== PoseLib - Added 2 features ==

* When previewing poses, it is now possible to manipulate the view to look at the pose from another angle. It is a known issue, that the normal header displays when using the MMB to do so.

* Added a tool to "validate" or sync its PoseLib data to the keys stored in the Action.
This commit is contained in:
Joshua Leung 2007-12-27 08:36:27 +00:00
parent 55d49ed63b
commit 0dc38a5bd9
6 changed files with 195 additions and 48 deletions

@ -34,6 +34,7 @@
#define BIF_POSELIB_H
struct Object;
struct bAction;
struct bPoseLib;
struct bPoseLibRef;
@ -42,6 +43,7 @@ void poselib_unique_pose_name(struct bPoseLib *pl, char name[]);
int poselib_get_free_index(struct bPoseLib *pl);
struct bPoseLib *poselib_init_new(struct Object *ob);
void poselib_validate_act(struct bAction *act);
void poselib_remove_pose(struct Object *ob, struct bPoseLibRef *plr);
void poselib_rename_pose(struct Object *ob);

@ -120,6 +120,7 @@ extern void force_draw_plus(int type, int header);
extern void freespacelist(struct ScrArea *sa);
extern void handle_view3d_around(void);
extern void handle_view3d_lock(void);
extern void handle_view_middlemouse(void);
extern void init_v2d_oops(struct ScrArea *, struct SpaceOops *);
extern void initipo(struct ScrArea *sa);
extern void newspace(struct ScrArea *sa, int type);

@ -515,6 +515,7 @@ void curvemap_buttons(struct uiBlock *block, struct CurveMapping *cumap, char la
#define B_POSELIB_ADDPOSE 2311
#define B_POSELIB_REPLACEP 2312
#define B_POSELIB_REMOVEP 2313
#define B_POSELIB_VALIDATE 2314
/* *********************** */
#define B_CAMBUTS 2500

@ -105,7 +105,7 @@ typedef struct bPoseLibRef {
struct bPoseLibRef *next, *prev;
int frame; /* frame in the action to look for this pose */
char name[32]; /* name of the pose */
int pad;
int flag; /* temporary settings for this pose */
} bPoseLibRef;
/* PoseLib data for Action

@ -3757,6 +3757,14 @@ void do_armbuts(unsigned short event)
}
allqueue(REDRAWBUTSEDIT, 0);
break;
case B_POSELIB_VALIDATE:
if (ob && ob->pose) {
bAction *act= ob->pose->poselib;
poselib_validate_act(act);
}
allqueue(REDRAWBUTSEDIT, 0);
break;
}
}
@ -4987,8 +4995,8 @@ static void editing_panel_links(Object *ob)
uiDefIDPoinBut(block, test_actionpoin_but, ID_AC, REDRAWBUTSEDIT, "AC:", xco, 130, 140, 20, &pose->poselib, "Action to use as PoseLib");
}
}
uiDefBut(block, BUT, B_POSELIB_NEW, "New PoseLib", xco,110,140,20, 0, 0, 0, 0, 0, "Creates a new PoseLib");
uiDefBut(block, BUT, B_POSELIB_NEW, "New PoseLib", xco,110,70,20, 0, 0, 0, 0, 0, "Creates a new PoseLib");
uiDefBut(block, BUT, B_POSELIB_VALIDATE, "Validate PoseLib", xco+70,110,70,20, 0, 0, 0, 0, 0, "Validates active PoseLib");
/* poselib pose editing controls */
if ((act) && (act->poselib)) {

