forked from bartvdbraak/blender
Add missing break checking for tangents
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@ -3222,10 +3222,14 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
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DM_calc_auto_bump_scale(dm);
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/* add a tangent layer if necessary */
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for (b = 0; b < gattribs->totlayer; b++)
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if (gattribs->layer[b].type == CD_TANGENT)
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if (CustomData_get_layer_index(fdata, CD_TANGENT) == -1)
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for (b = 0; b < gattribs->totlayer; b++) {
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if (gattribs->layer[b].type == CD_TANGENT) {
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if (CustomData_get_layer_index(fdata, CD_TANGENT) == -1) {
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DM_add_tangent_layer(dm);
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break;
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}
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}
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}
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for (b = 0; b < gattribs->totlayer; b++) {
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if (gattribs->layer[b].type == CD_MTFACE) {
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