Fix #32964: IK constraint had a "Target" option, which actually is an internal

flag that shouldn't have been exposed in the user interface. Also avoided many
calls to pchan.is_in_ik_chain in UI script, it's somewhat slow.
This commit is contained in:
Brecht Van Lommel 2012-10-24 22:36:06 +00:00
parent 5aa6327e2f
commit 1298357581
4 changed files with 22 additions and 22 deletions

@ -246,72 +246,74 @@ class BONE_PT_inverse_kinematics(BoneButtonsPanel, Panel):
row = layout.row()
row.prop(ob.pose, "ik_solver")
active = pchan.is_in_ik_chain
split = layout.split(percentage=0.25)
split.prop(pchan, "lock_ik_x", icon='LOCKED' if pchan.lock_ik_x else 'UNLOCKED', text="X")
split.active = pchan.is_in_ik_chain
split.active = active
row = split.row()
row.prop(pchan, "ik_stiffness_x", text="Stiffness", slider=True)
row.active = pchan.lock_ik_x is False and pchan.is_in_ik_chain
row.active = pchan.lock_ik_x is False and active
split = layout.split(percentage=0.25)
sub = split.row()
sub.prop(pchan, "use_ik_limit_x", text="Limit")
sub.active = pchan.lock_ik_x is False and pchan.is_in_ik_chain
sub.active = pchan.lock_ik_x is False and active
sub = split.row(align=True)
sub.prop(pchan, "ik_min_x", text="")
sub.prop(pchan, "ik_max_x", text="")
sub.active = pchan.lock_ik_x is False and pchan.use_ik_limit_x and pchan.is_in_ik_chain
sub.active = pchan.lock_ik_x is False and pchan.use_ik_limit_x and active
split = layout.split(percentage=0.25)
split.prop(pchan, "lock_ik_y", icon='LOCKED' if pchan.lock_ik_y else 'UNLOCKED', text="Y")
split.active = pchan.is_in_ik_chain
split.active = active
row = split.row()
row.prop(pchan, "ik_stiffness_y", text="Stiffness", slider=True)
row.active = pchan.lock_ik_y is False and pchan.is_in_ik_chain
row.active = pchan.lock_ik_y is False and active
split = layout.split(percentage=0.25)
sub = split.row()
sub.prop(pchan, "use_ik_limit_y", text="Limit")
sub.active = pchan.lock_ik_y is False and pchan.is_in_ik_chain
sub.active = pchan.lock_ik_y is False and active
sub = split.row(align=True)
sub.prop(pchan, "ik_min_y", text="")
sub.prop(pchan, "ik_max_y", text="")
sub.active = pchan.lock_ik_y is False and pchan.use_ik_limit_y and pchan.is_in_ik_chain
sub.active = pchan.lock_ik_y is False and pchan.use_ik_limit_y and active
split = layout.split(percentage=0.25)
split.prop(pchan, "lock_ik_z", icon='LOCKED' if pchan.lock_ik_z else 'UNLOCKED', text="Z")
split.active = pchan.is_in_ik_chain
split.active = active
sub = split.row()
sub.prop(pchan, "ik_stiffness_z", text="Stiffness", slider=True)
sub.active = pchan.lock_ik_z is False and pchan.is_in_ik_chain
sub.active = pchan.lock_ik_z is False and active
split = layout.split(percentage=0.25)
sub = split.row()
sub.prop(pchan, "use_ik_limit_z", text="Limit")
sub.active = pchan.lock_ik_z is False and pchan.is_in_ik_chain
sub.active = pchan.lock_ik_z is False and active
sub = split.row(align=True)
sub.prop(pchan, "ik_min_z", text="")
sub.prop(pchan, "ik_max_z", text="")
sub.active = pchan.lock_ik_z is False and pchan.use_ik_limit_z and pchan.is_in_ik_chain
sub.active = pchan.lock_ik_z is False and pchan.use_ik_limit_z and active
split = layout.split(percentage=0.25)
split.label(text="Stretch:")
sub = split.row()
sub.prop(pchan, "ik_stretch", text="", slider=True)
sub.active = pchan.is_in_ik_chain
sub.active = active
if ob.pose.ik_solver == 'ITASC':
split = layout.split()
col = split.column()
col.prop(pchan, "use_ik_rotation_control", text="Control Rotation")
col.active = pchan.is_in_ik_chain
col.active = active
col = split.column()
col.prop(pchan, "ik_rotation_weight", text="Weight", slider=True)
col.active = pchan.is_in_ik_chain
col.active = active
# not supported yet
#row = layout.row()
#row.prop(pchan, "use_ik_linear_control", text="Joint Size")

@ -88,7 +88,6 @@ class ConstraintButtonsPanel():
col = split.column()
col.prop(con, "chain_count")
col.prop(con, "use_target")
def CHILD_OF(self, context, layout, con):
self.target_template(layout, con)
@ -162,7 +161,6 @@ class ConstraintButtonsPanel():
col.prop(con, "use_tail")
col.prop(con, "use_stretch")
col.separator()
col.prop(con, "use_target")
col.prop(con, "use_rotation")
def IK_COPY_POSE(self, context, layout, con):

@ -2543,8 +2543,13 @@ static void direct_link_constraints(FileData *fd, ListBase *lb)
break;
case CONSTRAINT_TYPE_KINEMATIC:
{
bKinematicConstraint *data = con->data;
con->lin_error = 0.f;
con->rot_error = 0.f;
/* version patch for runtime flag, was not cleared in some case */
data->flag &= ~CONSTRAINT_IK_AUTO;
}
case CONSTRAINT_TYPE_CHILDOF:
{

@ -703,11 +703,6 @@ static void rna_def_constraint_kinematic(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Lock Z Rot", "Constraint rotation along Z axis");
RNA_def_property_update(prop, NC_OBJECT | ND_POSE, "rna_Constraint_dependency_update");
prop = RNA_def_property(srna, "use_target", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", CONSTRAINT_IK_AUTO);
RNA_def_property_ui_text(prop, "Target", "Disable for targetless IK");
RNA_def_property_update(prop, NC_OBJECT | ND_CONSTRAINT, "rna_Constraint_dependency_update");
prop = RNA_def_property(srna, "use_stretch", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", CONSTRAINT_IK_STRETCH);
RNA_def_property_ui_text(prop, "Stretch", "Enable IK Stretching");