COLLADA branch: bone anim export works. Export-import roundtrip is possible.

Importer now takes mesh bind position into account.

TODO: read/write object-level anim on armatures and fix memleaks.
This commit is contained in:
Arystanbek Dyussenov 2010-01-05 16:07:10 +00:00
parent 18eb6d9827
commit 06d548bd6f
2 changed files with 455 additions and 266 deletions

@ -21,6 +21,7 @@ extern "C"
{
#include "BKE_DerivedMesh.h"
#include "BKE_fcurve.h"
#include "BKE_animsys.h"
#include "BLI_util.h"
#include "BLI_fileops.h"
#include "ED_keyframing.h"
@ -36,6 +37,7 @@ extern "C"
#include "BKE_armature.h"
#include "BKE_image.h"
#include "BKE_utildefines.h"
#include "BKE_object.h"
#include "BLI_math.h"
#include "BLI_string.h"
@ -198,6 +200,12 @@ static std::string get_camera_id(Object *ob)
return translate_id(id_name(ob)) + "-camera";
}
std::string get_joint_id(Bone *bone, Object *ob_arm)
{
return translate_id(id_name(ob_arm) + "_" + bone->name);
}
/*
Utilities to avoid code duplication.
Definition can take some time to understand, but they should be useful.
@ -851,11 +859,6 @@ private:
return ob_arm;
}
std::string get_joint_id(Bone *bone, Object *ob_arm)
{
return translate_id(id_name(ob_arm) + "_" + bone->name);
}
std::string get_joint_sid(Bone *bone)
{
char name[100];
@ -1734,7 +1737,9 @@ public:
class AnimationExporter: COLLADASW::LibraryAnimations
{
Scene *scene;
public:
AnimationExporter(COLLADASW::StreamWriter *sw): COLLADASW::LibraryAnimations(sw) {}
void exportAnimations(Scene *sce)
@ -1748,17 +1753,278 @@ public:
closeLibrary();
}
// create <animation> for each transform axis
// called for each exported object
void operator() (Object *ob)
{
if (!ob->adt || !ob->adt->action) return;
float convert_time(float frame) {
FCurve *fcu = (FCurve*)ob->adt->action->curves.first;
if (ob->type == OB_ARMATURE) {
if (!ob->data) return;
bArmature *arm = (bArmature*)ob->data;
for (Bone *bone = (Bone*)arm->bonebase.first; bone; bone = bone->next)
write_bone_animation(ob, bone);
}
else {
while (fcu) {
// TODO "rotation_quaternion" is also possible for objects (although euler is default)
if ((!strcmp(fcu->rna_path, "location") || !strcmp(fcu->rna_path, "scale")) ||
(!strcmp(fcu->rna_path, "rotation_euler") && ob->rotmode == ROT_MODE_EUL))
dae_animation(fcu, id_name(ob));
fcu = fcu->next;
}
}
}
protected:
void dae_animation(FCurve *fcu, std::string ob_name)
{
const char *axis_names[] = {"X", "Y", "Z"};
const char *axis_name = NULL;
char anim_id[200];
char anim_name[200];
if (fcu->array_index < 3)
axis_name = axis_names[fcu->array_index];
BLI_snprintf(anim_id, sizeof(anim_id), "%s.%s.%s", (char*)translate_id(ob_name).c_str(),
fcu->rna_path, axis_names[fcu->array_index]);
BLI_snprintf(anim_name, sizeof(anim_name), "%s.%s.%s",
(char*)ob_name.c_str(), fcu->rna_path, axis_names[fcu->array_index]);
// check rna_path is one of: rotation, scale, location
openAnimation(anim_id, anim_name);
// create input source
std::string input_id = create_source_from_fcurve(Sampler::INPUT, fcu, anim_id, axis_name);
// create output source
std::string output_id = create_source_from_fcurve(Sampler::OUTPUT, fcu, anim_id, axis_name);
// create interpolations source
std::string interpolation_id = create_interpolation_source(fcu->totvert, anim_id, axis_name);
std::string sampler_id = std::string(anim_id) + SAMPLER_ID_SUFFIX;
COLLADASW::LibraryAnimations::Sampler sampler(sampler_id);
std::string empty;
sampler.addInput(Sampler::INPUT, COLLADABU::URI(empty, input_id));
