blender/intern/audaspace/jack/AUD_JackDevice.cpp

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/*
2009-08-16 20:53:10 +00:00
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_Mixer.h"
#include "AUD_JackDevice.h"
#include "AUD_IReader.h"
#include "AUD_Buffer.h"
#include <stdio.h>
#include <stdlib.h>
void* AUD_JackDevice::runThread(void* device)
{
((AUD_JackDevice*)device)->updateRingBuffers();
return NULL;
}
void AUD_JackDevice::updateRingBuffers()
{
size_t size, temp;
unsigned int samplesize = AUD_SAMPLE_SIZE(m_specs);
unsigned int i, j;
unsigned int channels = m_specs.channels;
sample_t* buffer = m_buffer->getBuffer();
float* deinterleave = m_deinterleavebuf->getBuffer();
pthread_mutex_lock(&m_lock);
while(m_valid)
{
size = jack_ringbuffer_write_space(m_ringbuffers[0]);
for(i = 1; i < channels; i++)
if((temp = jack_ringbuffer_write_space(m_ringbuffers[i])) < size)
size = temp;
while(size > samplesize)
{
size /= samplesize;
mix((data_t*)buffer, size);
for(i = 0; i < channels; i++)
{
for(j = 0; j < size; j++)
deinterleave[i * size + j] = buffer[i + j * channels];
jack_ringbuffer_write(m_ringbuffers[i], (char*)(deinterleave + i * size), size * sizeof(float));
}
size = jack_ringbuffer_write_space(m_ringbuffers[0]);
for(i = 1; i < channels; i++)
if((temp = jack_ringbuffer_write_space(m_ringbuffers[i])) < size)
size = temp;
}
pthread_cond_wait(&m_condition, &m_lock);
}
pthread_mutex_unlock(&m_lock);
}
int AUD_JackDevice::jack_mix(jack_nframes_t length, void *data)
{
AUD_JackDevice* device = (AUD_JackDevice*)data;
unsigned int i;
int count = device->m_specs.channels;
char* buffer;
size_t temp;
size_t readsamples = jack_ringbuffer_read_space(device->m_ringbuffers[0]);
for(i = 1; i < count; i++)
if((temp = jack_ringbuffer_read_space(device->m_ringbuffers[i])) < readsamples)
readsamples = temp;
readsamples = AUD_MIN(readsamples / sizeof(float), length);
for(unsigned int i = 0; i < count; i++)
{
buffer = (char*)jack_port_get_buffer(device->m_ports[i], length);
jack_ringbuffer_read(device->m_ringbuffers[i], buffer, readsamples * sizeof(float));
if(readsamples < length)
memset(buffer + readsamples * sizeof(float), 0, (length - readsamples) * sizeof(float));
}
if(pthread_mutex_trylock(&(device->m_lock)) == 0)
{
pthread_cond_signal(&(device->m_condition));
pthread_mutex_unlock(&(device->m_lock));
}
return 0;
}
void AUD_JackDevice::jack_shutdown(void *data)
{
AUD_JackDevice* device = (AUD_JackDevice*)data;
device->m_valid = false;
}
AUD_JackDevice::AUD_JackDevice(AUD_DeviceSpecs specs, int buffersize)
{
if(specs.channels == AUD_CHANNELS_INVALID)
specs.channels = AUD_CHANNELS_STEREO;
// jack uses floats
m_specs = specs;
m_specs.format = AUD_FORMAT_FLOAT32;
jack_options_t options = JackNullOption;
jack_status_t status;
// open client
m_client = jack_client_open("Blender", options, &status);
if(m_client == NULL)
AUD_THROW(AUD_ERROR_JACK);
// set callbacks
jack_set_process_callback(m_client, AUD_JackDevice::jack_mix, this);
jack_on_shutdown(m_client, AUD_JackDevice::jack_shutdown, this);
// register our output channels which are called ports in jack
m_ports = new jack_port_t*[m_specs.channels]; AUD_NEW("jack_port")
try
{
char portname[64];
for(int i = 0; i < m_specs.channels; i++)
{
sprintf(portname, "out %d", i+1);
m_ports[i] = jack_port_register(m_client, portname,
JACK_DEFAULT_AUDIO_TYPE,
JackPortIsOutput, 0);
if(m_ports[i] == NULL)
AUD_THROW(AUD_ERROR_JACK);
}
}
catch(AUD_Exception)
{
jack_client_close(m_client);
delete[] m_ports; AUD_DELETE("jack_port")
throw;
}
m_specs.rate = (AUD_SampleRate)jack_get_sample_rate(m_client);
buffersize *= sizeof(sample_t);
m_ringbuffers = new jack_ringbuffer_t*[specs.channels]; AUD_NEW("jack_buffers")
for(unsigned int i = 0; i < specs.channels; i++)
m_ringbuffers[i] = jack_ringbuffer_create(buffersize);
buffersize *= specs.channels;
m_buffer = new AUD_Buffer(buffersize); AUD_NEW("buffer");
m_deinterleavebuf = new AUD_Buffer(buffersize); AUD_NEW("buffer");
create();
try
{
// activate the client
if(jack_activate(m_client))
AUD_THROW(AUD_ERROR_JACK);
}
catch(AUD_Exception)
{
jack_client_close(m_client);
delete[] m_ports; AUD_DELETE("jack_port")
delete m_buffer; AUD_DELETE("buffer");
delete m_deinterleavebuf; AUD_DELETE("buffer");
for(unsigned int i = 0; i < specs.channels; i++)
jack_ringbuffer_free(m_ringbuffers[i]);
delete[] m_ringbuffers; AUD_DELETE("jack_buffers")
destroy();
throw;
}
const char** ports = jack_get_ports(m_client, NULL, NULL,
JackPortIsPhysical | JackPortIsInput);
if(ports != NULL)
{
for(int i = 0; i < m_specs.channels && ports[i]; i++)
jack_connect(m_client, jack_port_name(m_ports[i]), ports[i]);
free(ports);
}
m_valid = true;
pthread_mutex_init(&m_lock, NULL);
pthread_cond_init(&m_condition, NULL);
pthread_attr_t attr;
pthread_attr_init(&attr);
pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_JOINABLE);
pthread_create(&m_thread, &attr, runThread, this);
pthread_attr_destroy(&attr);
}
AUD_JackDevice::~AUD_JackDevice()
{
if(m_valid)
jack_client_close(m_client);
m_valid = false;
delete[] m_ports; AUD_DELETE("jack_port")
pthread_mutex_lock(&m_lock);
pthread_cond_signal(&m_condition);
pthread_mutex_unlock(&m_lock);
pthread_join(m_thread, NULL);
pthread_cond_destroy(&m_condition);
pthread_mutex_destroy(&m_lock);
delete m_buffer; AUD_DELETE("buffer");
delete m_deinterleavebuf; AUD_DELETE("buffer");
for(unsigned int i = 0; i < m_specs.channels; i++)
jack_ringbuffer_free(m_ringbuffers[i]);
delete[] m_ringbuffers; AUD_DELETE("jack_buffers")
destroy();
}
void AUD_JackDevice::playing(bool playing)
{
// Do nothing.
}