forked from bartvdbraak/blender
Cleanup: remove unused face normals
also use const
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parent
80b4b43727
commit
15d3d8560d
6
extern/rangetree/range_tree_c_api.h
vendored
6
extern/rangetree/range_tree_c_api.h
vendored
@ -14,8 +14,8 @@
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02110-1301, USA.
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*/
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#ifndef RANGE_TREE_C_API_H
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#define RANGE_TREE_C_API_H
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#ifndef __RANGE_TREE_C_API_H__
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#define __RANGE_TREE_C_API_H__
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#ifdef __cplusplus
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extern "C" {
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@ -59,4 +59,4 @@ unsigned int range_tree_uint_allocation_lower_bound(const RangeTreeUInt *rt);
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}
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#endif
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#endif /* __DUALCON_H__ */
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#endif /* __RANGE_TREE_C_API_H__ */
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@ -156,7 +156,6 @@ typedef struct SculptSession {
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struct MPoly *mpoly;
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struct MLoop *mloop;
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int totvert, totpoly;
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float (*face_normals)[3];
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struct KeyBlock *kb;
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float *vmask;
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@ -788,7 +788,6 @@ void BKE_sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob,
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ss->mvert = NULL;
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ss->mpoly = NULL;
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ss->mloop = NULL;
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ss->face_normals = NULL;
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}
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else {
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ss->totvert = me->totvert;
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@ -796,7 +795,6 @@ void BKE_sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob,
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ss->mvert = me->mvert;
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ss->mpoly = me->mpoly;
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ss->mloop = me->mloop;
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ss->face_normals = NULL;
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ss->multires = NULL;
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ss->vmask = CustomData_get_layer(&me->vdata, CD_PAINT_MASK);
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}
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@ -182,8 +182,6 @@ typedef struct StrokeCache {
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ViewContext *vc;
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Brush *brush;
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float (*face_norms)[3]; /* Copy of the mesh faces' normals */
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float special_rotation;
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float grab_delta[3], grab_delta_symmetry[3];
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float old_grab_location[3], orig_grab_location[3];
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@ -345,9 +343,7 @@ static int sculpt_stroke_dynamic_topology(const SculptSession *ss,
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static void paint_mesh_restore_co(Sculpt *sd, Object *ob)
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{
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SculptSession *ss = ob->sculpt;
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StrokeCache *cache = ss->cache;
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const Brush *brush = BKE_paint_brush(&sd->paint);
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int i;
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PBVHNode **nodes;
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int n, totnode;
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@ -400,12 +396,6 @@ static void paint_mesh_restore_co(Sculpt *sd, Object *ob)
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}
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}
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if (ss->face_normals) {
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for (i = 0; i < ss->totpoly; i++) {
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copy_v3_v3(ss->face_normals[i], cache->face_norms[i]);
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}
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}
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if (nodes)
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MEM_freeN(nodes);
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}
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@ -505,7 +495,7 @@ static void sculpt_brush_test_init(SculptSession *ss, SculptBrushTest *test)
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}
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}
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BLI_INLINE bool sculpt_brush_test_clipping(SculptBrushTest *test, const float co[3])
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BLI_INLINE bool sculpt_brush_test_clipping(const SculptBrushTest *test, const float co[3])
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{
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RegionView3D *rv3d = test->clip_rv3d;
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return (rv3d && (ED_view3d_clipping_test(rv3d, co, true)));
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@ -543,7 +533,7 @@ static bool sculpt_brush_test_sq(SculptBrushTest *test, const float co[3])
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}
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}
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static bool sculpt_brush_test_fast(SculptBrushTest *test, float co[3])
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static bool sculpt_brush_test_fast(const SculptBrushTest *test, const float co[3])
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{
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if (sculpt_brush_test_clipping(test, co)) {
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return 0;
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@ -551,7 +541,7 @@ static bool sculpt_brush_test_fast(SculptBrushTest *test, float co[3])
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return len_squared_v3v3(co, test->location) <= test->radius_squared;
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}
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static bool sculpt_brush_test_cube(SculptBrushTest *test, float co[3], float local[4][4])
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static bool sculpt_brush_test_cube(SculptBrushTest *test, const float co[3], float local[4][4])
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{
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float side = M_SQRT1_2;
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float local_co[3];
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@ -3503,8 +3493,6 @@ static const char *sculpt_tool_name(Sculpt *sd)
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static void sculpt_cache_free(StrokeCache *cache)
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{
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if (cache->face_norms)
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MEM_freeN(cache->face_norms);
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if (cache->dial)
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MEM_freeN(cache->dial);
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MEM_freeN(cache);
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@ -3764,13 +3752,6 @@ static void sculpt_update_cache_invariants(bContext *C, Sculpt *sd, SculptSessio
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/* Make copies of the mesh vertex locations and normals for some tools */
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if (brush->flag & BRUSH_ANCHORED) {
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if (ss->face_normals) {
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cache->face_norms = MEM_mallocN(sizeof(float) * 3 * ss->totpoly, "Sculpt face norms");
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for (i = 0; i < ss->totpoly; ++i) {
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copy_v3_v3(cache->face_norms[i], ss->face_normals[i]);
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}
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}
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cache->original = 1;
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}
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