Cleanup: arg names

This commit is contained in:
Campbell Barton 2015-07-23 15:17:26 +10:00
parent abbd82a504
commit 0a249f9853
4 changed files with 33 additions and 33 deletions

@ -795,16 +795,16 @@ BLI_INLINE int DM_origindex_mface_mpoly(
return (j != ORIGINDEX_NONE) ? (index_mp_to_orig ? index_mp_to_orig[j] : j) : ORIGINDEX_NONE;
}
struct MVert *DM_get_vert_array(struct DerivedMesh *dm, bool *allocated);
struct MEdge *DM_get_edge_array(struct DerivedMesh *dm, bool *allocated);
struct MLoop *DM_get_loop_array(struct DerivedMesh *dm, bool *allocated);
struct MPoly *DM_get_poly_array(struct DerivedMesh *dm, bool *allocated);
struct MFace *DM_get_tessface_array(struct DerivedMesh *dm, bool *allocated);
struct MVert *DM_get_vert_array(struct DerivedMesh *dm, bool *r_allocated);
struct MEdge *DM_get_edge_array(struct DerivedMesh *dm, bool *r_allocated);
struct MLoop *DM_get_loop_array(struct DerivedMesh *dm, bool *r_allocated);
struct MPoly *DM_get_poly_array(struct DerivedMesh *dm, bool *r_allocated);
struct MFace *DM_get_tessface_array(struct DerivedMesh *dm, bool *r_allocated);
const MLoopTri *DM_get_looptri_array(
DerivedMesh *dm,
const MVert *mvert,
const MPoly *mpoly, int mpoly_len,
const MLoop *mloop, int mloop_len,
bool *allocated);
bool *r_allocated);
#endif /* __BKE_DERIVEDMESH_H__ */

@ -110,8 +110,8 @@ BVHTree *bvhtree_from_mesh_looptri_ex(
struct BVHTreeFromMesh *data,
const struct MVert *vert, const bool vert_allocated,
const struct MLoop *mloop, const bool loop_allocated,
const struct MLoopTri *looptri, const int numFaces, const bool face_allocated,
BLI_bitmap *mask, int numFaces_active,
const struct MLoopTri *looptri, const int looptri_num, const bool face_allocated,
BLI_bitmap *mask, int looptri_num_active,
float epsilon, int tree_type, int axis);
/**

@ -3838,41 +3838,41 @@ MEdge *DM_get_edge_array(DerivedMesh *dm, bool *allocated)
return medge;
}
MLoop *DM_get_loop_array(DerivedMesh *dm, bool *allocated)
MLoop *DM_get_loop_array(DerivedMesh *dm, bool *r_allocated)
{
CustomData *loop_data = dm->getEdgeDataLayout(dm);
MLoop *mloop = CustomData_get_layer(loop_data, CD_MLOOP);
*allocated = false;
*r_allocated = false;
if (mloop == NULL) {
mloop = MEM_mallocN(sizeof(MLoop) * dm->getNumLoops(dm), "dm loop data array");
dm->copyLoopArray(dm, mloop);
*allocated = true;
*r_allocated = true;
}
return mloop;
}
MPoly *DM_get_poly_array(DerivedMesh *dm, bool *allocated)
MPoly *DM_get_poly_array(DerivedMesh *dm, bool *r_allocated)
{
CustomData *poly_data = dm->getPolyDataLayout(dm);
MPoly *mpoly = CustomData_get_layer(poly_data, CD_MPOLY);
*allocated = false;
*r_allocated = false;
if (mpoly == NULL) {
mpoly = MEM_mallocN(sizeof(MPoly) * dm->getNumPolys(dm), "dm poly data array");
dm->copyPolyArray(dm, mpoly);
*allocated = true;
*r_allocated = true;
}
return mpoly;
}
MFace *DM_get_tessface_array(DerivedMesh *dm, bool *allocated)
MFace *DM_get_tessface_array(DerivedMesh *dm, bool *r_allocated)
{
CustomData *tessface_data = dm->getTessFaceDataLayout(dm);
MFace *mface = CustomData_get_layer(tessface_data, CD_MFACE);
*allocated = false;
*r_allocated = false;
if (mface == NULL) {
int numTessFaces = dm->getNumTessFaces(dm);
@ -3880,7 +3880,7 @@ MFace *DM_get_tessface_array(DerivedMesh *dm, bool *allocated)
if (numTessFaces > 0) {
mface = MEM_mallocN(sizeof(MFace) * numTessFaces, "bvh mface data array");
dm->copyTessFaceArray(dm, mface);
*allocated = true;
*r_allocated = true;
}
}
@ -3892,10 +3892,10 @@ const MLoopTri *DM_get_looptri_array(
const MVert *mvert,
const MPoly *mpoly, int mpoly_len,
const MLoop *mloop, int mloop_len,
bool *allocated)
bool *r_allocated)
{
const MLoopTri *looptri = dm->getLoopTriArray(dm);
*allocated = false;
*r_allocated = false;
if (looptri == NULL) {
if (mpoly_len > 0) {
@ -3912,7 +3912,7 @@ const MLoopTri *DM_get_looptri_array(
looptri = looptri_data;
*allocated = true;
*r_allocated = true;
}
}

