forked from bartvdbraak/blender
OSX/scons: consequently make use of the recently introduced C_COMPILER_ID and CCVERSION env vars
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@ -138,7 +138,7 @@ if window_system in ('win32-vc', 'win32-mingw', 'cygwin', 'linuxcross', 'win64-v
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if window_system in ('win32-vc', 'win64-vc'):
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env.BlenderLib ('bf_intern_ghost', sources, Split(incs), defines=defs, libtype=['intern','player'], priority = [40,15]) #, cc_compileflags=env['CCFLAGS'].append('/WX') )
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elif window_system == 'darwin': # always use default-Apple-gcc for objC language, for gnu-compilers do not support it fully yet
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elif window_system == 'darwin' and env['C_COMPILER_ID'] == 'gcc' and env['CCVERSION'] >= '4.6': # always use default-Apple-gcc for objC language, for gnu-compilers do not support it fully yet
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env.BlenderLib ('bf_intern_ghost', sources, Split(incs), defines=defs, libtype=['intern','player'], priority = [40,15], cc_compilerchange='/usr/bin/gcc', cxx_compilerchange='/usr/bin/g++' )
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print "GHOST COCOA WILL BE COMPILED WITH APPLE GCC"
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if env['WITH_BF_3DMOUSE']:
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@ -54,5 +54,7 @@ priorities = [200,235]
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defs=['WITH_QUICKTIME']
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env.BlenderLib ('bf_quicktime', sources=source_files, includes=incs, defines=defs, libtype=types, priority=priorities, cc_compilerchange='/usr/bin/gcc', cxx_compilerchange='/usr/bin/g++') # always use default-Apple-gcc for objC language, gnu-compilers do not support it fully yet
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if env['C_COMPILER_ID'] == 'gcc' and env['CCVERSION'] >= '4.6': # always use default-Apple-gcc for objC language, gnu-compilers do not support it fully yet
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env.BlenderLib ('bf_quicktime', sources=source_files, includes=incs, defines=defs, libtype=types, priority=priorities, cc_compilerchange='/usr/bin/gcc', cxx_compilerchange='/usr/bin/g++')
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else:
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env.BlenderLib ('bf_quicktime', sources=source_files, includes=incs, defines=defs, libtype=types, priority=priorities)
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