tiny fix: stamp alpha color was lacking range parameter

I was going to commit it later with other changes, but I'm changing other stuff at rna_scene.c for the gamedata, and didn't want to mix it up.
This commit is contained in:
Dalai Felinto 2009-07-15 03:47:05 +00:00
parent d3799843aa
commit 097d05a1af

@ -1220,12 +1220,14 @@ void rna_def_scene_render_data(BlenderRNA *brna)
prop= RNA_def_property(srna, "stamp_foreground", PROP_FLOAT, PROP_COLOR);
RNA_def_property_float_sdna(prop, NULL, "fg_stamp");
RNA_def_property_array(prop, 4);
RNA_def_property_range(prop,0.0,1.0);
RNA_def_property_ui_text(prop, "Stamp Foreground", "Stamp text color");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
prop= RNA_def_property(srna, "stamp_background", PROP_FLOAT, PROP_COLOR);
RNA_def_property_float_sdna(prop, NULL, "bg_stamp");
RNA_def_property_array(prop, 4);
RNA_def_property_range(prop,0.0,1.0);
RNA_def_property_ui_text(prop, "Stamp Background", "Color to use behind stamp text");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);