Bugfix: editing shape keys in edit mode would not work correct

when blending shape keys.
This commit is contained in:
Brecht Van Lommel 2009-10-15 13:33:56 +00:00
parent fe649ec580
commit 158534d404

@ -787,7 +787,6 @@ void make_editMesh(Scene *scene, Object *ob)
undo_editmode_clear();
}
/* make editverts */
CustomData_copy(&me->vdata, &em->vdata, CD_MASK_EDITMESH, CD_CALLOC, 0);
mvert= me->mvert;
@ -797,10 +796,14 @@ void make_editMesh(Scene *scene, Object *ob)
co= mvert->co;
/* edit the shape key coordinate if available */
if(actkey && a < actkey->totelem)
co= (float*)actkey->data + 3*a;
eve= addvertlist(em, co, NULL);
evlist[a]= eve;
// face select sets selection in next loop
/* face select sets selection in next loop */
if(!paint_facesel_test(ob))
eve->f |= (mvert->flag & 1);