2002-10-12 11:37:38 +00:00
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# Microsoft Developer Studio Project File - Name="SCA_GameLogic" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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2002-11-11 00:02:52 +00:00
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CFG=SCA_GameLogic - Win32 Release
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2002-10-12 11:37:38 +00:00
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2002-11-11 00:02:52 +00:00
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2002-10-12 11:37:38 +00:00
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2002-11-11 21:59:46 +00:00
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2002-10-12 11:37:38 +00:00
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2002-10-12 11:37:38 +00:00
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2002-10-12 11:37:38 +00:00
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2002-11-11 00:02:52 +00:00
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2002-10-12 11:37:38 +00:00
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2002-10-12 11:37:38 +00:00
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2002-11-11 00:02:52 +00:00
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2002-10-12 11:37:38 +00:00
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2002-12-22 22:42:11 +00:00
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2002-10-12 11:37:38 +00:00
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2003-03-12 21:40:56 +00:00
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2002-10-12 11:37:38 +00:00
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2002-12-22 22:42:11 +00:00
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2002-10-12 11:37:38 +00:00
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2003-03-12 21:40:56 +00:00
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2005-08-02 23:20:33 +00:00
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2002-10-12 11:37:38 +00:00
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2005-01-30 15:41:59 +00:00
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2002-10-12 11:37:38 +00:00
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_ISensor.cpp
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2005-01-30 15:41:59 +00:00
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_JoystickManager.cpp
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_JoystickSensor.cpp
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2002-10-12 11:37:38 +00:00
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_KeyboardManager.cpp
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_KeyboardSensor.cpp
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_LogicManager.cpp
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_MouseManager.cpp
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_PropertyEventManager.cpp
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_PythonController.cpp
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_TimeEventManager.cpp
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2005-01-30 15:41:59 +00:00
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2002-10-12 11:37:38 +00:00
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_ANDController.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_EventManager.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_ExpressionController.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_IActuator.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_IController.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_IInputDevice.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_ILogicBrick.h
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# End Source File
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|
# Begin Source File
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_IObject.h
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# End Source File
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|
# Begin Source File
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_IScene.h
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# End Source File
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|
# Begin Source File
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_ISensor.h
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# End Source File
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|
# Begin Source File
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|
|
2005-01-30 15:41:59 +00:00
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_JoystickManager.h
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|
# End Source File
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|
|
# Begin Source File
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|
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|
|
SOURCE=..\..\..\source\gameengine\GameLogic\SCA_JoystickSensor.h
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|
|
# End Source File
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|
|
|
# Begin Source File
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|
|
2002-10-12 11:37:38 +00:00
|
|
|
SOURCE=..\..\..\source\gameengine\GameLogic\SCA_KeyboardManager.h
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|
|
# End Source File
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|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\..\..\source\gameengine\GameLogic\SCA_KeyboardSensor.h
|
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|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\..\..\source\gameengine\GameLogic\SCA_LogicManager.h
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|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\..\..\source\gameengine\GameLogic\SCA_MouseManager.h
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\..\..\source\gameengine\GameLogic\SCA_MouseSensor.h
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\..\..\source\gameengine\GameLogic\SCA_ORController.h
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\..\..\source\gameengine\GameLogic\SCA_PropertyActuator.h
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\..\..\source\gameengine\GameLogic\SCA_PropertyEventManager.h
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\..\..\source\gameengine\GameLogic\SCA_PropertySensor.h
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\..\..\source\gameengine\GameLogic\SCA_PythonController.h
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\..\..\source\gameengine\GameLogic\SCA_RandomActuator.h
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\..\..\source\gameengine\GameLogic\SCA_RandomEventManager.h
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\..\..\source\gameengine\GameLogic\SCA_RandomNumberGenerator.h
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\..\..\source\gameengine\GameLogic\SCA_RandomSensor.h
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\..\..\source\gameengine\GameLogic\SCA_TimeEventManager.h
|
|
|
|
# End Source File
|
|
|
|
# End Group
|
|
|
|
# End Target
|
|
|
|
# End Project
|