't define ContentRoot, then it will be assumed to be
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// the location of this script file, which probably isn't what you want
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"ContentRoot" "./blender-[VERSION]-windows64/"
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// include all files recursivley
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"FileMapping"
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{
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// This can be a full path, or a path relative to ContentRoot
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"LocalPath" "*"
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// This is a path relative to the install folder of your game
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"DepotPath" "."
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// If LocalPath contains wildcards, setting this means that all
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// matching files within subdirectories of LocalPath will also
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// be included.
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"recursive" "1"
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}
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// but exclude all symbol files
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// This can be a full path, or a path relative to ContentRoot
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"FileExclusion" "*.pdb"
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}
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