2010-02-24 11:03:22 +00:00
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# ***** BEGIN GPL LICENSE BLOCK *****
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#
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# ***** END GPL LICENCE BLOCK *****
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# <pep8 compliant>
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# mdd importer by Bill L.Nieuwendorp
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# conversion to blender 2.5: Ivo Grigull (loolarge)
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#
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# Warning if the vertex order or vertex count differs from the
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# origonal model the mdd was Baked out from their will be Strange
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# behavior
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#
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2010-03-06 01:40:29 +00:00
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# vertex animation to ShapeKeys with ipo and gives the frame a value of 1.0
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2010-02-24 11:03:22 +00:00
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# A modifier to read mdd files would be Ideal but thats for another day :)
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#
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# Please send any fixes,updates,bugs to Slow67_at_Gmail.com
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# Bill Niewuendorp
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import bpy
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from struct import unpack
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def mdd_import(filepath, ob, scene, PREF_START_FRAME=0, PREF_JUMP=1):
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2010-03-06 01:40:29 +00:00
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2010-02-24 11:03:22 +00:00
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print('\n\nimporting mdd "%s"' % filepath)
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2010-03-06 01:40:29 +00:00
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2010-02-24 11:03:22 +00:00
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bpy.ops.object.mode_set(mode='OBJECT')
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file = open(filepath, 'rb')
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frames, points = unpack(">2i", file.read(8))
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time = unpack((">%df" % frames), file.read(frames * 4))
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2010-03-06 01:40:29 +00:00
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2010-02-24 11:03:22 +00:00
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print('\tpoints:%d frames:%d' % (points,frames))
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# If target object doesn't have Basis shape key, create it.
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try:
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num_keys = len( ob.data.shape_keys.keys )
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except:
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basis = ob.add_shape_key()
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basis.name = "Basis"
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ob.data.update()
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scene.current_frame = PREF_START_FRAME
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def UpdateMesh(ob, fr):
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2010-03-06 01:40:29 +00:00
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2010-02-24 11:03:22 +00:00
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# Insert new shape key
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new_shapekey = ob.add_shape_key()
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new_shapekey.name = ("frame_%.4d" % fr)
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new_shapekey_name = new_shapekey.name
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2010-03-06 01:40:29 +00:00
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2010-02-24 11:03:22 +00:00
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ob.active_shape_key_index = len(ob.data.shape_keys.keys)-1
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index = len(ob.data.shape_keys.keys)-1
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ob.shape_key_lock = True
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2010-02-24 11:03:22 +00:00
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verts = ob.data.shape_keys.keys[ len(ob.data.shape_keys.keys)-1 ].data
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2010-03-06 01:40:29 +00:00
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2010-02-24 11:03:22 +00:00
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for v in verts:
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# 12 is the size of 3 floats
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x,y,z= unpack('>3f', file.read(12))
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v.co[:] = x,z,y
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#me.update()
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ob.shape_key_lock = False
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2010-03-06 01:40:29 +00:00
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2010-02-24 11:03:22 +00:00
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# insert keyframes
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shape_keys = ob.data.shape_keys
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scene.current_frame -= 1
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ob.data.shape_keys.keys[index].value = 0.0
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shape_keys.keys[len(ob.data.shape_keys.keys)-1].keyframe_insert("value")
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scene.current_frame += 1
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ob.data.shape_keys.keys[index].value = 1.0
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shape_keys.keys[len(ob.data.shape_keys.keys)-1].keyframe_insert("value")
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scene.current_frame += 1
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ob.data.shape_keys.keys[index].value = 0.0
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shape_keys.keys[len(ob.data.shape_keys.keys)-1].keyframe_insert("value")
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2010-03-06 01:40:29 +00:00
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ob.data.update()
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2010-02-24 11:03:22 +00:00
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for i in range(frames):
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UpdateMesh(ob, i)
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2010-03-06 01:40:29 +00:00
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2010-02-24 11:03:22 +00:00
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from bpy.props import *
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class importMDD(bpy.types.Operator):
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'''Import MDD vertex keyframe file to shape keys'''
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bl_idname = "import.mdd"
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bl_label = "Import MDD"
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# get first scene to get min and max properties for frames, fps
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minframe = 1
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maxframe = 300000
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minfps = 1
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maxfps = 120
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# List of operator properties, the attributes will be assigned
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# to the class instance from the operator settings before calling.
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path = StringProperty(name="File Path", description="File path used for importing the MDD file", maxlen=1024)
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#fps = IntProperty(name="Frames Per Second", description="Number of frames/second", min=minfps, max=maxfps, default=25)
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start_frame = IntProperty(name="Start Frame", description="Start frame for inserting animation", min=minframe, max=maxframe, default=0)
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def poll(self, context):
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ob = context.active_object
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return (ob and ob.type == 'MESH')
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def execute(self, context):
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if not self.properties.path:
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raise Exception("filename not set")
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mdd_import( self.properties.path, bpy.context.active_object, context.scene, self.properties.start_frame, 1)
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return {'FINISHED'}
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def invoke(self, context, event):
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wm = context.manager
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wm.add_fileselect(self)
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return {'RUNNING_MODAL'}
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def menu_func(self, context):
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self.layout.operator(importMDD.bl_idname, text="Lightwave Point Cache (.mdd)")
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def register():
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bpy.types.register(importMDD)
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bpy.types.INFO_MT_file_import.append(menu_func)
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2010-03-06 01:40:29 +00:00
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2010-02-24 11:03:22 +00:00
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def unregister():
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bpy.types.unregister(importMDD)
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bpy.types.INFO_MT_file_import.remove(menu_func)
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if __name__ == "__main__":
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register()
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