blender/projectfiles/gameengine/physics/PHY_Physics/PHY_Physics.dsp

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# Microsoft Developer Studio Project File - Name="PHY_Physics" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=PHY_Physics - Win32 MT DLL Debug
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!MESSAGE "PHY_Physics - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "PHY_Physics - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "PHY_Physics - Win32 MT DLL Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "PHY_Physics - Win32 MT DLL Release" (based on "Win32 (x86) Static Library")
!MESSAGE
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