blender/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp

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/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
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*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
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*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
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* Ketsji Logic Extenstion: Network Message Actuator generic implementation
*/
#include "NG_NetworkScene.h"
#include "KX_NetworkMessageActuator.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
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KX_NetworkMessageActuator::KX_NetworkMessageActuator(
SCA_IObject* gameobj, // the actuator controlling object
NG_NetworkScene* networkscene, // needed for replication
const STR_String &toPropName,
const STR_String &subject,
int bodyType,
const STR_String &body,
PyTypeObject* T) :
SCA_IActuator(gameobj,T),
m_networkscene(networkscene),
m_toPropName(toPropName),
m_subject(subject),
m_bodyType(bodyType),
m_body(body)
{
}
KX_NetworkMessageActuator::~KX_NetworkMessageActuator()
{
}
// returns true if the actuators needs to be running over several frames
bool KX_NetworkMessageActuator::Update()
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{
//printf("update messageactuator\n");
bool bNegativeEvent = IsNegativeEvent();
RemoveAllEvents();
if (bNegativeEvent) {
return false; // do nothing on negative events
//printf("messageactuator false event\n");
}
//printf("messageactuator true event\n");
if (m_bodyType == 1) // ACT_MESG_PROP in DNA_actuator_types.h
{
m_networkscene->SendMessage(
m_toPropName,
GetParent()->GetName(),
m_subject,
GetParent()->GetPropertyText(m_body,""));
} else
{
m_networkscene->SendMessage(
m_toPropName,
GetParent()->GetName(),
m_subject,
m_body);
}
return false;
}
CValue* KX_NetworkMessageActuator::GetReplica()
{
KX_NetworkMessageActuator* replica =
new KX_NetworkMessageActuator(*this);
replica->ProcessReplica();
// this will copy properties and so on...
CValue::AddDataToReplica(replica);
return replica;
}
/* -------------------------------------------------------------------- */
/* Python interface --------------------------------------------------- */
/* -------------------------------------------------------------------- */
/* Integration hooks -------------------------------------------------- */
PyTypeObject KX_NetworkMessageActuator::Type = {
PyObject_HEAD_INIT(&PyType_Type)
0,
"KX_NetworkMessageActuator",
sizeof(KX_NetworkMessageActuator),
0,
PyDestructor,
0,
__getattr,
__setattr,
0, //&MyPyCompare,
__repr,
0, //&cvalue_as_number,
0,
0,
0,
0
};
PyParentObject KX_NetworkMessageActuator::Parents[] = {
&KX_NetworkMessageActuator::Type,
&SCA_IActuator::Type,
&SCA_ILogicBrick::Type,
&CValue::Type,
NULL
};
PyMethodDef KX_NetworkMessageActuator::Methods[] = {
{"setToPropName", (PyCFunction)
KX_NetworkMessageActuator::sPySetToPropName, METH_VARARGS},
{"setSubject", (PyCFunction)
KX_NetworkMessageActuator::sPySetSubject, METH_VARARGS},
{"setBodyType", (PyCFunction)
KX_NetworkMessageActuator::sPySetBodyType, METH_VARARGS},
{"setBody", (PyCFunction)
KX_NetworkMessageActuator::sPySetBody, METH_VARARGS},
{NULL,NULL} // Sentinel
};
PyObject* KX_NetworkMessageActuator::_getattr(const STR_String& attr) {
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_getattr_up(SCA_IActuator);
}
// 1. SetToPropName
PyObject* KX_NetworkMessageActuator::PySetToPropName(
PyObject* self,
PyObject* args,
PyObject* kwds)
{
char* ToPropName;
if (PyArg_ParseTuple(args, "s", &ToPropName)) {
m_toPropName = ToPropName;
}
Py_Return;
}
// 2. SetSubject
PyObject* KX_NetworkMessageActuator::PySetSubject(
PyObject* self,
PyObject* args,
PyObject* kwds)
{
char* Subject;
if (PyArg_ParseTuple(args, "s", &Subject)) {
m_subject = Subject;
}
Py_Return;
}
// 3. SetBodyType
PyObject* KX_NetworkMessageActuator::PySetBodyType(
PyObject* self,
PyObject* args,
PyObject* kwds)
{
int BodyType;
if (PyArg_ParseTuple(args, "i", &BodyType)) {
m_bodyType = BodyType;
}
Py_Return;
}
// 4. SetBody
PyObject* KX_NetworkMessageActuator::PySetBody(
PyObject* self,
PyObject* args,
PyObject* kwds)
{
char* Body;
if (PyArg_ParseTuple(args, "s", &Body)) {
m_body = Body;
}
Py_Return;
}