* Fix to update timeline after transform in action window

This commit is contained in:
Matt Ebb 2006-01-05 13:25:26 +00:00
parent 406b3ae63b
commit 0551b93808

@ -1082,6 +1082,7 @@ void transform_actionchannel_keys(int mode, int dummy)
allqueue (REDRAWACTION, 0);
allqueue(REDRAWNLA, 0);
allqueue (REDRAWIPO, 0);
allqueue(REDRAWTIME, 0);
MEM_freeN (tv);
}
@ -1246,6 +1247,7 @@ void transform_meshchannel_keys(char mode, Key *key)
allqueue (REDRAWACTION, 0);
allqueue (REDRAWIPO, 0);
allqueue(REDRAWNLA, 0);
allqueue(REDRAWTIME, 0);
force_draw_all(0);
}
else {