forked from bartvdbraak/blender
Maybe not needed, I was running into some problems though
and noticed dos line endings in a bunch of files so ran dos2unix on everything in bullet2. Erwin, I noticed there are a few files that do not have license info in them, couple of quick examples are: btDefaultMotionState.h btHashMap.h btQuickprof.cpp could you take a look at add where needed? If you want I can give a list of files I think should get it added and or just add the standard one say the one in src/btBulletCollisionCommon.h Kent
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@ -2,7 +2,7 @@
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#define BT_BOX_COLLISION_H_INCLUDED
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/*! \file gim_box_collision.h
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\author Francisco León Nájera
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\author Francisco Len Nßjera
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*/
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/*
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This source file is part of GIMPACT Library.
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@ -2,7 +2,7 @@
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#define BT_CLIP_POLYGON_H_INCLUDED
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/*! \file btClipPolygon.h
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\author Francisco León Nájera
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\author Francisco Len Nßjera
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*/
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/*
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This source file is part of GIMPACT Library.
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@ -2,7 +2,7 @@
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#define BT_CONTACT_H_INCLUDED
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/*! \file gim_contact.h
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\author Francisco León Nájera
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\author Francisco Len Nßjera
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*/
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/*
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This source file is part of GIMPACT Library.
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/*! \file gim_box_set.h
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\author Francisco León Nájera
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\author Francisco Len Nßjera
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*/
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/*
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This source file is part of GIMPACT Library.
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#define GIM_BOX_SET_H_INCLUDED
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/*! \file gim_box_set.h
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\author Francisco León Nájera
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\author Francisco Len Nßjera
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*/
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/*
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This source file is part of GIMPACT Library.
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@ -18,7 +18,7 @@ subject to the following restrictions:
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3. This notice may not be removed or altered from any source distribution.
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*/
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/*
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Author: Francisco León Nájera
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Author: Francisco Len Nßjera
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Concave-Concave Collision
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*/
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/*! \file btGImpactShape.h
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\author Francisco León Nájera
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\author Francisco Len Nßjera
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*/
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/*
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This source file is part of GIMPACT Library.
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/*! \file btGImpactMassUtil.h
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\author Francisco León Nájera
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\author Francisco Len Nßjera
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*/
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/*
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This source file is part of GIMPACT Library.
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@ -1,5 +1,5 @@
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/*! \file gim_box_set.h
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\author Francisco León Nájera
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\author Francisco Len Nßjera
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*/
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/*
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This source file is part of GIMPACT Library.
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#define GIM_QUANTIZED_SET_H_INCLUDED
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/*! \file btGImpactQuantizedBvh.h
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\author Francisco León Nájera
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\author Francisco Len Nßjera
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*/
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/*
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This source file is part of GIMPACT Library.
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/*! \file btGImpactShape.h
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\author Francisco León Nájera
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\author Francisco Len Nßjera
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*/
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/*
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This source file is part of GIMPACT Library.
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/*! \file btGenericPoolAllocator.cpp
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\author Francisco León Nájera. email projectileman@yahoo.com
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\author Francisco Len Nßjera. email projectileman@yahoo.com
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General purpose allocator class
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*/
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@ -1,5 +1,5 @@
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/*! \file btGenericPoolAllocator.h
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\author Francisco León Nájera. email projectileman@yahoo.com
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\author Francisco Len Nßjera. email projectileman@yahoo.com
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General purpose allocator class
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*/
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#define BT_BASIC_GEOMETRY_OPERATIONS_H_INCLUDED
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/*! \file btGeometryOperations.h
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*\author Francisco León Nájera
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*\author Francisco Len Nßjera
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*/
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/*
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#define BT_QUANTIZATION_H_INCLUDED
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/*! \file btQuantization.h
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*\author Francisco León Nájera
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*\author Francisco Len Nßjera
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*/
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/*
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/*! \file btGImpactTriangleShape.h
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\author Francisco León Nájera
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\author Francisco Len Nßjera
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*/
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/*
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This source file is part of GIMPACT Library.
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/*! \file btGImpactShape.h
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\author Francisco León Nájera
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\author Francisco Len Nßjera
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*/
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/*
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This source file is part of GIMPACT Library.
