Image Editor:

* Added back selector for active UV texture. IRC Request by _BigWings_ :)
This commit is contained in:
Thomas Dinges 2011-02-26 19:18:02 +00:00
parent 7a313265e1
commit 039940e1e9

@ -387,8 +387,8 @@ class IMAGE_HT_header(bpy.types.Header):
row.prop(toolsettings, "use_snap", text="")
row.prop(toolsettings, "snap_element", text="", icon_only=True)
# mesh = context.edit_object.data
# row.prop_search(mesh.uv_textures, "active", mesh, "uv_textures")
mesh = context.edit_object.data
layout.prop_search(mesh.uv_textures, "active", mesh, "uv_textures", text="")
if ima:
# layers