@ -1,4 +1,30 @@
/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2007, Blender Foundation
* This is a new part of Blender
*
* Contributor(s): Joshua Leung
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
@ -36,11 +62,14 @@
//#include "BIF_keyframing.h"
#include "BSE_editipo.h"
#include "BDR_drawaction.h"
#include "BIF_poselib.h"
#include "BIF_interface.h"
#include "BIF_editaction.h"
#include "BIF_space.h"
#include "BIF_screen.h"
#include "BIF_toets.h"
#include "BIF_toolbox.h"
#include "blendef.h"
@ -205,6 +234,75 @@ bPoseLib *poselib_init_new (Object *ob)
}
/* This tool automagically generates/validates poselib data so that it corresponds to the data
* in the action. This is for use in making existing actions usable as poselibs.
*/
void poselib_validate_act (bAction *act)
{
ListBase keys = {NULL, NULL};
ActKeyColumn *ak;
bPoseLib *pl;
bPoseLibRef *plr, *plrn;
/* validate action and poselib */
if (act == NULL) {
error("No Action to validate");
return;
}
if (act->poselib == NULL)
act->poselib= MEM_callocN(sizeof(bPoseLib), "bPoseLib");
pl= act->poselib;
/* determine which frames have keys */
action_to_keylist(act, &keys, NULL);
/* for each key, make sure there is a correspnding pose */
for (ak= keys.first; ak; ak= ak->next) {
/* check if any pose matches this */
for (plr= pl->poses.first; plr; plr= plr->next) {
if (IS_EQ(plr->frame, ak->cfra)) {
plr->flag = 1;
break;
}
}
/* add new if none found */
if (plr == NULL) {
char name[32];
/* add pose to poselib */
plr= MEM_callocN(sizeof(bPoseLibRef), "bPoseLibRef");
strcpy(name, "Pose");
poselib_unique_pose_name(pl, name);
BLI_strncpy(plr->name, name, sizeof(plr->name));
plr->frame= (int)ak->cfra;
plr->flag= 1;
BLI_addtail(&pl->poses, plr);
}
}
/* remove all untagged poses (unused), and remove all tags */
for (plr= pl->poses.first; plr; plr= plrn) {
plrn= plr->next;
if (plr->flag == 0)
BLI_freelinkN(&pl->poses, plr);
else
plr->flag = 0;
}
/* free temp memory */
BLI_freelistN(&keys);
BIF_undo_push("PoseLib Validate Action");
}
/* ************************************************************* */
/* This function adds an ipo-curve of the right type where it's needed */
static IpoCurve *poselib_verify_icu (Ipo *ipo, int adrcode)
{
@ -528,7 +626,7 @@ static void poselib_apply_pose (Object *ob, bPoseLibRef *plr, char headerstr[])
/* apply this achan? */
if (achan->ipo) {
/* find a keyframe at this frame */
/* find a keyframe at this frame - users may not have defined the pose on every channel, so this is necessary */
for (icu= achan->ipo->curve.first; icu; icu= icu->next) {
BezTriple *bezt;
int i;
@ -616,13 +714,20 @@ static void poselib_keytag_pose (Object *ob)
/* ---------------------------- */
/* defines for psoelib_preview_poses --> ret_val values */
/* defines for poselib_preview_poses --> ret_val values */
enum {
PL_PREVIEW_RUNNING = 0,
PL_PREVIEW_CONFIRM,
PL_PREVIEW_CANCEL
};
/* defines for poselib_preview_poses --> redraw values */
enum {
PL_PREVIEW_NOREDRAW = 0,
PL_PREVIEW_REDRAWALL,
PL_PREVIEW_REDRAWHEADER,
};
/* This tool allows users to preview the pose from the pose-lib using the mouse-scrollwheel/pageupdown */
void poselib_preview_poses (Object *ob)
{
@ -665,45 +770,48 @@ void poselib_preview_poses (Object *ob)
while (ret_val == PL_PREVIEW_RUNNING) {
/* preview a pose */
if (redraw) {
/* don't clear pose if firsttime */
if (firsttime == 0)
poselib_backup_restore(&backups);
else
firsttime = 0;
/* only recalc pose (and its dependencies) if pose has changed */
