2002-10-12 11:37:38 +00:00
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# Microsoft Developer Studio Project File - Name="SM_solid" - Package Owner=<4>
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2002-11-11 00:02:52 +00:00
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CFG=SM_solid - Win32 Release
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2002-10-12 11:37:38 +00:00
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2002-11-11 00:02:52 +00:00
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2002-10-12 11:37:38 +00:00
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2002-11-11 21:59:46 +00:00
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2003-03-12 21:40:56 +00:00
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2002-11-11 00:02:52 +00:00
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2002-10-12 11:37:38 +00:00
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2002-12-22 22:42:11 +00:00
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2002-10-12 11:37:38 +00:00
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2003-03-12 21:40:56 +00:00
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2003-03-12 21:40:56 +00:00
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# Begin Source File
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SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_RespTable.h"
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# End Source File
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# Begin Source File
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SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_Scene.h"
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# End Source File
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# Begin Source File
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SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_VertexBase.h"
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# End Source File
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# Begin Source File
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SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_VertexBased.h"
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# End Source File
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# Begin Source File
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SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\IndexArray.h"
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# End Source File
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# Begin Source File
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SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\Polyhedron.h"
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# End Source File
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# Begin Source File
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SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\Polytope.h"
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# End Source File
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# Begin Source File
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SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\Shape.h"
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# End Source File
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# Begin Source File
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SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\Sphere.h"
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# End Source File
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# End Group
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# End Target
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# End Project
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