blender/extern/sdlew/include/SDL2/SDL_test_images.h

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#ifndef _SDL_test_images_h
#define _SDL_test_images_h
#include "SDL.h"
#include "begin_code.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct SDLTest_SurfaceImage_s {
int width;
int height;
unsigned int bytes_per_pixel;
const char *pixel_data;
} SDLTest_SurfaceImage_t;
SDL_Surface *SDLTest_ImageBlit();
SDL_Surface *SDLTest_ImageBlitColor();
SDL_Surface *SDLTest_ImageBlitAlpha();
SDL_Surface *SDLTest_ImageBlitBlendAdd();
SDL_Surface *SDLTest_ImageBlitBlend();
SDL_Surface *SDLTest_ImageBlitBlendMod();
SDL_Surface *SDLTest_ImageBlitBlendNone();
SDL_Surface *SDLTest_ImageBlitBlendAll();
SDL_Surface *SDLTest_ImageFace();
SDL_Surface *SDLTest_ImagePrimitives();
SDL_Surface *SDLTest_ImagePrimitivesBlend();
#ifdef __cplusplus
}
#endif
#include "close_code.h"
#endif