if (redraw == PL_PREVIEW_REDRAWALL) {
/* don't clear pose if firsttime */
if (firsttime == 0)
poselib_backup_restore(&backups);
else
firsttime = 0;
/* pose should be the right one to draw */
poselib_apply_pose(ob, plr, headerstr);
/* pose should be the right one to draw */
poselib_apply_pose(ob, plr, headerstr);
/* old optimize trick... this enforces to bypass the depgraph
* - note: code copied from transform_generics.c -> recalcData()
*/
if ((arm->flag & ARM_DELAYDEFORM)==0) {
Base *base;
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA); /* sets recalc flags */
/* bah, softbody exception... recalcdata doesnt reset */
for (base= FIRSTBASE; base; base= base->next) {
if (base->object->recalc & OB_RECALC_DATA)
if (modifiers_isSoftbodyEnabled(base->object)) {
base->object->softflag |= OB_SB_REDO;
/* old optimize trick... this enforces to bypass the depgraph
* - note: code copied from transform_generics.c -> recalcData()
*/
if ((arm->flag & ARM_DELAYDEFORM)==0) {
Base *base;
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA); /* sets recalc flags */
/* bah, softbody exception... recalcdata doesnt reset */
for (base= FIRSTBASE; base; base= base->next) {
if (base->object->recalc & OB_RECALC_DATA)
if (modifiers_isSoftbodyEnabled(base->object)) {
base->object->softflag |= OB_SB_REDO;
}
}
}
else
where_is_pose(ob);
}
else
where_is_pose(ob);
/* do header print */
sprintf(headerstr, "PoseLib Previewing Pose: \"%s\" | Use ScrollWheel or PageUp/Down to change", plr->name);
headerprint(headerstr);
/* redraw... */
/* force drawing of view + clear redraw flag */
force_draw(0);
redraw= 0;
redraw= PL_PREVIEW_NOREDRAW;
}
/* essential for idling subloop */
if( qtest()==0) PIL_sleep_ms(2);
if (qtest() == 0) PIL_sleep_ms(2);
/* emptying queue and reading events */
while ( qtest() ) {
@ -711,22 +819,49 @@ void poselib_preview_poses (Object *ob)
/* event processing */
if (val) {
/* exit */
if (ELEM(event, ESCKEY, RIGHTMOUSE))
ret_val= PL_PREVIEW_CANCEL;
else if (ELEM3(event, LEFTMOUSE, RETKEY, SPACEKEY))
ret_val= PL_PREVIEW_CONFIRM;
/* change pose */
else if (ELEM(event, PAGEUPKEY, WHEELUPMOUSE)) {
/* find previous pose - go back to end of list if no previous (cyclic) */
plr= (plr->prev) ? plr->prev : pl->poses.last;
redraw= 1;
}
else if (ELEM(event, PAGEDOWNKEY, WHEELDOWNMOUSE)) {
/* find next pose - go back to start of list if no next (cyclic) */
plr= (plr->next) ? plr->next : pl->poses.first;
redraw= 1;
switch (event) {
/* exit - cancel */
case ESCKEY:
case RIGHTMOUSE:
ret_val= PL_PREVIEW_CANCEL;
break;
/* exit - confirm */
case LEFTMOUSE:
case RETKEY:
case SPACEKEY:
ret_val= PL_PREVIEW_CONFIRM;
break;
/* change to previous pose - go back to end of list if no previous (cyclic) */
case PAGEUPKEY:
case WHEELUPMOUSE:
plr= (plr->prev) ? plr->prev : pl->poses.last;
redraw= PL_PREVIEW_REDRAWALL;
break;
/* change to next pose - go back to start of list if no next (cyclic) */
case PAGEDOWNKEY:
case WHEELDOWNMOUSE:
plr= (plr->next) ? plr->next : pl->poses.first;
redraw= PL_PREVIEW_REDRAWALL;
break;
/* view manipulation */
case MIDDLEMOUSE:
// there's a little bug here that causes the normal header to get drawn while view is manipulated
handle_view_middlemouse();
redraw= PL_PREVIEW_REDRAWHEADER;
break;
case PAD0: case PAD1: case PAD2: case PAD3: case PAD4:
case PAD5: case PAD6: case PAD7: case PAD8: case PAD9:
case PADPLUSKEY:
case PADMINUS:
case PADENTER:
persptoetsen(event);
redraw= PL_PREVIEW_REDRAWHEADER;
break;
}
}
}