2002-10-12 11:37:38 +00:00
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# Microsoft Developer Studio Project File - Name="SCA_GameLogic" - Package Owner=<4>
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2002-11-11 00:02:52 +00:00
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CFG=SCA_GameLogic - Win32 Release
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2002-10-12 11:37:38 +00:00
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2002-11-11 00:02:52 +00:00
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2002-10-12 11:37:38 +00:00
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2002-11-11 21:59:46 +00:00
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2002-10-12 11:37:38 +00:00
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2002-10-12 11:37:38 +00:00
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2002-10-12 11:37:38 +00:00
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2002-10-12 11:37:38 +00:00
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2002-12-22 22:42:11 +00:00
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2002-10-12 11:37:38 +00:00
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2003-03-12 21:40:56 +00:00
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2002-10-12 11:37:38 +00:00
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2002-10-12 11:37:38 +00:00
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2003-03-12 21:40:56 +00:00
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2002-10-12 11:37:38 +00:00
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_KeyboardSensor.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_LogicManager.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_MouseManager.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_MouseSensor.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_ORController.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_PropertyActuator.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_PropertyEventManager.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_PropertySensor.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_PythonController.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_RandomActuator.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_RandomEventManager.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_RandomNumberGenerator.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_RandomSensor.h
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# End Source File
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|
# Begin Source File
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SOURCE=..\..\..\source\gameengine\GameLogic\SCA_TimeEventManager.h
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# End Source File
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|
# End Group
|
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# End Target
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|
# End Project
|