Bugfix: Retargeting now works when user rig bones are not connected to their parents.

This commit is contained in:
Benjy Cook 2011-07-15 10:07:02 +00:00
parent b3714ec8ed
commit 04e028a0c5

@ -117,6 +117,14 @@ def createIntermediate(performer_obj, enduser_obj, root, s_frame, e_frame, scene
inter_obj.name = "intermediate"
bpy.context.scene.objects.active = inter_obj
bpy.ops.object.mode_set(mode='EDIT')
#add some temporary connecting bones in case end user bones are not connected to their parents
for bone in inter_obj.data.edit_bones:
if not bone.use_connect and bone.parent:
newBone = inter_obj.data.edit_bones.new("Temp")
newBone.head = bone.parent.head
newBone.tail = bone.head
newBone.parent = bone.parent
bone.parent = newBone
#resets roll
bpy.ops.armature.calculate_roll(type='Z')
bpy.ops.object.mode_set(mode="OBJECT")
@ -156,7 +164,10 @@ def retargetEnduser(inter_obj, enduser_obj, root, s_frame, e_frame, scene):
rest_matrix = trg_bone.bone.matrix_local
if trg_bone.parent and trg_bone.bone.use_inherit_rotation:
parent_mat = src_bone.parent.matrix
srcParent = src_bone.parent
if not trg_bone.bone.use_connect:
srcParent = srcParent.parent
parent_mat = srcParent.matrix
parent_rest = trg_bone.parent.bone.matrix_local
parent_rest_inv = parent_rest.copy()
parent_rest_inv.invert()
@ -168,7 +179,7 @@ def retargetEnduser(inter_obj, enduser_obj, root, s_frame, e_frame, scene):
rest_matrix_inv = rest_matrix.copy()
rest_matrix_inv.invert()
bake_matrix = rest_matrix_inv * bake_matrix
trg_bone.matrix_basis = bake_matrix
end_bone.matrix_basis = bake_matrix
rot_mode = end_bone.rotation_mode
if rot_mode == "QUATERNION":
end_bone.keyframe_insert("rotation_quaternion")