sampler.addInput(Sampler::OUTPUT, COLLADABU::URI(empty, output_id));
// this input is required
sampler.addInput(Sampler::INTERPOLATION, COLLADABU::URI(empty, interpolation_id));
addSampler(sampler);
std::string target = translate_id(ob_name)
+ "/" + get_transform_sid(fcu->rna_path, -1, axis_name);
addChannel(COLLADABU::URI(empty, sampler_id), target);
closeAnimation();
}
void write_bone_animation(Object *ob_arm, Bone *bone)
{
if (!ob_arm->adt)
return;
for (int i = 0; i < 3; i++)
sample_and_write_bone_animation(ob_arm, bone, i);
for (Bone *child = (Bone*)bone->childbase.first; child; child = child->next)
write_bone_animation(ob_arm, child);
}
void sample_and_write_bone_animation(Object *ob_arm, Bone *bone, int transform_type)
{
bArmature *arm = (bArmature*)ob_arm->data;
int flag = arm->flag;
std::vector<float> fra;
char prefix[256];
BLI_snprintf(prefix, sizeof(prefix), "pose.bones[\"%s\"]", bone->name);
bPoseChannel *pchan = get_pose_channel(ob_arm->pose, bone->name);
if (!pchan)
return;
switch (transform_type) {
case 0:
find_rotation_frames(ob_arm, fra, prefix, pchan->rotmode);
break;
case 1:
find_frames(ob_arm, fra, prefix, "scale");
break;
case 2:
find_frames(ob_arm, fra, prefix, "location");
break;
default:
return;
}
// exit rest position
if (flag & ARM_RESTPOS) {
arm->flag &= ~ARM_RESTPOS;
where_is_pose(scene, ob_arm);
}
if (fra.size()) {
float *v = (float*)MEM_callocN(sizeof(float) * 3 * fra.size(), "temp. anim frames");
sample_animation(v, fra, transform_type, bone, ob_arm);
if (transform_type == 0) {
// write x, y, z curves separately if it is rotation
float *c = (float*)MEM_callocN(sizeof(float) * fra.size(), "temp. anim frames");
for (int i = 0; i < 3; i++) {
for (int j = 0; j < fra.size(); j++)
c[j] = v[j * 3 + i];
dae_bone_animation(fra, c, transform_type, i, id_name(ob_arm), bone->name);
}
MEM_freeN(c);
}
else {
// write xyz at once if it is location or scale
dae_bone_animation(fra, v, transform_type, -1, id_name(ob_arm), bone->name);
}
MEM_freeN(v);
}
// restore restpos
if (flag & ARM_RESTPOS)
arm->flag = flag;
where_is_pose(scene, ob_arm);
}
void sample_animation(float *v, std::vector<float> &frames, int type, Bone *bone, Object *ob_arm)
{
bPoseChannel *pchan, *parchan = NULL;
bPose *pose = ob_arm->pose;
pchan = get_pose_channel(pose, bone->name);
if (!pchan)
return;
parchan = pchan->parent;
enable_fcurves(ob_arm->adt->action, bone->name);
std::vector<float>::iterator it;
for (it = frames.begin(); it != frames.end(); it++) {
float mat[4][4], ipar[4][4];
float ctime = bsystem_time(scene, ob_arm, *it, 0.0f);
BKE_animsys_evaluate_animdata(&ob_arm->id, ob_arm->adt, *it, ADT_RECALC_ANIM);
where_is_pose_bone(scene, ob_arm, pchan, ctime);
// compute bone local mat
if (bone->parent) {
invert_m4_m4(ipar, parchan->pose_mat);
mul_m4_m4m4(mat, pchan->pose_mat, ipar);
}
else
copy_m4_m4(mat, pchan->pose_mat);
switch (type) {
case 0:
mat4_to_eul(v, mat);
break;
case 1:
mat4_to_size(v, mat);
break;
case 2:
copy_v3_v3(v, mat[3]);
break;
}
v += 3;
}
enable_fcurves(ob_arm->adt->action, NULL);
}
// dae_bone_animation -> add_bone_animation
// (blend this into dae_bone_animation)
void dae_bone_animation(std::vector<float> &fra, float *v, int tm_type, int axis, std::string ob_name, std::string bone_name)
{
const char *axis_names[] = {"X", "Y", "Z"};
const char *axis_name = NULL;
char anim_id[200];
char anim_name[200];
bool is_rot = tm_type == 0;
if (!fra.size())
return;
char rna_path[200];
BLI_snprintf(rna_path, sizeof(rna_path), "pose.bones[\"%s\"].%s", bone_name.c_str(),
