2002-10-12 11:37:38 +00:00
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# Microsoft Developer Studio Project File - Name="KX_converter" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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2002-11-11 00:02:52 +00:00
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CFG=KX_converter - Win32 Release
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2002-10-12 11:37:38 +00:00
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2002-11-11 00:02:52 +00:00
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2002-10-12 11:37:38 +00:00
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2002-11-11 21:59:46 +00:00
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2002-10-12 11:37:38 +00:00
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2004-05-03 01:37:50 +00:00
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2002-10-12 11:37:38 +00:00
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2002-11-11 21:59:46 +00:00
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2002-10-12 11:37:38 +00:00
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2002-11-11 00:02:52 +00:00
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2002-10-12 11:37:38 +00:00
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2004-05-03 01:37:50 +00:00
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2002-10-12 11:37:38 +00:00
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2002-11-11 00:02:52 +00:00
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2002-10-12 11:37:38 +00:00
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2002-12-22 22:42:11 +00:00
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2002-10-12 11:37:38 +00:00
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2003-03-12 21:40:56 +00:00
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2002-10-12 11:37:38 +00:00
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2002-12-22 22:42:11 +00:00
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2002-10-12 11:37:38 +00:00
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2003-03-12 21:40:56 +00:00
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2002-10-12 11:37:38 +00:00
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SOURCE=..\..\..\source\gameengine\Converter\BL_ActionActuator.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\Converter\BL_ArmatureObject.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\Converter\BL_BlenderDataConversion.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\Converter\BL_DeformableGameObject.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\Converter\BL_MeshDeformer.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\Converter\BL_SkinDeformer.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\Converter\BL_SkinMeshObject.h
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|
# End Source File
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|
# Begin Source File
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SOURCE=..\..\..\source\gameengine\Converter\BlenderWorldInfo.h
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# End Source File
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|
# Begin Source File
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SOURCE=..\..\..\source\gameengine\Converter\KX_BlenderScalarInterpolator.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\Converter\KX_BlenderSceneConverter.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\Converter\KX_ConvertActuators.h
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|
# End Source File
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|
# Begin Source File
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|
SOURCE=..\..\..\source\gameengine\Converter\KX_ConvertControllers.h
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|
|
# End Source File
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|
|
# Begin Source File
|
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|
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|
SOURCE=..\..\..\source\gameengine\Converter\KX_ConvertProperties.h
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|
# End Source File
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|
# Begin Source File
|
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|
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|
|
SOURCE=..\..\..\source\gameengine\Converter\KX_ConvertSensors.h
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|
|
# End Source File
|
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|
|
# Begin Source File
|
|
|
|
|
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|
|
SOURCE=..\..\..\source\gameengine\Converter\KX_IpoConvert.h
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|
|
# End Source File
|
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|
# End Group
|
|
|
|
# End Target
|
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|
|
# End Project
|