2015-07-20 13:18:35 +00:00
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#!/usr/bin/env python
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#
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# ***** BEGIN GPL LICENSE BLOCK *****
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# The Original Code is Copyright (C) 2013, Blender Foundation
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# All rights reserved.
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#
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# The Original Code is: all of this file.
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#
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# Contributor(s): Sergey Sharybin.
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#
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# ***** END GPL LICENSE BLOCK *****
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import os
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Import('env')
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sources = env.Glob('*.cc')
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defs = [ 'GLEW_STATIC' ]
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if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc', 'win64-mingw'):
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defs += [ 'NOMINMAX' ]
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incs = '. ../guardedalloc #extern/clew/include/'
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incs += ' ' + env['BF_OPENSUBDIV_INC']
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incs += ' #/extern/glew/include'
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def checkOpenSubdivHeaderDefine(header, define):
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include_path = Dir(env.subst(env['BF_OPENSUBDIV_INC'])).abspath
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header_path = os.path.join(include_path, 'opensubdiv', 'osd', header)
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if os.path.exists(header_path):
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defs.append(define)
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return True
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return False
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2015-08-04 16:18:21 +00:00
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checkOpenSubdivHeaderDefine("tbbEvaluator.h", 'OPENSUBDIV_HAS_TBB')
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#if checkOpenSubdivHeaderDefine("clEvaluator.h", 'OPENSUBDIV_HAS_OPENCL'):
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# defs += ['OPENSUBDIV_HAS_CLEW']
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# incs += ' #/extern/clew/include'
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#if checkOpenSubdivHeaderDefine("cudaEvaluator.h", 'OPENSUBDIV_HAS_CUDA'):
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# defs += ['OPENSUBDIV_HAS_CUEW']
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# incs += ' #/extern/cuew/include'
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checkOpenSubdivHeaderDefine("glXFBEvaluator.h", 'OPENSUBDIV_HAS_GLSL_TRANSFORM_FEEDBACK')
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checkOpenSubdivHeaderDefine("glComputeEvaluator.h", 'OPENSUBDIV_HAS_GLSL_COMPUTE')
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2015-07-20 13:18:35 +00:00
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2015-08-04 16:25:34 +00:00
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if env['WITH_BF_LIBMV']:
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defs += ['OPENSUBDIV_HAS_OPENMP']
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2015-07-20 13:18:35 +00:00
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# generated data files
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sources.extend((
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os.path.join(env['DATA_SOURCES'], "gpu_shader_opensubd_display.glsl.c"),
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))
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env.BlenderLib('bf_intern_opensubdiv', sources, Split(incs), defs, libtype=['extern','player'], priority=[10, 185])
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