tm_type == 0 ? "rotation_quaternion" : (tm_type == 1 ? "scale" : "location"));
if (axis > -1)
axis_name = axis_names[axis];
std::string transform_sid = get_transform_sid(NULL, tm_type, axis_name);
BLI_snprintf(anim_id, sizeof(anim_id), "%s.%s.%s", (char*)translate_id(ob_name).c_str(),
(char*)translate_id(bone_name).c_str(), (char*)transform_sid.c_str());
BLI_snprintf(anim_name, sizeof(anim_name), "%s.%s.%s",
(char*)ob_name.c_str(), (char*)bone_name.c_str(), (char*)transform_sid.c_str());
// TODO check rna_path is one of: rotation, scale, location
openAnimation(anim_id, anim_name);
// create input source
std::string input_id = create_source_from_vector(Sampler::INPUT, fra, is_rot, anim_id, axis_name);
// create output source
std::string output_id;
if (axis == -1)
output_id = create_xyz_source(v, fra.size(), anim_id);
else
output_id = create_source_from_array(Sampler::OUTPUT, v, fra.size(), is_rot, anim_id, axis_name);
// create interpolations source
std::string interpolation_id = create_interpolation_source(fra.size(), anim_id, axis_name);
std::string sampler_id = std::string(anim_id) + SAMPLER_ID_SUFFIX;
COLLADASW::LibraryAnimations::Sampler sampler(sampler_id);
std::string empty;
sampler.addInput(Sampler::INPUT, COLLADABU::URI(empty, input_id));
sampler.addInput(Sampler::OUTPUT, COLLADABU::URI(empty, output_id));
// TODO create in/out tangents source
// this input is required
sampler.addInput(Sampler::INTERPOLATION, COLLADABU::URI(empty, interpolation_id));
addSampler(sampler);
std::string target = translate_id(ob_name + "_" + bone_name) + "/" + transform_sid;
addChannel(COLLADABU::URI(empty, sampler_id), target);
closeAnimation();
}
float convert_time(float frame)
{
return FRA2TIME(frame);
}
float convert_angle(float angle) {
float convert_angle(float angle)
{
return COLLADABU::Math::Utils::radToDegF(angle);
}
std::string get_semantic_suffix(Sampler::Semantic semantic) {
std::string get_semantic_suffix(Sampler::Semantic semantic)
{
switch(semantic) {
case Sampler::INPUT:
return INPUT_SOURCE_ID_SUFFIX;
@ -1775,18 +2041,26 @@ public:
}
void add_source_parameters(COLLADASW::SourceBase::ParameterNameList& param,
Sampler::Semantic semantic, bool rotation, const char *axis) {
Sampler::Semantic semantic, bool is_rot, const char *axis)
{
switch(semantic) {
case Sampler::INPUT:
param.push_back("TIME");
break;
case Sampler::OUTPUT:
if (rotation) {
if (is_rot) {
param.push_back("ANGLE");
}
else {
if (axis) {
param.push_back(axis);
}
else {
param.push_back("X");
param.push_back("Y");
param.push_back("Z");
}
}
break;
case Sampler::IN_TANGENT:
case Sampler::OUT_TANGENT:
@ -1820,7 +2094,7 @@ public:
}
}
std::string create_source(Sampler::Semantic semantic, FCurve *fcu, std::string& anim_id, const char *axis_name)
std::string create_source_from_fcurve(Sampler::Semantic semantic, FCurve *fcu, const std::string& anim_id, const char *axis_name)
{
std::string source_id = anim_id + get_semantic_suffix(semantic);
@ -1854,16 +2128,100 @@ public:
return source_id;
}
std::string create_interpolation_source(FCurve *fcu, std::string& anim_id, const char *axis_name)
std::string create_source_from_array(Sampler::Semantic semantic, float *v, int tot, bool is_rot, const std::string& anim_id, const char *axis_name)
{
std::string source_id = anim_id + get_semantic_suffix(semantic);
COLLADASW::FloatSourceF source(mSW);
source.setId(source_id);
source.setArrayId(source_id + ARRAY_ID_SUFFIX);
source.setAccessorCount(tot);
source.setAccessorStride(1);
COLLADASW::SourceBase::ParameterNameList &param = source.getParameterNameList();
