2011-02-22 10:33:14 +00:00
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/*
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2008-04-16 22:40:48 +00:00
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* ***** BEGIN GPL LICENSE BLOCK *****
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2002-10-12 11:37:38 +00:00
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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2008-04-16 22:40:48 +00:00
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* of the License, or (at your option) any later version.
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2002-10-12 11:37:38 +00:00
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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2010-02-12 13:34:04 +00:00
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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2002-10-12 11:37:38 +00:00
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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2008-04-16 22:40:48 +00:00
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* ***** END GPL LICENSE BLOCK *****
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2002-10-12 11:37:38 +00:00
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*/
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2011-02-22 10:33:14 +00:00
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/** \file KX_IpoConvert.h
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* \ingroup bgeconv
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*/
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2012-02-23 10:41:31 +00:00
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#ifndef __KX_IPOCONVERT_H__
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#define __KX_IPOCONVERT_H__
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2002-10-12 11:37:38 +00:00
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struct Object;
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2011-05-28 07:15:27 +00:00
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class SG_Controller *BL_CreateIPO(struct bAction *action,
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class KX_GameObject* gameobj,
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class KX_BlenderSceneConverter *converter);
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2002-10-12 11:37:38 +00:00
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void BL_ConvertIpos(struct Object* blenderobject,
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2002-10-30 02:07:20 +00:00
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class KX_GameObject* gameobj,
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class KX_BlenderSceneConverter *converter);
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2002-10-12 11:37:38 +00:00
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2011-08-17 09:38:50 +00:00
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class SG_Controller *BL_CreateLampIPO(struct bAction *action,
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class KX_GameObject* lightobj,
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class KX_BlenderSceneConverter *converter);
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2002-10-12 11:37:38 +00:00
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void BL_ConvertLampIpos(struct Lamp* blenderlight,
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2002-10-30 02:07:20 +00:00
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class KX_GameObject* lightobj,
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class KX_BlenderSceneConverter *converter);
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2002-10-12 11:37:38 +00:00
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void BL_ConvertWorldIpos(struct World* blenderworld,
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2002-10-30 02:07:20 +00:00
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class KX_BlenderSceneConverter *converter);
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2002-10-12 11:37:38 +00:00
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2011-08-17 09:38:50 +00:00
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class SG_Controller *BL_CreateCameraIPO(struct bAction *action,
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class KX_GameObject* cameraobj,
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class KX_BlenderSceneConverter *converter);
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2002-10-12 11:37:38 +00:00
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void BL_ConvertCameraIpos(struct Camera* blendercamera,
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2002-10-30 02:07:20 +00:00
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class KX_GameObject* cameraobj,
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class KX_BlenderSceneConverter *converter);
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2002-10-12 11:37:38 +00:00
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2008-07-25 13:45:57 +00:00
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void BL_ConvertMaterialIpos(struct Object* blenderobject,
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2006-01-06 03:46:54 +00:00
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class KX_GameObject* materialobj,
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class KX_BlenderSceneConverter *converter);
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2002-10-12 11:37:38 +00:00
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2012-02-23 10:41:31 +00:00
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#endif //__KX_IPOCONVERT_H__
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2002-10-30 02:07:20 +00:00
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