forked from bartvdbraak/blender
patch from Dave Plater which fixes some problems building the BGE with cmake
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455866ecf9
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09cf011879
@ -36,6 +36,7 @@ SET(INC .
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../../kernel/gen_system ../readstreamglue
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../../kernel/gen_system ../readstreamglue
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../../../intern/elbeem/extern
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../../../intern/elbeem/extern
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../../../intern/ghost ../../../intern/opennl/extern ../../../extern/glew/include
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../../../intern/ghost ../../../intern/opennl/extern ../../../extern/glew/include
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../python
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../nodes
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../nodes
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../gpu
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../gpu
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../blenfont
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../blenfont
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@ -84,4 +85,3 @@ IF(BF_BUILDINFO)
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ENDIF(BF_BUILDINFO)
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ENDIF(BF_BUILDINFO)
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BLENDERLIB_NOLIST(bf_windowmanager "${SRC}" "${INC}")
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BLENDERLIB_NOLIST(bf_windowmanager "${SRC}" "${INC}")
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@ -31,6 +31,7 @@
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#include "KX_HashedPtr.h"
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#include "KX_HashedPtr.h"
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#include "GEN_Map.h"
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#include "GEN_Map.h"
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#include <stdio.h>
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#include "KX_ISceneConverter.h"
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#include "KX_ISceneConverter.h"
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#include "KX_IpoConvert.h"
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#include "KX_IpoConvert.h"
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@ -39,6 +39,7 @@
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#include "SCA_LogicManager.h"
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#include "SCA_LogicManager.h"
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#include "BoolValue.h"
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#include "BoolValue.h"
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#include "FloatValue.h"
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#include "FloatValue.h"
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#include <stdio.h>
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#ifdef HAVE_CONFIG_H
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#include <config.h>
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