Minor edits for consistency

This commit is contained in:
Campbell Barton 2015-07-20 17:07:40 +10:00
parent bf6ac302cd
commit 05ee9d2dd0

@ -274,7 +274,7 @@ static rbCollisionShape *rigidbody_get_shape_trimesh_from_mesh(Object *ob)
if (ob->type == OB_MESH) {
DerivedMesh *dm = NULL;
MVert *mvert;
const MLoopTri *lt = NULL;
const MLoopTri *looptri = NULL;
int totvert;
int tottri = 0;
const MLoop *mloop = NULL;
@ -289,7 +289,7 @@ static rbCollisionShape *rigidbody_get_shape_trimesh_from_mesh(Object *ob)
mvert = dm->getVertArray(dm);
totvert = dm->getNumVerts(dm);
lt = dm->getLoopTriArray(dm);
looptri = dm->getLoopTriArray(dm);
tottri = dm->getNumLoopTri(dm);
mloop = dm->getLoopArray(dm);
@ -309,17 +309,17 @@ static rbCollisionShape *rigidbody_get_shape_trimesh_from_mesh(Object *ob)
/* loop over all faces, adding them as triangles to the collision shape
* (so for some faces, more than triangle will get added)
*/
if (mvert && lt) {
if (mvert && looptri) {
for (i = 0; i < tottri; i++) {
/* add first triangle - verts 1,2,3 */
const MLoopTri *lt = &lt[i];
int index[3];
const MLoopTri *lt = &looptri[i];
int vtri[3];
index[0] = (&mloop[lt->tri[0]])->v;
index[1] = (&mloop[lt->tri[1]])->v;
index[2] = (&mloop[lt->tri[2]])->v;
vtri[0] = mloop[lt->tri[0]].v;
vtri[1] = mloop[lt->tri[1]].v;
vtri[2] = mloop[lt->tri[2]].v;
RB_trimesh_add_triangle_indices(mdata, i, UNPACK3(index));
RB_trimesh_add_triangle_indices(mdata, i, UNPACK3(vtri));
}
}
@ -595,7 +595,7 @@ void BKE_rigidbody_calc_center_of_mass(Object *ob, float r_center[3])
if (ob->type == OB_MESH) {
DerivedMesh *dm = rigidbody_get_mesh(ob);
MVert *mvert;
const MLoopTri *looptri = NULL;
const MLoopTri *looptri;
int totvert, tottri = 0;
const MLoop* mloop = NULL;