blender/intern/memutil/MEM_Allocator.h

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/**
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* Contributor(s): Peter Schlaile <peter@schlaile.de> 2005
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef __MEM_Allocator_h_included__
#define __MEM_Allocator_h_included__ 1
#include "guardedalloc/MEM_guardedalloc.h"
#ifdef _MSC_VER
#if _MSC_VER < 1300 // 1200 == VC++ 6.0 according to boost
#define MS_VISUALC_6_0_WORKAROUND 1
#endif
#endif
template<typename _Tp>
struct MEM_Allocator
{
typedef size_t size_type;
typedef ptrdiff_t difference_type;
typedef _Tp* pointer;
typedef const _Tp* const_pointer;
typedef _Tp& reference;
typedef const _Tp& const_reference;
typedef _Tp value_type;
#ifndef MS_VISUALC_6_0_WORKAROUND
template<typename _Tp1>
struct rebind {
typedef MEM_Allocator<_Tp1> other;
};
#endif
MEM_Allocator() throw() {}
MEM_Allocator(const MEM_Allocator& __a) throw() {}
#ifndef MS_VISUALC_6_0_WORKAROUND
template<typename _Tp1>
MEM_Allocator(const MEM_Allocator<_Tp1> __a) throw() { }
#endif
~MEM_Allocator() throw() {}
pointer address(reference __x) const { return &__x; }
const_pointer address(const_reference __x) const { return &__x; }
#ifdef MS_VISUALC_6_0_WORKAROUND
char *_Charalloc(size_type n) {
return (char *) MEM_mallocN(n, "STL MEM_Allocator VC6.0");
}
#endif
// NB: __n is permitted to be 0. The C++ standard says nothing
// about what the return value is when __n == 0.
_Tp* allocate(size_type __n, const void* = 0) {
_Tp* __ret = 0;
if (__n)
__ret = static_cast<_Tp*>(
MEM_mallocN(__n * sizeof(_Tp),
"STL MEM_Allocator"));
return __ret;
}
#ifndef MS_VISUALC_6_0_WORKAROUND
// __p is not permitted to be a null pointer.
void deallocate(pointer __p, size_type){
MEM_freeN(__p);
}
#else
// __p is not permitted to be a null pointer.
void deallocate(void* __p, size_type){
MEM_freeN(__p);
}
#endif
size_type max_size() const throw() {
return size_t(-1) / sizeof(_Tp);
}
void construct(pointer __p, const _Tp& __val) {
new(__p) _Tp(__val);
}
void destroy(pointer __p) {
__p->~_Tp();
}
};
#endif