blender/intern/ghost/SConscript

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Import ('user_options_dict')
Import ('library_env')
Import ('window_system')
ghost_env = library_env.Copy ()
2004-01-04 21:11:59 +00:00
source_files = ['intern/GHOST_Buttons.cpp',
'intern/GHOST_C-api.cpp',
'intern/GHOST_CallbackEventConsumer.cpp',
'intern/GHOST_DisplayManager.cpp',
'intern/GHOST_EventManager.cpp',
'intern/GHOST_EventPrinter.cpp',
'intern/GHOST_ISystem.cpp',
'intern/GHOST_ModifierKeys.cpp',
'intern/GHOST_Rect.cpp',
'intern/GHOST_System.cpp',
'intern/GHOST_TimerManager.cpp',
'intern/GHOST_Window.cpp',
'intern/GHOST_WindowManager.cpp']
if window_system == 'X11':
source_files += ['intern/GHOST_DisplayManagerX11.cpp',
'intern/GHOST_SystemX11.cpp',
'intern/GHOST_WindowX11.cpp']
elif window_system == 'WIN32':
source_files += ['intern/GHOST_DisplayManagerWin32.cpp',
'intern/GHOST_SystemWin32.cpp',
'intern/GHOST_WindowWin32.cpp']
elif window_system == 'CARBON':
source_files += ['intern/GHOST_DisplayManagerCarbon.cpp',
'intern/GHOST_SystemCarbon.cpp',
'intern/GHOST_WindowCarbon.cpp']
else:
print "Unknown window system specified."
ghost_env.Append (CPPPATH = ['.',
'../string'])
ghost_env.Append (CPPPATH = user_options_dict['OPENGL_INCLUDE'])
ghost_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/blender_GHOST', source=source_files)