@ -832,28 +832,28 @@ BVHTree *bvhtree_from_mesh_faces_ex(
static BVHTree *bvhtree_from_mesh_looptri_create_tree(
float epsilon, int tree_type, int axis,
BMEditMesh *em, const MVert *vert, const MLoop *mloop, const MLoopTri *looptri, const int numFaces,
BLI_bitmap *mask, int numFaces_active)
BMEditMesh *em, const MVert *vert, const MLoop *mloop, const MLoopTri *looptri, const int looptri_num,
BLI_bitmap *mask, int looptri_num_active)
{
BVHTree *tree = NULL;
int i;
if (numFaces) {
if (mask && numFaces_active < 0) {
numFaces_active = 0;
for (i = 0; i < numFaces; i++) {
if (looptri_num) {
if (mask && looptri_num_active < 0) {
looptri_num_active = 0;
for (i = 0; i < looptri_num; i++) {
if (BLI_BITMAP_TEST_BOOL(mask, i)) {
numFaces_active++;
looptri_num_active++;
}
}
}
else if (!mask) {
numFaces_active = numFaces;
looptri_num_active = looptri_num;
}
/* Create a bvh-tree of the given target */
/* printf("%s: building BVH, total=%d\n", __func__, numFaces); */
tree = BLI_bvhtree_new(numFaces_active, epsilon, tree_type, axis);
tree = BLI_bvhtree_new(looptri_num_active, epsilon, tree_type, axis);
if (tree) {
if (em) {
const struct BMLoop *(*looptris)[3] = (void *)em->looptris;
@ -871,7 +871,7 @@ static BVHTree *bvhtree_from_mesh_looptri_create_tree(
* and/or selected. Even if the faces themselves are not selected for the snapped
* transform, having a vertex selected means the face (and thus it's tessellated
* triangles) will be moving and will not be a good snap targets. */
for (i = 0; i < numFaces; i++) {
for (i = 0; i < looptri_num; i++) {
const BMLoop **ltri = looptris[i];
BMFace *f = ltri[0]->f;
bool insert = mask ? BLI_BITMAP_TEST_BOOL(mask, i) : true;
@ -915,7 +915,7 @@ static BVHTree *bvhtree_from_mesh_looptri_create_tree(
}
else {
if (vert && looptri) {
for (i = 0; i < numFaces; i++) {
for (i = 0; i < looptri_num; i++) {
float co[4][3];
if (mask && !BLI_BITMAP_TEST_BOOL(mask, i)) {
continue;
@ -1070,12 +1070,12 @@ BVHTree *bvhtree_from_mesh_looptri_ex(
const struct MVert *vert, const bool vert_allocated,
const struct MLoop *mloop, const bool loop_allocated,
const struct MLoopTri *looptri, const int looptri_num, const bool looptri_allocated,
BLI_bitmap *mask, int numFaces_active,
BLI_bitmap *mask, int looptri_num_active,
float epsilon, int tree_type, int axis)
{
BVHTree *tree = bvhtree_from_mesh_looptri_create_tree(
epsilon, tree_type, axis, NULL, vert, mloop, looptri, looptri_num,
mask, numFaces_active);
mask, looptri_num_active);
/* Setup BVHTreeFromMesh */
bvhtree_from_mesh_looptri_setup_data(