Fix for second part of bug #11107: physics systems were referring to

vertex groups with a number, but this got out of sync if any vertex
group was deleted, now it properly updates it.
This commit is contained in:
Brecht Van Lommel 2008-05-10 12:33:15 +00:00
parent 639ea26638
commit 0bc5855e5d
2 changed files with 69 additions and 1 deletions

@ -199,7 +199,7 @@ typedef struct ParticleSystem{
char bb_uvname[3][32]; /* billboard uv name */
/* if you change these remember to update array lengths to PSYS_TOT_VG! */
short vgroup[11], vg_neg, rt3[2]; /* vertex groups */
short vgroup[12], vg_neg, rt3; /* vertex groups */
/* temporary storage during render */
void *renderdata;

@ -33,11 +33,15 @@
#include "MEM_guardedalloc.h"
#include "DNA_cloth_types.h"
#include "DNA_curve_types.h"
#include "DNA_lattice_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "DNA_object_force.h"
#include "DNA_particle_types.h"
#include "BLI_blenlib.h"
#include "BLI_editVert.h"
@ -256,6 +260,66 @@ void duplicate_defgroup ( Object *ob )
}
}
static void del_defgroup_update_users(Object *ob, int id)
{
ExplodeModifierData *emd;
ModifierData *md;
ParticleSystem *psys;
ClothModifierData *clmd;
ClothSimSettings *clsim;
int a;
/* these cases don't use names to refer to vertex groups, so when
* they get deleted the numbers get out of synce, this corrects that */
if(ob->soft) {
if(ob->soft->vertgroup == id)
ob->soft->vertgroup= 0;
else if(ob->soft->vertgroup > id)
ob->soft->vertgroup--;
}
for(md=ob->modifiers.first; md; md=md->next) {
if(md->type == eModifierType_Explode) {
emd= (ExplodeModifierData*)md;
if(emd->vgroup == id)
emd->vgroup= 0;
else if(emd->vgroup > id)
emd->vgroup--;
}
else if(md->type == eModifierType_Cloth) {
clmd= (ClothModifierData*)md;
clsim= clmd->sim_parms;
if(clsim) {
if(clsim->vgroup_mass == id)
clsim->vgroup_mass= 0;
else if(clsim->vgroup_mass > id)
clsim->vgroup_mass--;
if(clsim->vgroup_bend == id)
clsim->vgroup_bend= 0;
else if(clsim->vgroup_bend > id)
clsim->vgroup_bend--;
if(clsim->vgroup_struct == id)
clsim->vgroup_struct= 0;
else if(clsim->vgroup_struct > id)
clsim->vgroup_struct--;
}
}
}
for(psys=ob->particlesystem.first; psys; psys=psys->next) {
for(a=0; a<PSYS_TOT_VG; a++)
if(psys->vgroup[a] == id)
psys->vgroup[a]= 0;
else if(psys->vgroup[a] > id)
psys->vgroup[a]--;
}
}
void del_defgroup_in_object_mode ( Object *ob )
{
bDeformGroup *dg;
@ -291,6 +355,8 @@ void del_defgroup_in_object_mode ( Object *ob )
}
}
del_defgroup_update_users(ob, ob->actdef);
/* Update the active deform index if necessary */
if (ob->actdef == BLI_countlist(&ob->defbase))
ob->actdef--;
@ -348,6 +414,8 @@ void del_defgroup (Object *ob)
}
}
del_defgroup_update_users(ob, ob->actdef);
/* Update the active deform index if necessary */
if (ob->actdef==BLI_countlist(&ob->defbase))
ob->actdef--;