forked from bartvdbraak/blender
Reverting my fix for nodes. This is a bigger task... now scons should work
again. Robert promised to work on fixes for makefile today!
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parent
e5455fa1f3
commit
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@ -63,6 +63,18 @@
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#include "../CMP_node.h"
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#include "BIF_gl.h"
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#include "BIF_glutil.h"
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#include "BIF_interface.h"
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#include "BIF_interface_icons.h"
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#include "BIF_language.h"
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#include "BIF_mywindow.h"
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#include "BIF_previewrender.h"
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#include "BIF_resources.h"
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#include "BIF_screen.h"
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#include "BIF_space.h"
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#include "BLI_arithb.h"
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#include "BLI_blenlib.h"
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#include "BLI_rand.h"
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@ -71,10 +83,18 @@
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#include "IMB_imbuf_types.h"
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#include "IMB_imbuf.h"
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#include "BSE_drawipo.h"
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#include "BSE_node.h"
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#include "BSE_view.h"
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#include "RE_pipeline.h"
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#include "RE_shader_ext.h"
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#include "RE_render_ext.h"
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#include "butspace.h"
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#include "blendef.h"
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#include "mydevice.h"
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/* *************************** operations support *************************** */
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/* general signal that's in output sockets, and goes over the wires */
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@ -32,7 +32,7 @@
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#
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LIBNAME = nodes
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SOURCEDIR = $(OCGDIR)/blender/nodes/
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DIR = $(OCGDIR)/blender/$(LIBNAME)
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include nan_compile.mk
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@ -42,18 +42,66 @@ endif
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CFLAGS += $(LEVEL_1_C_WARNINGS)
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# OpenGL and Python
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CPPFLAGS += -I$(OPENGL_HEADERS)
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CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
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CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
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# Reference to the types in makesdna and imbuf
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CPPFLAGS += -I../../makesdna
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CPPFLAGS += -I../../imbuf
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CPPFLAGS += -I../../blenkernel
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# This mod uses the BLI and BLO module
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CPPFLAGS += -I../../blenlib
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CPPFLAGS += -I../../blenloader
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CPPFLAGS += -I../../python
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# also avi is used
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CPPFLAGS += -I../../avi
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CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
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# we still refer to /include a bit...
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CPPFLAGS += -I../../include
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# to include the render stuff:
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CPPFLAGS += -I../../render/extern/include
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# for sound
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#CPPFLAGS += -I../../../kernel/gen_system
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CPPFLAGS += $(NAN_SDLCFLAGS)
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CPPFLAGS += -I$(NAN_IKSOLVER)/include
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CPPFLAGS += -I$(NAN_DECIMATION)/include
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CPPFLAGS += -I$(NAN_ELBEEM)/include
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# path to zlib
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CPPFLAGS += -I$(NAN_ZLIB)/include
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#path to nodes
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CPPFLAGS += -I../
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# path to our own external headerfiles
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CPPFLAGS += -I..
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ifeq ($(WITH_FREETYPE2), true)
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CPPFLAGS += -DWITH_FREETYPE2
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CPPFLAGS += -I$(NAN_FREETYPE)/include
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CPPFLAGS += -I$(NAN_FREETYPE)/include/freetype2
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endif
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ifeq ($(WITH_VERSE), true)
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CPPFLAGS += -DWITH_VERSE
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CPPFLAGS += -I$(NAN_VERSE)/include
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endif
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ifeq ($(WITH_FFMPEG),true)
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CPPFLAGS += -DWITH_FFMPEG
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CPPFLAGS += $(NAN_FFMPEGCFLAGS)
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endif
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ifeq ($(WITH_OPENEXR), true)
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CPPFLAGS += -DWITH_OPENEXR
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endif
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ifeq ($(WITH_QUICKTIME), true)
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CPPFLAGS += -I../../quicktime
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CPPFLAGS += -DWITH_QUICKTIME
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endif
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@ -61,6 +61,17 @@
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#include "../SHD_node.h"
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#include "BIF_gl.h"
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#include "BIF_glutil.h"
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#include "BIF_interface.h"
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#include "BIF_interface_icons.h"
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#include "BIF_language.h"
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#include "BIF_mywindow.h"
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#include "BIF_previewrender.h"
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#include "BIF_resources.h"
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#include "BIF_screen.h"
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#include "BIF_space.h"
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#include "BLI_arithb.h"
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#include "BLI_blenlib.h"
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#include "BLI_rand.h"
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@ -69,9 +80,17 @@
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#include "IMB_imbuf_types.h"
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#include "IMB_imbuf.h"
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#include "BSE_drawipo.h"
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#include "BSE_node.h"
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#include "BSE_view.h"
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#include "RE_pipeline.h"
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#include "RE_shader_ext.h"
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#include "butspace.h"
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#include "blendef.h"
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#include "mydevice.h"
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/* ********* exec data struct, remains internal *********** */
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