add_source_parameters(param, semantic, is_rot, axis_name);
source.prepareToAppendValues();
for (int i = 0; i < tot; i++) {
float val = v[i];
if (semantic == Sampler::INPUT)
val = convert_time(val);
else if (is_rot)
val = convert_angle(val);
source.appendValues(val);
}
source.finish();
return source_id;
}
std::string create_source_from_vector(Sampler::Semantic semantic, std::vector<float> &fra, bool is_rot, const std::string& anim_id, const char *axis_name)
{
std::string source_id = anim_id + get_semantic_suffix(semantic);
COLLADASW::FloatSourceF source(mSW);
source.setId(source_id);
source.setArrayId(source_id + ARRAY_ID_SUFFIX);
source.setAccessorCount(fra.size());
source.setAccessorStride(1);
COLLADASW::SourceBase::ParameterNameList &param = source.getParameterNameList();
add_source_parameters(param, semantic, is_rot, axis_name);
source.prepareToAppendValues();
std::vector<float>::iterator it;
for (it = fra.begin(); it != fra.end(); it++) {
float val = *it;
if (semantic == Sampler::INPUT)
val = convert_time(val);
else if (is_rot)
val = convert_angle(val);
source.appendValues(val);
}
source.finish();
return source_id;
}
// only used for sources with OUTPUT semantic
std::string create_xyz_source(float *v, int tot, const std::string& anim_id)
{
Sampler::Semantic semantic = Sampler::OUTPUT;
std::string source_id = anim_id + get_semantic_suffix(semantic);
COLLADASW::FloatSourceF source(mSW);
source.setId(source_id);
source.setArrayId(source_id + ARRAY_ID_SUFFIX);
source.setAccessorCount(tot);
source.setAccessorStride(3);
COLLADASW::SourceBase::ParameterNameList &param = source.getParameterNameList();
add_source_parameters(param, semantic, false, NULL);
source.prepareToAppendValues();
for (int i = 0; i < tot; i++) {
source.appendValues(*v, *(v + 1), *(v + 2));
v += 3;
}
source.finish();
return source_id;
}
std::string create_interpolation_source(int tot, const std::string& anim_id, const char *axis_name)
{
std::string source_id = anim_id + get_semantic_suffix(Sampler::INTERPOLATION);
//bool is_rotation = !strcmp(fcu->rna_path, "rotation");
COLLADASW::NameSource source(mSW);
source.setId(source_id);
source.setArrayId(source_id + ARRAY_ID_SUFFIX);
source.setAccessorCount(fcu->totvert);
source.setAccessorCount(tot);
source.setAccessorStride(1);
COLLADASW::SourceBase::ParameterNameList &param = source.getParameterNameList();
@ -1871,8 +2229,7 @@ public:
source.prepareToAppendValues();
for (int i = 0; i < fcu->totvert; i++) {
// XXX
for (int i = 0; i < tot; i++) {
source.appendValues(LINEAR_NAME);
}
@ -1881,264 +2238,80 @@ public:
return source_id;
}
std::string get_transform_sid(char *rna_path, const char *axis_name)
std::string get_transform_sid(char *rna_path, int tm_type, const char *axis_name)
{
// if (!strcmp(rna_path, "rotation"))
// return std::string(rna_path) + axis_name;
// return std::string(rna_path) + "." + axis_name;
if (rna_path) {
char *name = extract_transform_name(rna_path);
if (strstr(name, "rotation"))
return std::string("rotation") + axis_name;
else if (!strcmp(name, "location") || !strcmp(name, "scale"))
return std::string(name) + "." + axis_name;
return std::string(name);
}
else {
if (tm_type == 0)
return std::string("rotation") + axis_name;
else
return tm_type == 1 ? "scale" : "location";
}
return NULL;
}
void add_animation(FCurve *fcu, std::string ob_name)
{
const char *axis_names[] = {"X", "Y", "Z"};
const char *axis_name = NULL;
char c_anim_id[100]; // careful!
char c_anim_name[100]; // careful!
