forked from bartvdbraak/blender
pep8, whitespace edits
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e3daab158c
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1028284301
@ -21,6 +21,7 @@
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import bpy
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import mathutils
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def add_object_align_init(context, operator):
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if operator and operator.properties.is_property_set("location") and operator.properties.is_property_set("rotation"):
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@ -144,7 +144,7 @@ def load_scripts(reload_scripts=False, refresh_scripts=False):
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_loaded.append(mod)
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if reload_scripts:
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# TODO, this is broken but should work, needs looking into
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'''
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# reload modules that may not be directly included
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@ -369,7 +369,7 @@ def smpte_from_seconds(time, fps=None):
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time = time % 60.0
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seconds = int(time)
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frames= int(round(math.floor(((time - seconds) * fps))))
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frames = int(round(math.floor(((time - seconds) * fps))))
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return "%s%02d:%02d:%02d:%02d" % (neg, hours, minutes, seconds, frames)
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@ -433,7 +433,7 @@ class Mesh(bpy_types.ID):
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closed loops have matching start and end values.
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"""
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line_polys = []
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# Get edges not used by a face
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if edges is None:
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edges = self.edges
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@ -441,10 +441,10 @@ class Mesh(bpy_types.ID):
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if not hasattr(edges, "pop"):
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edges = edges[:]
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edge_dict= dict((ed.key, ed) for ed in self.edges if ed.selected)
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edge_dict = dict((ed.key, ed) for ed in self.edges if ed.selected)
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while edges:
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current_edge= edges.pop()
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current_edge = edges.pop()
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vert_end, vert_start = current_edge.verts[:]
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line_poly = [vert_start, vert_end]
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@ -462,7 +462,7 @@ class Mesh(bpy_types.ID):
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vert_end = line_poly[-1]
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ok = 1
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del edges[i]
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#break
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# break
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elif v2 == vert_end:
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line_poly.append(v1)
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vert_end = line_poly[-1]
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@ -474,7 +474,7 @@ class Mesh(bpy_types.ID):
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vert_start = line_poly[0]
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ok = 1
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del edges[i]
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#break
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# break
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elif v2 == vert_start:
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line_poly.insert(0, v1)
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vert_start = line_poly[0]
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@ -486,7 +486,6 @@ class Mesh(bpy_types.ID):
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return line_polys
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class MeshEdge(StructRNA):
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__slots__ = ()
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@ -121,7 +121,7 @@ def execute(context):
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# unlikely, but this can happen with unicode errors for example.
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import traceback
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stderr.write(traceback.format_exc())
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stdout.seek(0)
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stderr.seek(0)
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@ -180,7 +180,7 @@ def autocomplete(context):
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# note: unlikely stdin would be used for autocomp. but its possible.
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stdin_backup = sys.stdin
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sys.stdin = None
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scrollback = ""
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scrollback_error = ""
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@ -515,9 +515,9 @@ class IsolateTypeRender(bpy.types.Operator):
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def execute(self, context):
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act_type = context.object.type
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for obj in context.visible_objects:
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if obj.selected:
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obj.restrict_render = False
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else:
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@ -138,6 +138,7 @@ def register():
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register(SequencerCutMulticam)
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register(SequencerDeinterlaceSelectedMovies)
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def unregister():
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unregister = bpy.types.unregister
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@ -145,7 +146,6 @@ def unregister():
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unregister(SequencerCutMulticam)
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unregister(SequencerDeinterlaceSelectedMovies)
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if __name__ == "__main__":
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register()
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@ -178,7 +178,7 @@ class ExportUVLayout(bpy.types.Operator):
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fw('stroke\n')
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fw('} def\n')
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fw('newpath\n')
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firstline = True
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for i, uvs in self._face_uv_iter(context):
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for j, uv in enumerate(uvs):
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@ -16,7 +16,7 @@
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8-80 compliant>
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# <pep8 compliant>
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import bpy
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@ -739,7 +739,7 @@ class ConstraintButtonsPanel(bpy.types.Panel):
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else:
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col = layout.column()
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col.prop(con, "use_relative_position")
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if con.use_relative_position:
