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* the code for BLI_is_dir can be shared on Windows, no need of extra implementation - error was usage of BLI_exists instead of BLI_exist! * left BLI_is_dir in since it's nicer to read and understand * also removed deprecated outliner_header from MSVC projectfiles.
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0ce2950649
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@ -539,10 +539,6 @@
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RelativePath="..\..\..\source\blender\editors\space_outliner\outliner.c"
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RelativePath="..\..\..\source\blender\editors\space_outliner\outliner.c"
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>
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>
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</File>
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</File>
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<File
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RelativePath="..\..\..\source\blender\editors\space_outliner\outliner_header.c"
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>
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</File>
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<File
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<File
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RelativePath="..\..\..\source\blender\editors\space_outliner\outliner_intern.h"
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RelativePath="..\..\..\source\blender\editors\space_outliner\outliner_intern.h"
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>
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@ -470,11 +470,7 @@ int BLI_exist(char *name)
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/* would be better in fileops.c except that it needs stat.h so add here */
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/* would be better in fileops.c except that it needs stat.h so add here */
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int BLI_is_dir(char *file) {
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int BLI_is_dir(char *file) {
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#ifdef WIN32
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return 1; /* XXX - TODO */
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#else
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return S_ISDIR(BLI_exist(file));
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return S_ISDIR(BLI_exist(file));
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#endif
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}
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}
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LinkNode *BLI_read_file_as_lines(char *name)
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LinkNode *BLI_read_file_as_lines(char *name)
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