if (fcu->array_index < 3)
axis_name = axis_names[fcu->array_index];
BLI_snprintf(c_anim_id, sizeof(c_anim_id), "%s.%s.%s", (char*)translate_id(ob_name).c_str(),
fcu->rna_path, axis_names[fcu->array_index]);
std::string anim_id(c_anim_id);
BLI_snprintf(c_anim_name, sizeof(c_anim_name), "%s.%s.%s",
(char*)ob_name.c_str(), fcu->rna_path, axis_names[fcu->array_index]);
std::string anim_name = c_anim_name;
// check rna_path is one of: rotation, scale, location
openAnimation(anim_id, anim_name);
// create input source
std::string input_id = create_source(Sampler::INPUT, fcu, anim_id, axis_name);
// create output source
std::string output_id = create_source(Sampler::OUTPUT, fcu, anim_id, axis_name);
// create interpolations source
std::string interpolation_id = create_interpolation_source(fcu, anim_id, axis_name);
std::string sampler_id = anim_id + SAMPLER_ID_SUFFIX;
COLLADASW::LibraryAnimations::Sampler sampler(sampler_id);
std::string empty;
sampler.addInput(Sampler::INPUT, COLLADABU::URI(empty, input_id));
sampler.addInput(Sampler::OUTPUT, COLLADABU::URI(empty, output_id));
// this input is required
sampler.addInput(Sampler::INTERPOLATION, COLLADABU::URI(empty, interpolation_id));
addSampler(sampler);
std::string target = translate_id(ob_name)
+ "/" + get_transform_sid(fcu->rna_path, axis_name);
addChannel(COLLADABU::URI(empty, sampler_id), target);
closeAnimation();
}
void add_bone_animation(FCurve *fcu, std::string ob_name, std::string bone_name)
{
const char *axis_names[] = {"X", "Y", "Z"};
const char *axis_name = NULL;
char c_anim_id[100]; // careful!
char c_anim_name[100]; // careful!
if (fcu->array_index < 3)
axis_name = axis_names[fcu->array_index];
std::string transform_sid = get_transform_sid(fcu->rna_path, axis_name);
BLI_snprintf(c_anim_id, sizeof(c_anim_id), "%s.%s.%s", (char*)translate_id(ob_name).c_str(),
(char*)translate_id(bone_name).c_str(), (char*)transform_sid.c_str());
std::string anim_id(c_anim_id);
BLI_snprintf(c_anim_name, sizeof(c_anim_name), "%s.%s.%s",
(char*)ob_name.c_str(), (char*)bone_name.c_str(), (char*)transform_sid.c_str());
std::string anim_name(c_anim_name);
// check rna_path is one of: rotation, scale, location
openAnimation(anim_id, anim_name);
// create input source
std::string input_id = create_source(Sampler::INPUT, fcu, anim_id, axis_name);
// create output source
std::string output_id = create_source(Sampler::OUTPUT, fcu, anim_id, axis_name);
// create interpolations source
std::string interpolation_id = create_interpolation_source(fcu, anim_id, axis_name);
std::string sampler_id = anim_id + SAMPLER_ID_SUFFIX;
COLLADASW::LibraryAnimations::Sampler sampler(sampler_id);
std::string empty;
sampler.addInput(Sampler::INPUT, COLLADABU::URI(empty, input_id));
sampler.addInput(Sampler::OUTPUT, COLLADABU::URI(empty, output_id));
// this input is required
sampler.addInput(Sampler::INTERPOLATION, COLLADABU::URI(empty, interpolation_id));
addSampler(sampler);
std::string target = translate_id(ob_name + "_" + bone_name) + "/" + transform_sid;
addChannel(COLLADABU::URI(empty, sampler_id), target);
closeAnimation();
}
FCurve *create_fcurve(int array_index, char *rna_path)
{
FCurve *fcu = (FCurve*)MEM_callocN(sizeof(FCurve), "FCurve");
fcu->flag = (FCURVE_VISIBLE|FCURVE_AUTO_HANDLES|FCURVE_SELECTED);
