blender/make/msvc_7_0/sumo/solid/SM_solid.vcproj

352 lines
12 KiB
Plaintext
Raw Normal View History

2003-03-19 00:55:52 +00:00
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.00"
Name="SM_solid"
SccProjectName=""
SccLocalPath="">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)obj\windows\sumo\solid\debug"
IntermediateDirectory="$(SolutionDir)obj\windows\sumo\solid\debug"
2003-03-19 00:55:52 +00:00
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="$(SolutionDir)source\gameengine\physics\sumo\SOLID-3.0\include,$(SolutionDir)../../../../intern\moto\include,$(SolutionDir)source\gameengine\physics\sumo\include"
2003-03-19 00:55:52 +00:00
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile="$(SolutionDir)obj\windows\sumo\solid\debug/SM_solid.pch"
AssemblerListingLocation="$(SolutionDir)obj\windows\sumo\solid\debug\"
ObjectFile="$(SolutionDir)obj\windows\sumo\solid\debug\"
ProgramDataBaseFileName="$(SolutionDir)obj\windows\sumo\solid\debug\"
2003-03-19 00:55:52 +00:00
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(SolutionDir)obj\windows\sumo\solid\debug\SM_solid.lib"
2003-03-19 00:55:52 +00:00
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)obj\windows\sumo\solid"
IntermediateDirectory="$(SolutionDir)obj\windows\sumo\solid"
2003-03-19 00:55:52 +00:00
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="$(SolutionDir)source\gameengine\physics\sumo\SOLID-3.0\include,$(SolutionDir)../../../../intern\moto\include,$(SolutionDir)source\gameengine\physics\sumo\include"
2003-03-19 00:55:52 +00:00
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
PrecompiledHeaderFile="$(SolutionDir)obj\windows\sumo\solid/SM_solid.pch"
AssemblerListingLocation="$(SolutionDir)obj\windows\sumo\solid\"
ObjectFile="$(SolutionDir)obj\windows\sumo\solid\"
ProgramDataBaseFileName="$(SolutionDir)obj\windows\sumo\solid\"
2003-03-19 00:55:52 +00:00
WarningLevel="3"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(SolutionDir)obj\windows\sumo\solid\SM_solid.lib"
2003-03-19 00:55:52 +00:00
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
</Configuration>
<Configuration
Name="MT DLL Debug|Win32"
OutputDirectory="$(SolutionDir)obj\windows\sumo\solid\mtdll_debug"
IntermediateDirectory="$(SolutionDir)obj\windows\sumo\solid\mtdll_debug"
2003-03-19 00:55:52 +00:00
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="$(SolutionDir)source\gameengine\physics\sumo\SOLID-3.0\include,$(SolutionDir)../../../../intern\moto\include,$(SolutionDir)source\gameengine\physics\sumo\include"
2003-03-19 00:55:52 +00:00
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile="$(SolutionDir)obj\windows\sumo\solid\mtdll_debug/SM_solid.pch"
AssemblerListingLocation="$(SolutionDir)obj\windows\sumo\solid\mtdll_debug\"
ObjectFile="$(SolutionDir)obj\windows\sumo\solid\mtdll_debug\"
ProgramDataBaseFileName="$(SolutionDir)obj\windows\sumo\solid\mtdll_debug\"
2003-03-19 00:55:52 +00:00
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(SolutionDir)obj\windows\sumo\solid\mtdll_debug\SM_solid.lib"
2003-03-19 00:55:52 +00:00
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
</Configuration>
<Configuration
Name="MT DLL Release|Win32"
OutputDirectory="$(SolutionDir)obj\windows\sumo\solid\mtdll"
IntermediateDirectory="$(SolutionDir)obj\windows\sumo\solid\mtdll"
2003-03-19 00:55:52 +00:00
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="$(SolutionDir)source\gameengine\physics\sumo\SOLID-3.0\include,$(SolutionDir)../../../../intern\moto\include,$(SolutionDir)source\gameengine\physics\sumo\include"
2003-03-19 00:55:52 +00:00
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile="$(SolutionDir)obj\windows\sumo\solid\mtdll/SM_solid.pch"
AssemblerListingLocation="$(SolutionDir)obj\windows\sumo\solid\mtdll\"
ObjectFile="$(SolutionDir)obj\windows\sumo\solid\mtdll\"
ProgramDataBaseFileName="$(SolutionDir)obj\windows\sumo\solid\mtdll\"
2003-03-19 00:55:52 +00:00
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(SolutionDir)obj\windows\sumo\solid\mtdll\SM_solid.lib"
2003-03-19 00:55:52 +00:00
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\src\BBoxTree.cpp">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\src\Box.cpp">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\src\Complex.cpp">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\src\Cone.cpp">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\src\Convex.cpp">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\src\Cylinder.cpp">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_BP_C-api.cpp">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_BP_Endpoint.cpp">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_BP_Proxy.cpp">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_BP_Scene.cpp">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_C-api.cpp">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_DoubleBase.cpp">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_Encounter.cpp">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_FloatBase.cpp">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_LineSegment.cpp">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_Object.cpp">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_RespTable.cpp">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_Scene.cpp">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\src\Polyhedron.cpp">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\src\Polytope.cpp">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\src\Sphere.cpp">
2003-03-19 00:55:52 +00:00
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\include\AlgoTable.h">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\include\BBoxTree.h">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\include\Box.h">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\include\Complex.h">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\include\Cone.h">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\include\Convex.h">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\include\Cylinder.h">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_AABBox.h">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_BBox.h">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_BP_Endpoint.h">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_BP_Proxy.h">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_BP_Scene.h">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_DoubleBase.h">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_Encounter.h">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_FloatBase.h">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_LineSegment.h">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_Object.h">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_RespTable.h">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_Response.h">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_Scene.h">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_VertexBase.h">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_VertexBased.h">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\include\IndexArray.h">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\include\Polyhedron.h">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\include\Polytope.h">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\include\Shape.h">
2003-03-19 00:55:52 +00:00
</File>
<File
RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SOLID-3.0\include\Sphere.h">
2003-03-19 00:55:52 +00:00
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>