2016-02-06 18:09:44 +00:00
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/*
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* Copyright 2011-2016 Blender Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "testing/testing.h"
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#include "util/util_aligned_malloc.h"
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2017-02-03 10:35:34 +00:00
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#define CHECK_ALIGNMENT(ptr, align) EXPECT_EQ((size_t)ptr % align, 0)
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2016-02-06 18:09:44 +00:00
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CCL_NAMESPACE_BEGIN
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TEST(util_aligned_malloc, aligned_malloc_16)
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{
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int *mem = (int*)util_aligned_malloc(sizeof(int), 16);
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CHECK_ALIGNMENT(mem, 16);
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util_aligned_free(mem);
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}
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/* On Apple we currently only support 16 bytes alignment. */
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#ifndef __APPLE__
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TEST(util_aligned_malloc, aligned_malloc_32)
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{
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int *mem = (int*)util_aligned_malloc(sizeof(int), 32);
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CHECK_ALIGNMENT(mem, 32);
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util_aligned_free(mem);
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}
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#endif /* __APPLE__ */
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CCL_NAMESPACE_END
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