forked from bartvdbraak/blender
Added a flush in radiotisitizer tool, to update draw of shooting patches
while it's doing a 'Go'
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@ -227,6 +227,7 @@ void drawpatch_ext(RPatch *patch, unsigned int col)
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if(oldsa && oldsa!=curarea) areawinset(oldsa->win);
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glFlush();
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glDrawBuffer(GL_BACK);
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if(G.zbuf) glEnable(GL_DEPTH_TEST);
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}
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