fcu->rna_path = BLI_strdupn(rna_path, strlen(rna_path));
fcu->array_index = array_index;
return fcu;
}
void create_bezt(FCurve *fcu, float frame, float output)
{
BezTriple bez;
memset(&bez, 0, sizeof(BezTriple));
bez.vec[1][0] = frame;
bez.vec[1][1] = output;
bez.ipo = U.ipo_new; /* use default interpolation mode here... */
bez.f1 = bez.f2 = bez.f3 = SELECT;
bez.h1 = bez.h2 = HD_AUTO;
insert_bezt_fcurve(fcu, &bez, 0);
calchandles_fcurve(fcu);
}
void change_quat_to_eul(Object *ob, std::vector<FCurve*> rcurves, char *grpname)
{
FCurve *quatcu[4] = {NULL, NULL, NULL, NULL};
int i;
for (i = 0; i < rcurves.size(); i++)
quatcu[rcurves[i]->array_index] = rcurves[i];
char *rna_path = rcurves[0]->rna_path;
FCurve *eulcu[3] = {
create_fcurve(0, rna_path),
create_fcurve(1, rna_path),
create_fcurve(2, rna_path)
};
for (i = 0; i < 4; i++) {
FCurve *cu = quatcu[i];
if (!cu) continue;
for (int j = 0; j < cu->totvert; j++) {
float frame = cu->bezt[j].vec[1][0];
float quat[4] = {
quatcu[0] ? evaluate_fcurve(quatcu[0], frame) : 1.0f,
quatcu[1] ? evaluate_fcurve(quatcu[1], frame) : 0.0f,
quatcu[2] ? evaluate_fcurve(quatcu[2], frame) : 0.0f,
quatcu[3] ? evaluate_fcurve(quatcu[3], frame) : 0.0f
};
float eul[3];
quat_to_eul( eul,quat);
for (int k = 0; k < 3; k++)
create_bezt(eulcu[k], frame, eul[k]);
}
}
for (i = 0; i < 3; i++) {
add_bone_animation(eulcu[i], id_name(ob), std::string(grpname));
free_fcurve(eulcu[i]);
}
}
char *extract_transform_name(char *rna_path)
{
char *dot = strrchr(rna_path, '.');
return dot ? (dot + 1) : rna_path;
}
// called for each exported object
void operator() (Object *ob)
void find_frames(Object *ob, std::vector<float> &fra, const char *prefix, const char *tm_name)
{
if (!ob->adt || !ob->adt->action) return;
FCurve *fcu= (FCurve*)ob->adt->action->curves.first;
if (ob->type == OB_ARMATURE) {
std::map< bActionGroup*, std::vector<FCurve*> > lcurve_map, quatcurve_map, eulcurve_map;
for (; fcu; fcu = fcu->next) {
if (prefix && strncmp(prefix, fcu->rna_path, strlen(prefix)))
continue;
while (fcu) {
// rna path should start with "pose.bones"
if (strstr(fcu->rna_path, "pose.bones") == fcu->rna_path) {
char *name = extract_transform_name(fcu->rna_path);
if (!strcmp(name, tm_name)) {
for (int i = 0; i < fcu->totvert; i++) {
float f = fcu->bezt[i].vec[1][0];
if (std::find(fra.begin(), fra.end(), f) == fra.end())
fra.push_back(f);
}
}
}
}
if (!strcmp(name, "rotation_quaternion"))
quatcurve_map[fcu->grp].push_back(fcu);
else if (!strcmp(name, "rotation_euler"))
eulcurve_map[fcu->grp].push_back(fcu);
else if (!strcmp(name, "scale") || !strcmp(name, "location"))
lcurve_map[fcu->grp].push_back(fcu);
void find_rotation_frames(Object *ob, std::vector<float> &fra, const char *prefix, int rotmode)
{
if (rotmode > 0)
find_frames(ob, fra, prefix, "rotation_euler");
else if (rotmode == ROT_MODE_QUAT)
find_frames(ob, fra, prefix, "rotation_quaternion");
else if (rotmode == ROT_MODE_AXISANGLE)
;
}
// enable fcurves driving a specific bone, disable all the rest
// if bone_name = NULL enable all fcurves
void enable_fcurves(bAction *act, char *bone_name)
{
FCurve *fcu;
char prefix[200];
if (bone_name)
BLI_snprintf(prefix, sizeof(prefix), "pose.bones[\"%s\"]", bone_name);
for (fcu = (FCurve*)act->curves.first; fcu; fcu = fcu->next) {
if (bone_name) {
if (!strncmp(fcu->rna_path, prefix, strlen(prefix)))
