forked from bartvdbraak/blender
Cleanup: spelling
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e995296acb
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001f2c5d50
@ -718,7 +718,7 @@ void CUDADevice::init_host_memory()
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void CUDADevice::load_texture_info()
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{
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if (need_texture_info) {
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/* Unset flag before copying, so this does not loop indenfinetly if the copy below calls
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/* Unset flag before copying, so this does not loop indefinitely if the copy below calls
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* into 'move_textures_to_host' (which calls 'load_texture_info' again). */
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need_texture_info = false;
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texture_info.copy_to_device();
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@ -789,7 +789,7 @@ bool OpenCLInfo::device_supported(const string &platform_name, const cl_device_i
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}
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# ifdef __APPLE__
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/* Apple uses own framework, which can also put Iris onto AMD framerwork.
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/* Apple uses own framework, which can also put Iris onto AMD frame-work.
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* This isn't supported configuration. */
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return false;
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# else
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@ -3282,8 +3282,8 @@ static tSampleEdge *new_sample_edge_from_sample_points(tSamplePoint *from, tSamp
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* Does not change the shape of the stroke. The new points will be distributed as
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* uniformly as possible by repeatedly subdividing the current longest edge.
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*
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* \param gps: The stroke to be upsampled.
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* \param target_number: The number of points the upsampled stroke should have.
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* \param gps: The stroke to be up-sampled.
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* \param target_number: The number of points the up-sampled stroke should have.
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* \param select: Select/Deselect the stroke.
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*/
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void BKE_gpencil_stroke_uniform_subdivide(bGPdata *gpd,
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@ -1332,8 +1332,8 @@ static int gpencil_merge_layer_exec(bContext *C, wmOperator *op)
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}
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/* Read all frames from merge layer and add any missing in destination layer,
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* copying all previous strokes to keep the image equals. Need to do it in a separated
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* loop to avoid strokes acumulation. */
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* copying all previous strokes to keep the image equals.
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* Need to do it in a separated loop to avoid strokes accumulation. */
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LISTBASE_FOREACH (bGPDframe *, gpf_src, &gpl_src->frames) {
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/* Try to find frame in destination layer hash table. */
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bGPDframe *gpf_dst = BLI_ghash_lookup(gh_frames_dst, POINTER_FROM_INT(gpf_src->framenum));
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@ -6173,7 +6173,7 @@ void uiTemplateList(uiLayout *layout,
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org_i,
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flt_flag);
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/* Items should be able to set context pointers for the layout. But the listrow button
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/* Items should be able to set context pointers for the layout. But the list-row button
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* swallows events, so it needs the context storage too for handlers to see it. */
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but->context = uiLayoutGetContextStore(sub);
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