* Code cleanup.
This commit is contained in:
Thomas Dinges 2011-11-20 00:32:39 +00:00
parent f515e430bc
commit 01b0cc7f21
5 changed files with 11 additions and 22 deletions

@ -262,10 +262,6 @@ class PARTICLE_PT_hair_dynamics(ParticleButtonsPanel, Panel):
return psys.settings.type == 'HAIR' and (engine in cls.COMPAT_ENGINES)
def draw_header(self, context):
#cloth = context.cloth.collision_settings
#self.layout.active = cloth_panel_enabled(context.cloth)
#self.layout.prop(cloth, "use_collision", text="")
psys = context.particle_system
self.layout.prop(psys, "use_hair_dynamics", text="")

@ -195,14 +195,13 @@ class SCENE_PT_simplify(SceneButtonsPanel, Panel):
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw_header(self, context):
scene = context.scene
rd = scene.render
rd = context.scene.render
self.layout.prop(rd, "use_simplify", text="")
def draw(self, context):
layout = self.layout
scene = context.scene
rd = scene.render
rd = context.scene.render
layout.active = rd.use_simplify

@ -474,16 +474,14 @@ class CLIP_PT_stabilization(Panel):
return sc.mode == 'RECONSTRUCTION' and sc.clip
def draw_header(self, context):
sc = context.space_data
tracking = sc.clip.tracking
stab = tracking.stabilization
stab = context.space_data.clip.tracking.stabilization
self.layout.prop(stab, "use_2d_stabilization", text="")
def draw(self, context):
layout = self.layout
sc = context.space_data
tracking = sc.clip.tracking
tracking = context.space_data.clip.tracking
stab = tracking.stabilization
layout.active = stab.use_2d_stabilization

@ -2192,10 +2192,9 @@ class VIEW3D_PT_view3d_motion_tracking(Panel):
return (view)
def draw_header(self, context):
layout = self.layout
view = context.space_data
layout.prop(view, "show_reconstruction", text="")
self.layout.prop(view, "show_reconstruction", text="")
def draw(self, context):
layout = self.layout
@ -2277,10 +2276,9 @@ class VIEW3D_PT_background_image(Panel):
bl_options = {'DEFAULT_CLOSED'}
def draw_header(self, context):
layout = self.layout
view = context.space_data
layout.prop(view, "show_background_images", text="")
self.layout.prop(view, "show_background_images", text="")
def draw(self, context):
layout = self.layout
@ -2359,14 +2357,12 @@ class VIEW3D_PT_transform_orientations(Panel):
layout = self.layout
view = context.space_data
orientation = view.current_orientation
col = layout.column()
col.prop(view, "transform_orientation")
col.operator("transform.create_orientation", text="Create")
orientation = view.current_orientation
if orientation:
col.prop(orientation, "name")
col.operator("transform.delete_orientation", text="Delete")

@ -1123,8 +1123,8 @@ static void rna_def_transform_orientation(BlenderRNA *brna)
RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL);
prop= RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "name");
RNA_def_struct_name_property(srna, prop);
RNA_def_property_ui_text(prop, "Name", "Name of the custom transform orientation");
RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL);
}