fcu->flag &= ~FCURVE_DISABLED;
else
fprintf(stderr, "warning: not writing fcurve for %s\n", name);
}
fcu = fcu->next;
}
for (bPoseChannel *pchan = (bPoseChannel*)ob->pose->chanbase.first; pchan; pchan = pchan->next) {
int i;
char *grpname = pchan->name;
bActionGroup *grp = action_groups_find_named(ob->adt->action, grpname);
if (!grp) continue;
// write animation for location and scale
if (lcurve_map.find(grp) != lcurve_map.end()) {
std::vector<FCurve*> &lcurves = lcurve_map[grp];
for (i = 0; i < lcurves.size(); i++)
add_bone_animation(lcurves[i], id_name(ob), std::string(grpname));
}
// rotation
// FIXME, this only supports XYZ order now, need to support others too
if (pchan->rotmode == ROT_MODE_EUL) {
if (eulcurve_map.find(grp) != eulcurve_map.end()) {
std::vector<FCurve*> &eulcu = eulcurve_map[grp];
// write euler values "as is"
for (i = 0; i < eulcu.size(); i++)
add_bone_animation(eulcu[i], id_name(ob), std::string(grpname));
}
}
else if (pchan->rotmode == ROT_MODE_QUAT) {
// convert rotation to euler and write animation
if (quatcurve_map.find(grp) != quatcurve_map.end())
change_quat_to_eul(ob, quatcurve_map[grp], grpname);
}
}
fcu->flag |= FCURVE_DISABLED;
}
else {
while (fcu) {
// TODO "rotation_quaternion" is also possible for objects (although euler is default)
if ((!strcmp(fcu->rna_path, "location") || !strcmp(fcu->rna_path, "scale")) ||
(!strcmp(fcu->rna_path, "rotation_euler") && ob->rotmode == ROT_MODE_EUL))
add_animation(fcu, id_name(ob));
fcu = fcu->next;
fcu->flag &= ~FCURVE_DISABLED;
}
}
}
@ -2210,3 +2383,12 @@ void DocumentExporter::exportCurrentScene(Scene *sce, const char* filename)
void DocumentExporter::exportScenes(const char* filename)
{
}
/*
NOTES:
* AnimationExporter::sample_animation enables all curves on armature, this is undesirable for a user
*/

@ -43,6 +43,8 @@ extern "C"
#include "ED_armature.h"
#include "ED_mesh.h" // ED_vgroup_vert_add, ...
#include "ED_anim_api.h"
#include "ED_object.h"
#include "WM_types.h"
#include "WM_api.h"
@ -82,6 +84,7 @@ extern "C"
#include "DNA_mesh_types.h"
#include "DNA_material_types.h"
#include "DNA_scene_types.h"
#include "DNA_modifier_types.h"
#include "MEM_guardedalloc.h"
@ -497,20 +500,24 @@ private:
void link_armature(bContext *C, Object *ob, std::map<COLLADAFW::UniqueId, COLLADAFW::Node*>& joint_by_uid,
TransformReader *tm)
{
Object workob;
Scene *scene = CTX_data_scene(C);
ModifierData *md = ED_object_modifier_add(NULL, scene, ob, NULL, eModifierType_Armature);
((ArmatureModifierData *)md)->object = ob_arm;
tm->decompose(bind_shape_matrix, ob->loc, ob->rot, NULL, ob->size);
ob->parent = ob_arm;
ob->partype = PARSKEL;
ob->partype = PAROBJECT;
what_does_parent(scene, ob, &workob);
invert_m4_m4(ob->parentinv, workob.obmat);
ob->recalc |= OB_RECALC_OB|OB_RECALC_DATA;
((bArmature*)ob_arm->data)->deformflag = ARM_DEF_VGROUP;
// we need armature matrix here... where do we get it from I wonder...
// root node/joint? or node with <instance_controller>?
float parmat[4][4];
unit_m4(parmat);
invert_m4_m4(ob->parentinv, parmat);
// create all vertex groups
std::vector<JointData>::iterator it;
int joint_index;
@ -551,7 +558,7 @@ private:
}
}
DAG_scene_sort(CTX_data_scene(C));
DAG_scene_sort(scene);
DAG_ids_flush_update(0);
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
}