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if con.use_relative_position:
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col.prop(con, "offset", text="Relative Pivot Point")
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else:
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col.prop(con, "offset", text="Absolute Pivot Point")
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@ -747,6 +747,7 @@ class ConstraintButtonsPanel(bpy.types.Panel):
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col = layout.column()
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col.prop(con, "enabled_rotation_range", text="Pivot When")
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class OBJECT_PT_constraints(ConstraintButtonsPanel):
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bl_label = "Object Constraints"
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bl_context = "constraint"
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@ -183,7 +183,7 @@ class PHYSICS_PT_smoke_highres(PhysicButtonsPanel):
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md = context.smoke.domain_settings
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wide_ui = context.region.width > narrowui
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layout.active = md.highres
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split = layout.split()
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@ -313,7 +313,7 @@ class RENDER_PT_output(RenderButtonsPanel):
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if rd.file_format in ('AVI_JPEG', 'JPEG'):
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split = layout.split()
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split.prop(rd, "file_quality", slider=True)
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elif rd.file_format == 'MULTILAYER':
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split = layout.split()
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@ -66,7 +66,7 @@ class INFO_HT_header(bpy.types.Header):
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layout.template_running_jobs()
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layout.template_reports_banner()
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layout.label(text=scene.statistics())
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# XXX: this should be right-aligned to the RHS of the region
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@ -198,6 +198,7 @@ class INFO_MT_mesh_add(bpy.types.Menu):
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layout.operator("mesh.primitive_grid_add", icon='MESH_GRID', text="Grid")
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layout.operator("mesh.primitive_monkey_add", icon='MESH_MONKEY', text="Monkey")
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class INFO_MT_curve_add(bpy.types.Menu):
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bl_idname = "INFO_MT_curve_add"
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bl_label = "Curve"
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@ -211,6 +212,7 @@ class INFO_MT_curve_add(bpy.types.Menu):
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layout.operator("curve.primitive_nurbs_circle_add", icon='CURVE_NCIRCLE', text="Nurbs Circle")
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layout.operator("curve.primitive_nurbs_path_add", icon='CURVE_PATH', text="Path")
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class INFO_MT_armature_add(bpy.types.Menu):
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bl_idname = "INFO_MT_armature_add"
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bl_label = "Armature"
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@ -46,6 +46,7 @@ class LOGIC_PT_properties(bpy.types.Panel):
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row.prop(prop, "debug", text="", toggle=True, icon='INFO')
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row.operator("object.game_property_remove", text="", icon='X').index = i
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class LOGIC_MT_logicbricks_add(bpy.types.Menu):
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bl_label = "Add"
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@ -457,7 +457,7 @@ class SEQUENCER_PT_effect(SequencerButtonsPanel):
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row = layout.row(align=True)
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sub = row.row()
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sub.scale_x = 2.0
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if not context.screen.animation_playing:
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sub.operator("screen.animation_play", text="", icon='PLAY')
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else:
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@ -165,11 +165,11 @@ class USERPREF_PT_interface(bpy.types.Panel):
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sub.enabled = view.show_mini_axis
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sub.prop(view, "mini_axis_size", text="Size")
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sub.prop(view, "mini_axis_brightness", text="Brightness")
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col.separator()
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col.separator()
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col.separator()
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col.label(text="Properties Window:")
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col.prop(view, "properties_width_check")
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@ -554,7 +554,7 @@ class USERPREF_PT_theme(bpy.types.Panel):
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ui = theme.user_interface.wcol_scroll
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col.label(text="Scroll Bar:")
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ui_items_general(col, ui)
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ui = theme.user_interface.wcol_progress
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col.label(text="Progress Bar:")
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ui_items_general(col, ui)
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@ -1227,7 +1227,7 @@ class USERPREF_PT_addons(bpy.types.Panel):
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split.operator("wm.url_open", text="Link to the Wiki", icon='HELP').url = info["wiki_url"]
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if info["tracker_url"]:
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split.operator("wm.url_open", text="Report a Bug", icon='URL').url = info["tracker_url"]
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if info["wiki_url"] and info["tracker_url"]:
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split.separator()
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else:
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@ -38,7 +38,7 @@ class VIEW3D_HT_header(bpy.types.Header):
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# Menus
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if context.area.show_menus:
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sub = row.row(align=True)
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sub.menu("VIEW3D_MT_view")
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# Select Menu
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@ -855,8 +855,8 @@ class VIEW3D_MT_object_game_properties(bpy.types.Menu):
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def draw(self, context):
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layout = self.layout
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layout.operator("object.game_property_copy", text="Replace").operation="REPLACE"
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layout.operator("object.game_property_copy", text="Merge").operation="MERGE"
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layout.operator("object.game_property_copy", text="Replace").operation = 'REPLACE'
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layout.operator("object.game_property_copy", text="Merge").operation = 'MERGE'
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layout.operator_menu_enum("object.game_property_copy", "property", text="Copy...")
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layout.separator()
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layout.operator("object.game_property_clear")
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