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#ifndef GIM_ARRAY_H_INCLUDED
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#define GIM_ARRAY_H_INCLUDED
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/*! \file gim_array.h
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\author Francisco León Nájera
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\author Francisco Len Nßjera
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*/
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/*
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-----------------------------------------------------------------------------
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#define GIM_BASIC_GEOMETRY_OPERATIONS_H_INCLUDED
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/*! \file gim_basic_geometry_operations.h
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*\author Francisco León Nájera
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*\author Francisco Len Nßjera
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type independant geometry routines
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*/
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#ifndef GIM_BITSET_H_INCLUDED
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#define GIM_BITSET_H_INCLUDED
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/*! \file gim_bitset.h
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\author Francisco León Nájera
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\author Francisco Len Nßjera
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*/
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/*
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-----------------------------------------------------------------------------
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#define GIM_BOX_COLLISION_H_INCLUDED
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/*! \file gim_box_collision.h
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\author Francisco León Nájera
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\author Francisco Len Nßjera
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*/
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/*
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-----------------------------------------------------------------------------
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#define GIM_BOX_SET_H_INCLUDED
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/*! \file gim_box_set.h
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\author Francisco León Nájera
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\author Francisco Len Nßjera
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*/
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/*
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-----------------------------------------------------------------------------
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#define GIM_CLIP_POLYGON_H_INCLUDED
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/*! \file gim_tri_collision.h
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\author Francisco León Nájera
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\author Francisco Len Nßjera
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*/
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/*
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-----------------------------------------------------------------------------
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#define GIM_CONTACT_H_INCLUDED
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/*! \file gim_contact.h
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\author Francisco León Nájera
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\author Francisco Len Nßjera
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*/
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/*
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-----------------------------------------------------------------------------
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#define GIM_GEOM_TYPES_H_INCLUDED
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/*! \file gim_geom_types.h
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\author Francisco León Nájera
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\author Francisco Len Nßjera
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*/
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/*
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-----------------------------------------------------------------------------
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#define GIM_GEOMETRY_H_INCLUDED
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/*! \file gim_geometry.h
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\author Francisco León Nájera
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\author Francisco Len Nßjera
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*/
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/*
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-----------------------------------------------------------------------------
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#ifndef GIM_HASH_TABLE_H_INCLUDED
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#define GIM_HASH_TABLE_H_INCLUDED
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/*! \file gim_trimesh_data.h
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\author Francisco León Nájera
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\author Francisco Len Nßjera
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*/
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/*
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-----------------------------------------------------------------------------
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#define GIM_LINEAR_H_INCLUDED
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/*! \file gim_linear_math.h
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*\author Francisco León Nájera
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*\author Francisco Len Nßjera
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Type Independant Vector and matrix operations.
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*/
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/*
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#ifndef GIM_MATH_H_INCLUDED
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#define GIM_MATH_H_INCLUDED
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/*! \file gim_math.h
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\author Francisco León Nájera
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\author Francisco Len Nßjera
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*/
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/*
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-----------------------------------------------------------------------------
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#ifndef GIM_MEMORY_H_INCLUDED
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#define GIM_MEMORY_H_INCLUDED
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/*! \file gim_memory.h
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\author Francisco León Nájera
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\author Francisco Len Nßjera
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*/
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/*
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-----------------------------------------------------------------------------
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#ifndef GIM_RADIXSORT_H_INCLUDED
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#define GIM_RADIXSORT_H_INCLUDED
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/*! \file gim_radixsort.h
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\author Francisco León Nájera.
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\author Francisco Len Nßjera.
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Based on the work of Michael Herf : "fast floating-point radix sort"
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Avaliable on http://www.stereopsis.com/radix.html
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*/
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/*! \file gim_tri_collision.h
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\author Francisco León Nájera
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\author Francisco Len Nßjera
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*/
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/*
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-----------------------------------------------------------------------------
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#define GIM_TRI_COLLISION_H_INCLUDED
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/*! \file gim_tri_collision.h
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\author Francisco León Nájera
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\author Francisco Len Nßjera
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*/
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/*
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-----------------------------------------------------------------------------
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2
extern/bullet2/src/LinearMath/btScalar.h
vendored
2
extern/bullet2/src/LinearMath/btScalar.h
vendored
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tempf = y;
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*tfptr = (0xbfcdd90a - *tfptr)>>1; /* estimate of 1/sqrt(y) */
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x = tempf;
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z = y*btScalar(0.5); /* hoist out the “/2” */
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z = y*btScalar(0.5); /* hoist out the ô/2ö */
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x = (btScalar(1.5)*x)-(x*x)*(x*z); /* iteration formula */
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x = (btScalar(1.5)*x)-(x*x)*(x*z);
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x = (btScalar(1.5)*x)-(x*x)*(x*z);
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